LOCAL OSRS REFERENCE

Jewellery

Source revision 15352963 · Saved 2026-09-27 · Sources & credits

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Jewellery is any item worn in the ring slot or neck slot of the Worn Equipment tab; members can wear bracelets in the hand slot. Most jewellery can be created using Crafting, and enchanted with Magic to gain special properties such as teleportation, combat stats enhancement, and skilling utility. Unenchanted jewellery is purely decorative.

Access to jewellery in free-to-play is significantly limited: the availability of amulets, rings, and necklaces is restricted to sapphire through diamond, there are no bracelets available, and the only available enchanted jewellery is the ring of forging.

There are three shops that sell jewellery, Grum's Gold Exchange in Port Sarim, Irksol (shop) in Zanaris, and Conara's Jewels in Cam Torum. Davon's Amulet Store in Brimhaven buys amulets, but does not keep them in stock to sell.

Normal (unenchanted) jewellery

Gold can be crafted into plain rings, necklaces, bracelets, or amulets. A player can also craft gold jewellery together with cut gems such as sapphire, emerald, ruby, diamond, dragonstone, onyx, and zenyte. Meanwhile silver jewellery can only be crafted with cut opal, jade, or red topaz. Gem jewellery can be enchanted as noted below.

Unenchanted jewellery
Gemstone Ring Necklace Bracelet Amulet
N/A Gold Gold Gold Gold
Opal Opal Opal Opal Opal
Jade Jade Jade Jade Jade
Red topaz Topaz Topaz Topaz Topaz
Sapphire Sapphire Sapphire Sapphire Sapphire
Emerald Emerald Emerald Emerald Emerald
Pre-nature amulet
Ruby Ruby Ruby Ruby Ruby
Diamond Diamond Diamond Diamond Diamond
Dragonstone Dragonstone Dragonstone Dragonstone Dragonstone
Onyx Onyx Onyx Onyx Onyx
Zenyte Zenyte Zenyte Zenyte Zenyte

Silver can also be crafted into plain tiaras which can be made into replacements for Runecraft talismans by using the tiara with its corresponding talisman at a Runecraft altar. Silver can also be cast into holy and unholy symbols, which may then be strung and blessed. Gold meanwhile can be used to craft gold tiaras, which consequently can be turned into either elemental or catalytic tiaras by infusing them with the corresponding talisman.

Crafting

The following rates used for experience per hour is 1400 for a gem and metal bar, 1600 for just metal bars, or 960 for a gem and metal bar with stringing.

Warning: The profit margins given in the following table are likely to be inaccurate for all Zenyte jewellery, as complete Zenytes are rarely sold on the Grand Exchange. It is recommended to sum the price of Zenyte shard and onyx for a more accurate price of a Zenyte.

