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Magic Stall

Source revision 15315816 · Saved 2026-09-27 · Sources & credits

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Magic Stall
Released6 December 2004 (Update)
MembersYes
QuestMonkey Madness I
LocationApe Atoll
OptionsSteal from
ExamineThis table has runes on display.
Map
Advanced data
Object ID4877
LinkMOID

The Magic Stall is a unique thievable stall located on Ape Atoll, owned by Tutab as part of Tutab's Magical Market, a magic shop. A minimum level of 65 Thieving is required to steal from this stall, and the player must be in human form. A successful attempt will reward 90 Thieving experience and one air, fire, earth, nature, or law rune.

If attempting to steal when in monkey form, players will get the message You wouldn’t like to blow your cover by getting caught stealing.

Unlike most thievable stalls, the player has a chance to fail when stealing from this stall, receiving the game message You attempt to steal from the stall but you miss your chance..., though it can be tried again immediately. It is possible to steal while in line of sight of the shop owner, and after stealing they will still trade with the player instead of calling for guards.

Neither the monkey archers nor the guard Padulah have line-of-sight to any of the spaces around the stall, though it is possible for Padulah to be lured into range by other players. Standing on the southern side of the stall avoids this possibility, but places the player in range of poisonous level 38 scorpions and level 37 jungle spiders.

Even on the northern side of the stall, the player can be attacked and poisoned by level 1 spiders. In addition players cannot thieve from the stall during combat, so even with poison resistance this method of thieving training is rather ineffective until after completing Monkey Madness II, when the inhabitants of the island stop being aggressive to players.

Upon stealing from the stall, it reverts to a bamboo desk until it restocks.

Thieving

Thieving chance

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Thieving info

There is a "Safe Spot" on Ape Atoll, directly behind the table. However, keep an eye out for scorpions and spiders as they will do poison damage.
Magic stall
Level requiredThieving 65
Thieving XP90 xp
TypeStall
Restock time7.2 seconds

Drop rates are estimated based on 5,326 samples from the Drop Rate Project, unless otherwise cited.

Item Quantity Rarity Price High Alch
Air rune.png: Magic Stall drops Air rune with rarity 6/20 in quantity 1Air rune16/2062
Earth rune.png: Magic Stall drops Earth rune with rarity 6/20 in quantity 1Earth rune16/2062
Fire rune.png: Magic Stall drops Fire rune with rarity 6/20 in quantity 1Fire rune16/2052
Law rune.png: Magic Stall drops Law rune with rarity 1/20 in quantity 1Law rune11/20122144
Nature rune.png: Magic Stall drops Nature rune with rarity 1/20 in quantity 1Nature rune11/20136108

Tertiary

Item Quantity Rarity Price High Alch
Rocky.png: Magic Stall drops Rocky with rarity 1/34,865 in quantity 1Rocky11/34,865–1/34,015[1][d 1]Not soldN/A
  1. ^ The drop rate increases with Thieving level; see Rocky page for more details.

Changes

Date Changes
8 May 2024
(Update)
  • The respawn timer for the stall has been reduced from 40 to 7.2 seconds.
  • The Thieving experience awarded for stealing from the stall has been decreased from 100 to 90.
  • Nature and law runes have been added to the stall's drop table.

References

  1. ^ Jagex. Mod Kieren's Twitter account. 26 September 2016. Archived from the original on 26 May 2020. Mod Kieren: "Okay... first one! Thieving pet rates! Others soon :). Retweet! [1]"

Sources & credits

“Magic Stall” by Old School RuneScape Wiki contributors, revision 15315816. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/Magic_Stall?oldid=15315816

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