- 01
You will need a slash weapon in order to cut webs, as well as a pickaxe to mine rocks blocking your path. It is not possible to fail slashing a web if that web is on the correct path.
- 02
Pray ranged all the way until checkpoint 5. You will be attacked by both melee and ranged, but due to distance, melee attacks are less frequent.
- 03
There are several spots where you will stand between climbable rocks and a web. These can be treated as safespots if you ever need to take a rest.
- 04
If you run into a rock or a web which you're unable to break or cut through, and you get a game message in chat containing something like '...Maybe find another route.', you will have to try another route.
- 05
Make your way east until you find a crossroads going south or north.
- ↳
It is recommended players try the southern route first. If the web cannot be slashed, the player must move to the northern path.
- ↳
After successfully slashing the web and walking through, right-click to unlock one of the chests; if it opens, search it for a combat scratched key, and if it doesn't, unlock and search the other chest.
- ↳
Continue east and then north until the two paths meet up again.
- ↳
If the southern web is not slashable, go back up the rocks and head north. This path will lead to another room with similar chests.
- ↳
Right-click to unlock one of the chests; if it opens, search it for a combat damaged key, and if it doesn't, unlock and search the other chest.
- ↳
Continue through to the north-east to meet up with the other path.
- 06
After meeting up with the alternative route, continue further north and pass through the door matching the key you obtained (see the map for each door's location).
- 07
You will now pass some traps. The traps that are on the 'correct' route for the player (as indicated by their key) can be disarmed by the player, and will shoot darts significantly less. The traps on the wrong route will always fire when passing them.
- ↳
The floor blade trap can be avoided with proper timing, but getting hit by them will hit relatively low damage compared to the damage done by the monkeys.
- ↳
Do not bother disarming the dart traps, as these only seem to fire if the player takes the wrong route, or stands still in their line of sight for several seconds. If these do shoot you, they may inflict poison starting at 8 damage.
- ↳
The spinning blade can be disarmed, or you can simply run past taking a small amount of damage. However, do NOT run past if you do not have the "combat scratched key", since that will cause you to get stuck, forcing you to teleport out.
- 08
Open the door for your key as indicated on the map, and continue west to meet up with the agility route.