Members Item Crafting Crafting Materials Materials cost Sell Price Profit/Loss GP/hour XP/hour High Alch High Alch P/L[a]
Level Exp Bought[b] Crafted[c]
1
Opal ring 1 10 Silver bar
Opal
−317 763 446 624,400 14,000 630 −269 177
1
Opal necklace 16 35 Silver bar
Opal
−317 761 444 621,600 49,000 630 −267 177
1
Opal bracelet 22 45 Silver bar
Opal
−317 542 225 315,000 63,000 690 12 237
1
Opal amulet (u) 27 55 Silver bar
Opal
−317 519 202 282,800 77,000 540 −115 87
1
Opal amulet 27 59 Silver bar
Opal
Ball of wool
−379 525 146 140,160 56,640 540 −121 25
1
Jade ring 13 32 Silver bar
Jade
−382 699 317 443,800 44,800 765 −70 247
1
Jade necklace 25 54 Silver bar
Jade
−382 808 426 596,400 75,600 765 −179 247
1
Jade bracelet 29 60 Silver bar
Jade
−382 622 240 336,000 84,000 780 22 262
1
Jade amulet (u) 34 70 Silver bar
Jade
−382 826 444 621,600 98,000 630 −332 112
1
Jade amulet 34 74 Silver bar
Jade
Ball of wool
−444 1,110 666 639,360 71,040 630 −616 112
1
Topaz ring 16 35 Silver bar
Red topaz
−1,445 1,719 274 383,600 49,000 855 −1,000 −726
1
Topaz necklace 32 70 Silver bar
Red topaz
−1,445 1,570 125 175,000 44,800 855 −851 −726
1
Topaz bracelet 38 75 Silver bar
Red topaz
−1,445 1,889 444 621,600 105,000 900 −1,125 −681
1
Topaz amulet (u) 45 80 Silver bar
Red topaz
−1,445 2,497 1,052 1,472,800 112,000 765 −1,868 −816
1
Topaz amulet 45 84 Silver bar
Red topaz
Ball of wool
−1,507 2,693 1,186 1,138,560 80,640 750 −2,079 −831
0
Gold ring 5 15 Gold bar −67 147 80 128,000 24,000 210 −73 7
0
Gold necklace 6 20 Gold bar −67 168 101 161,600 32,000 270 −34 67
1
Gold bracelet 7 25 Gold bar −67 228 161 257,600 40,000 330 −34 127
0
Gold amulet (u) 8 30 Gold bar −67 140 73 116,800 48,000 210 −66 7
0
Gold amulet 8 34 Gold bar
Ball of wool
−129 136 7 7,070 34,340 210 −62 7
0
Sapphire ring 20 40 Gold bar
Sapphire
−239 423 184 257,600 56,000 540 −19 165
0
Sapphire necklace 22 55 Gold bar
Sapphire
−239 443 204 285,600 77,000 630 51 255
1
Sapphire bracelet 23 60 Gold bar
Sapphire
−239 442 203 284,200 84,000 690 112 315
0
Sapphire amulet (u) 24 65 Gold bar
Sapphire
−239 393 154 215,600 91,000 540 11 165
0
Sapphire amulet 24 69 Gold bar
Sapphire
Ball of wool
−301 414 113 108,480 66,240 540 −10 165
0
Emerald ring 27 55 Gold bar
Emerald
−380 565 185 259,000 77,000 765 64 249
0
Emerald necklace 29 60 Gold bar
Emerald
−380 604 224 313,600 84,000 855 115 339
1
Emerald bracelet 30 65 Gold bar
Emerald
−380 631 251 351,400 91,000 915 148 399
0
Emerald amulet (u) 31 70 Gold bar
Emerald
−380 612 232 324,800 98,000 765 17 249
0
Emerald amulet 31 74 Gold bar
Emerald
Ball of wool
−442 680 238 228,480 71,040 765 −51 249
1
Pre-nature amulet 31 74 Gold bar
Emerald
Magic string
−1,378 N/A N/A N/A 71,040 0 0 0
0
Ruby ring 34 70 Gold bar
Ruby
−791 972 181 253,400 98,000 1,215 107 288
0
Ruby necklace 40 75 Gold bar
Ruby
−791 996 205 287,000 105,000 1,305 173 378
1
Ruby bracelet 42 80 Gold bar
Ruby
−791 1,077 286 400,400 112,000 1,395 182 468
0
Ruby amulet (u) 50 85 Gold bar
Ruby
−791 1,039 248 347,200 119,000 1,215 40 288
0
Ruby amulet 50 89 Gold bar
Ruby
Ball of wool
−853 1,102 249 239,040 85,440 1,215 −23 288
0
Diamond ring 43 85 Gold bar
Diamond
−1,647 1,869 222 310,800 119,000 2,115 110 332
0
Diamond necklace 56 90 Gold bar
