Gleason's Gielinor GuideAn adventurer's field notes← All quest guides

QUEST 72 · MEMBERS

One Small Favour

If you're new to Shilo Village after solving the mystery (or even if you did it some time ago), you may like to check out Yanni Salika's antiques shop. He's a busy chap, revamping antique items, checking out new stock from potential adventurers and maybe he'll have a small (1) favour to ask of you? Probably nothing particularly large, Yanni isn't a demanding (2) person, should hardly take you any time (3) at all really, something to do when you have a spare moment. That's assuming there aren't a

Difficulty
Experienced
Length
Long
Quest points
2
Released
28 February 2005
START POINT

Talk to Yanni Salika in Shilo Village.

BEFORE YOU LEAVE THE BANK

Preparation

Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.

Requirements

  • Completion of the following quests:
  • Rune Mysteries
  • Shilo Village
  • Jungle Potion
  • Druidic Ritual
  • 36 Agility (boostable)
  • 25 Crafting (boostable)
  • 18 Herblore (boostable)
  • 30 Smithing (boostable)

Items required

  • 4 steel bars
  • Bronze bar
  • Iron bar
  • The ingredients required to make a Guthix rest:
  • 2 Guam leaves
  • Marrentill
  • Harralander
  • Cup of hot water (obtainable during the quest)
  • Hammer (obtainable during the quest) or Imcando hammer
  • 5 pigeon cages (obtainable during the quest)
  • Note: The pigeons do not need to be let out of the cages.
  • Pot (obtainable during the quest)
  • Soft clay (obtained during the quest)
  • Two of each of the following cut gems, or a chisel to cut the uncut gems received during the quest (high chance to crush them, up to 2 replacements available for 500 coins each during the quest)
  • Opal
  • Jade
  • Red topaz
  • Sapphire (cannot be crushed, so you may choose to bring a chisel instead to cut the uncut sapphires given during the quest)

Recommended

  • 45 Combat
  • Weight-reducing clothing and stamina or energy potions.
  • Fast travel to several locations
  • Shilo Village (travel to Brimhaven and take the cart or use Fairy Rings to CKR)
  • Port Sarim and Draynor Village (amulet of glory or Explorer's Ring 2)
  • Varrock (Varrock teleport)
  • Barbarian Village and Dwarven Mine (Skull Sceptre or combat bracelet to the Edgeville Monastery)
  • Taverley (House teleports or Balloon transport system)
  • White Wolf Mountain (gnome glider)
  • Catherby and Seers' Village (Camelot teleport, or Catherby teleport and combat bracelet teleport to the Ranging Guild)
  • Fishing Guild (skills necklace or Fishing guild teleport)
  • East Ardougne (Ardougne teleport)
  • Port Khazard (Ardougne cloak teleport to the Ardougne Monastery, Khazard teleport or Fishing Trawler Minigame Teleport)
  • Feldip Hills (Feldip hills teleport or use Fairy Rings to AKS or the jungle Eagle transport system)
  • A method of defeating Slagilith, which reduces damage by 67% when a pickaxe is not equipped:
  • Any pickaxe - the highest level you can wield if not using Magic
  • Runes to cast any combat spell - this will circumvent the damage reduction as long as any pickaxe is wielded
  • A crush weapon if not using a pickaxe
  • Armour and some food
  • Lockpick to enter the H.A.M. Hideout if your Thieving level is low

Enemies to defeat

  • Slagilith (level 92)
  • Dwarf gang members (level 44/48/49) (Multicombat area)

Ironman notes

  • A method of acquiring Marrentill:
  • 1/14.8 drop from chaos druids for the grimy herb.
  • Picking the herbs in the Sorceress's Garden winter garden for marrentill (1/3.85). Requires completion of Quest Prince Ali Rescue.
  • A method of acquiring Harralander:
  • 1/25.4 drop from chaos druids for the grimy herb. Requires 20 Herblore to clean.
  • Picking the herbs in the Sorceress's Garden winter garden for harralander (1/4.09). Requires completion of Quest Prince Ali Rescue.
  • A method of acquiring Guam leaves:
  • 1/11.1 drop from chaos druids for the grimy herb.
  • Picking the herbs in the Sorceress's Garden winter garden for guam leaves (1/3.37). Requires completion of Quest Prince Ali Rescue.