Diamond
−1,647 1,917 270 378,000 126,000 2,205 152 422
1
Diamond bracelet 58 95 Gold bar
Diamond
−1,647 1,904 257 359,800 133,000 2,295 255 512
0
Diamond amulet (u) 70 100 Gold bar
Diamond
−1,647 1,868 221 309,400 140,000 2,115 111 332
0
Diamond amulet 70 104 Gold bar
Diamond
Ball of wool
−1,709 2,035 326 312,960 99,840 2,115 −56 332
1
Dragonstone ring 55 100 Gold bar
Dragonstone
−11,056 10,803 −253 −354,200 140,000 10,575 −364 −617
1
Dragon necklace 72 105 Gold bar
Dragonstone
−11,056 10,937 −119 −166,600 147,000 11,025 −48 −167
1
Dragonstone bracelet 74 110 Gold bar
Dragonstone
−11,056 11,503 447 625,800 154,000 11,475 −164 283
1
Dragonstone amulet (u) 80 150 Gold bar
Dragonstone
−11,056 10,876 −180 −252,000 210,000 10,575 −437 −617
1
Dragonstone amulet 80 154 Gold bar
Dragonstone
Ball of wool
−11,118 11,098 −20 −19,200 147,840 10,575 −659 −617
1
Onyx ring 67 115 Gold bar
Onyx
−2,807,565 1,797,324 −1,010,241 −1,414,337,400 161,000 120,600 −1,676,860 −2,687,101
1
Onyx necklace 82 120 Gold bar
Onyx
−2,807,565 2,494,801 −312,764 −437,869,600 168,000 120,600 −2,374,337 −2,687,101
1
Onyx bracelet 84 125 Gold bar
Onyx
−2,807,565 2,473,261 −334,304 −468,025,600 175,000 120,600 −2,352,797 −2,687,101
1
Onyx amulet (u) 90 165 Gold bar
Onyx
−2,807,565 2,286,661 −520,904 −729,265,600 231,000 120,600 −2,166,197 −2,687,101
1
Onyx amulet 90 169 Gold bar
Onyx
Ball of wool
−2,807,627 2,665,329 −142,298 −136,606,080 162,240 120,600 −2,544,865 −2,687,101
1
Zenyte ring 89 150 Gold bar
Zenyte
−18,721,566 20,601,824 1,880,258 2,632,361,200 210,000 120,600 −20,481,360 −18,601,102
1
Zenyte ring 89 365 Gold bar
Onyx
Zenyte shard
−19,297,711 20,601,824 1,304,113 756,385,540 211,700 120,600 −20,481,360 −18,601,102
1
Zenyte necklace 92 165 Gold bar
Zenyte
−18,721,566 20,092,046 1,370,480 1,918,672,000 231,000 121,200 −19,970,982 −18,600,502
1
Zenyte necklace 92 380 Gold bar
Onyx
Zenyte shard
−19,297,711 20,092,046 794,335 460,714,300 220,400 121,200 −19,970,982 −18,600,502
1
Zenyte bracelet 95 180 Gold bar
Zenyte
−18,721,566 21,003,224 2,281,658 3,194,321,200 252,000 120,600 −20,882,760 −18,601,102
1
Zenyte bracelet 95 395 Gold bar
Onyx
Zenyte shard
−19,297,711 21,003,224 1,705,513 989,197,540 229,100 120,600 −20,882,760 −18,601,102
1
Zenyte amulet (u) 98 200 Gold bar
Zenyte
−18,721,566 16,214,013 −2,507,553 −3,510,574,200 280,000 45,000 −16,169,149 −18,676,702
1
Zenyte amulet (u) 98 415 Gold bar
Onyx
Zenyte shard
−19,297,711 16,214,013 −3,083,698 −1,788,544,840 240,700 45,000 −16,169,149 −18,676,702
1
Zenyte amulet 98 204 Gold bar
Zenyte
Ball of wool
−18,721,628 19,997,934 1,276,306 1,225,253,760 195,840 121,200 −19,876,870 −18,600,502
1
Zenyte amulet 98 419 Gold bar
Onyx
Zenyte shard
Ball of wool
−19,297,773 19,997,934 700,161 336,077,280 201,120 121,200 −19,876,870 −18,600,502
  1. ^ All calculations include the cost of one nature rune and presumes the use of a staff of fire for unlimited fire runes when using High Level Alchemy.
  2. ^ Calculations based on buying the item on the Grand Exchange and using High Level Alchemy on it.
  3. ^ Calculations based on buying the materials on the Grand Exchange and then crafting the item yourself before using High Level Alchemy.