ACTION CHECKLIST

Walkthrough

Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.

Agreeing to the favours

  1. 01

    Talk to Yanni Salika in Shilo Village (north of the bridge at the quest icon). Dialogue: Is there anything else interesting to do around here? → Ok, see you in a tick! → Il'l get going then!

  2. 02

    If mining your own gems, do this now at the Shilo Village Mine.

  3. 03

    Talk to a Jungle forester south of Shilo at the tree line (make sure to have 1 free inventory space to receive blunt axe). Dialogue: I need to talk to you about red mahogany. → Ok, I'll take your axe to get it sharpened.

  4. 04

    Travel tip: Use the minigames teleport to Pest Control, then leave by talking to the Squire to the north and you'll be at Port Sarim. Or you Can use the Rat Pits teleport to Port Sarim, if you have completed Rat Catchers.

  5. 05

    Talk to Brian in the Port Sarim axe shop. Dialogue: Do you sharpen axes? → Look, can you sharpen this cursed axe or what? → Ok, ok, I'll do it! I'll go and see Aggie.

  6. 06

    Talk to Aggie in Draynor Village. Dialogue: Can I ask you about being a character witness? → Let me guess, you're going to ask me to do you a favour? → Oh, Ok, I'll see if I can find Jimmy.

  7. 07

    Talk to Johanhus Ulsbrecht near the prison inside of the H.A.M. Hideout. Dialogue: I'm looking for Jimmy the Chisel. → And I suppose you need me to do you a favour? → Ok, Jimmy has to be worth more than a few scrawny chickens!

  8. 08

    Talk to Fred the Farmer NE of the H.A.M. Hideout at the Sheep Shearer quest start point. Dialogue: I need to talk to you about Jimmy. (4 if you haven't done Sheep Shearer)

  9. 09

    Prepare a bowl of hot water and take a pot in the Lumbridge Castle kitchen if needed. Gather 3 steel bars if not already carrying.

  10. 10

    Talk to Seth Groats in the chicken farm east of River Lum. Dialogue: Oh, ok! I guess it's not that much further to Varrock!

  11. 11

    Talk to Horvik at the armour shop in Varrock. Give him 3 steel bars. Dialogue: Hi, I need to talk to you about chicken cages! → Ok, I guess one good turn deserves another.

  12. 12

    Talk to the Apothecary in Varrock south of the western bank. Dialogue: Talk about One Small Favour. → I guess I can go to Barbarian Village.

  13. 13

    Travel tip: amulet of glory to Edgeville, run south or use a skull sceptre.

  14. 14

    Talk to Tassie Slipcast in the Barbarian Village at the pottery icon on the minimap. Dialogue: Ok, I'll deal with Hammerspike!

  15. 15

    Travel tip: teleport to the Mining Guild using a skills necklace.

  16. 16

    Talk to Hammerspike Stoutbeard in the most western portion of the Dwarven Mines (SW of the Ice Mountain entrance). Dialogue: Oh, come on...do something nice for Tassie. → Have you always been a gangster? → Ok, another favour...I think I can manage that.

  17. 17

    Gather one harralander, two guam leaves, and one marrentill.

  18. 18

    Travel tip: If you have 10 Construction you can use Taverley teleport. If you're an ironman without redirect scrolls and have completed Enlightened Journey, ring of dueling to Castle Wars and take the Balloon Transport System to Taverley

  19. 19

    Pick up the cup of tea from the house north of Sanfew, then drink the tea to obtain an empty cup, if you haven't got one already.

  20. 20

    Talk to Sanfew on the top floor of the Taverley herblore shop about initiates. Dialogue: Are you taking any new initiates? → Do you accept dwarves? → A dwarf I know wants to become an initiate. → Yep, it's a deal. (2-2-3-1 if you have completed Eadgar's Ruse)

  21. 21

    Add your bowl of hot water to a teacup. Add a harralander, 2 guam leaves, and a marrentill. The empty bowl can be dropped afterwards.

  22. 22

    Travel tip: Ring of dueling to Al Kharid, then use the gnome glider to White Wolf Mountain.

  23. 23

    Talk to Captain Bleemadge on top of White Wolf Mountain at the gnome glider icon on the minimap. Dialogue: I have a special tea here for you from Sanfew! → Ok, I'll go and get you some T.R.A.S.H.

  24. 24

    Talk to Arhein on the Catherby docks south of the bank. Dialogue: I need to talk T.R.A.S.H to you. → Yes, Ok, I'll do it!

  25. 25

    Talk to Phantuwti Fanstuwi Farsight in the building north of the Seers' chapel. Dialogue: Hi, can you give me a weather forecast? → What can I do to help? → Yes, Ok, I'll do it.

  26. 26

    Travel tip: teleport to the Fishing Guild using a skills necklace.

  27. 27

    Enter the Goblin Cave south-east of the Fishing Guild. Go to the most NE room. Right-click and search the sculpture.

  28. 28

    Travel tip: Ardougne Teleport

  29. 29

    Talk to Wizard Cromperty in NE Ardougne at the transportation icon. Dialogue: I need to talk to you about a girl stuck in some rock! → Oh! Ok, one more 'small favour' isn't going to kill me...I hope! ( Dialogue: Chat. → I need to talk to you about a girl stuck in some rock! → Oh! Ok, one more 'small favour' isn't going to kill me...I hope! if you have completed the Ardougne Medium Diary)

  30. 30

    You can take the hammer and chisel south of Cromperty if you didn't bring your own.

  31. 31

    Travel tip: Fishing Trawler Minigame Teleport

  32. 32

    Talk to Tindel Marchant on the Port Khazard south dock. Dialogue: Ask about iron oxide. → Ok, I'll do it!

  33. 33

    Bring your cut gems, two of each: opal, jade, sapphire, and red topaz (can be mined with 40 Mining at Shilo Village) if you have them, otherwise, bring some gold in case you crush a gem in the upcoming step.

  34. 34

    Travel tip: fairy ring teleport (AKS) or ring of dueling to Castle Wars and walk east

  35. 35

    Talk to Rantz in the eastern Feldip Hills at the quest icon on the minimap. Dialogue: I need to talk to you about a mattress. → Can you fill this mattress with feathers? → Ok, I'll see what I can do.

  36. 36

    Talk to Gnormadium Avlafrim west of Rantz. Dialogue: Rantz said I should help you finish this project. → Yes, I'll take a look at them. (at the gnome glider icon on the minimap)

  37. 37

    Search each landing light, cut the gem, and put the cut gem back. If you crush a gem, the gnome will sell you up to 2 new ones for 500 coins.

Completing the favours

  1. 01

    Talk to Gnormadium Avlafrim. Dialogue: I've fixed all the lights!

  2. 02

    Talk to Rantz. Dialogue: Ok, I've helped that Gnome, he shouldn't bother you anymore.

  3. 03

    Travel Tip: Watchtower teleport run north-east. Monastery Teleport via Ardougne cloak then south-east or use Port Khazard Teleport from Lunar Spellbook, or use the minigame teleport to Fishing Trawler or fairy ring DJP and run south

  4. 04

    Talk to Tindel Marchant. Dialogue: I have the mattress.

  5. 05

    Talk to Wizard Cromperty in Ardougne. Dialogue: I have that iron oxide you asked for! (Dialogue: Chat. → I have that iron oxide you asked for! if you have completed the Ardougne Medium Diary)

  6. 06

    Take 5 pigeon cages (south of the north Ardougne bank) if needed, and get ready to fight Slagilith.

  7. 07

    Return to the fishing guild cave, stand in front of the sculpture and read the animate rock scroll.

  8. 08

    Kill the level 92 Slagilith.

  9. 67% damage reduction when pickaxe not equipped, weak to crush attacks and magic. Combat spells will deal full damage as long as a pickaxe is equipped. Can be safespotted.

  10. 09

    Read the scroll again to free Petra. Make sure you finish the dialogue with her, or else you won't be able to make progress.

  11. 10

    Talk to Phantuwti Fanstuwi Farsight in Seers' Village. Dialogue: I've released Petra, she should have returned. → I'll run through you if you don't give me that weather report. → Why can't you get a clear picture? → Which special Seers tools do you mean? → You're talking in riddles, just give me a straight answer! → What do you mean, 'special combination of items'?

  12. 11

    Climb to the roof of his house search the weather vane, use a hammer on it and search it again for 3 parts.

  13. 12

    Use each part on an anvil while holding a bronze, iron, and steel bar. There is an anvil north of his house.

  14. 13

    Put each part back on the vane.

  15. 14

    Talk to Phantuwti Fanstuwi Farsight. Dialogue: I've fixed the weather vane!

  16. 15

    Talk to Arhein in Catherby. Dialogue: I have the weather report for you.

  17. 16

    Talk to Captain Bleemadge on White Wolf Mountain. Dialogue: Hey there, did you get your T.R.A.S.H?

  18. 17

    Talk to Sanfew in Taverley. Dialogue: Hi there, the Gnome Pilot has agreed to take you to see the ogres! (Dialogue: Hi there, the Gnome Pilot has agreed to take you to see the ogres!) if you have completed Eadgar's Ruse)

  19. 18

    Travel Tip: Use a skills necklace to teleport to the Mining Guild or use the combat bracelet to teleport to the Edgeville Monastery

  20. 19

    Gather combat gear and a weapon for killing Hammerspike's gangsters (Combat levels 44, 48, and 49)

  21. 20

    Go and talk to Hammerspike Stoutbeard in the Dwarven Mine.

  22. 21

    Kill his gang members, then talk to him again.

  23. 22

    Talk to Tassie Slipcast in Barbarian Village. She will give you clay. Spin it into a pot lid, then fire the pot lid in the pottery oven.

  24. 23

    Use the pot lid on an empty pot. This is found in the house to the north.

  25. 24

    Talk to the Apothecary with the pot lid and a pot. Dialogue: Talk about One Small Favour. (Dialogue: Talk about One Small Favour) if you have completed A Tail of Two Cats)

  26. 25

    Bring 5 pigeon cages for the next step.

  27. 26

    Talk to Horvik in the Varrock Armour shop. Dialogue: I have the tincture and breathing salts.

  28. 27

    Talk to Horvik again. Dialogue: I have the five pigeon cages you asked for!

  29. 28

    Talk to Seth Groats at the Lumbridge chicken farm.

  30. 29

    Talk to Johanhus in the H.A.M. camp. Dialogue: You're in luck, I managed to swing that chicken deal for you.

  31. 30

    Talk to Aggie in Draynor. Dialogue: Good news! Jimmy has been released!

  32. 31

    Talk to Brian in Port Sarim. Dialogue: I've returned with good news.

  33. 32

    Talk to a Jungle forester south of Shilo Village. Dialogue: Good news, I have your sharpened axe!

  34. 33

    Talk to Yanni in Shilo Village, wait for the dialogue to finish. Dialogue: Here's the red mahogany you asked for.

  35. 34

    Congratulations, quest complete!

QUEST COMPLETE

Rewards

  • Two experience lamps giving 10,000 experience to any skill of your choice. Skill must be at least level 30
  • A steel key ring
  • The ability to make and drink Guthix rest tea
  • The ability to craft pot lids
  • Access to the gnome glider route to the Feldip Hills
  • Slagilith accessible in the Nightmare Zone

REVISION-PINNED EVIDENCE

Verify the guide after updates.

Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.