Enchanted jewellery

Finished jewellery that have gemstones can be enchanted with cosmic and elemental runes.

Enchanted jewellery
Gemstone Spell Ring Necklace Bracelet Amulet
Opal Lvl-1 Enchant Ring of pursuit Dodgy necklace Expeditious bracelet Amulet of bounty
Jade Lvl-2 Enchant Ring of returning Necklace of passage Flamtaer bracelet Amulet of chemistry
Red topaz Lvl-3 Enchant Efaritay's aid Necklace of faith Bracelet of slaughter Burning amulet
Sapphire Lvl-1 Enchant Ring of recoil Games necklace Bracelet of clay Amulet of magic
Emerald Lvl-2 Enchant Ring of dueling Binding necklace Castle wars bracelet Amulet of defence
Amulet of Nature
Ruby Lvl-3 Enchant Ring of forging Digsite pendant Inoculation bracelet Amulet of strength
Diamond Lvl-4 Enchant Ring of life Phoenix necklace Abyssal bracelet Amulet of power
Dragonstone Lvl-5 Enchant Ring of wealth (uncharged) Skills necklace (uncharged) Combat bracelet (uncharged) Amulet of glory (uncharged)
Onyx Lvl-6 Enchant Ring of stone Berserker necklace Regen bracelet Amulet of fury
Zenyte Lvl-7 Enchant Ring of suffering Necklace of anguish Tormented bracelet Amulet of torture

Amulets

Amulets are normally associated with a combat statistics advantage, while other jewellery has less defined roles. Amulets do not wear out, although the Amulet of glory needs its additional powers recharged after four uses.

Item Gem Attack Bonuses Defence Bonuses Other Description
Amulet of accuracy N/A +4 +4 +4 0 0 0 0 0 0 0 A reward for Imp Catcher quest, useful for all combat classes.
Amulet of magic Sapphire 0 +10 0 0 0 0 0 0 0 0 A high magic attack bonus for a low level amulet.
Amulet of defence Emerald 0 0 0 +7 +7 +7 0 0 0 0 Perfect for miners in monster-infested mines.
Amulet of strength Ruby 0 0 0 0 0 0 +10 0 0 0 The "amulet of hitting harder" for melee fighters.
Amulet of power Diamond +6 +6 +6 +6 +6 +6 +6 0 0 +1 The top free-to-play amulet, with good balance for most classes of combat, though a little weaker for a mages attacking targets that cannot reach them.
Amulet of glory Dragonstone +10 +10 +10 +3 +3 +3 +6 0 0 +3 Stronger in attack than defence, but otherwise the premier amulet with additional charge and teleport bonuses, until the fury. The teleport capability is effective up to level 30 Wilderness, while the normal teleport spells fail beyond level 20.
Amulet of fury Onyx +10 +10 +10 +15 +15 +15 +8 0 0 +5 The same attack, better strength, and much better defence than the "glory", also higher prayer bonus. Has no teleports.
Amulet of blood fury Onyx +10 +10 +10 +15 +15 +15 +8 0 0 +5 Same stats as the amulet of fury, but with a chance for life leech on melee attacks. Degrades; created by attaching a blood shard to an amulet of fury and begins with 10,000 charges.
Amulet of torture Zenyte +15 0 0 0 0 0 +10 0 0 +2 Requires 75 Hitpoints to equip. Offers the second-highest melee attack bonuses and is tied for second-highest melee strength bonus, but offers no defence bonuses.
Amulet of rancour N/A +25 -6 -8 0 0 0 +12 0 0 +2 An upgraded version of the amulet of torture. Requires 90 Hitpoints to equip. Offers the highest melee attack and strength bonuses, but offers no defence bonuses and has negative ranged and magic attack bonuses.
Gnome amulet N/A 0 0 0 +13 0 0 0 0 0 0 Awarded to players by King Bolren after completion of the Tree Gnome Village quest.
Amulet of fire N/A 0 +10 0 0 0 0 0 0 0 0 Increases max hit of fire spells by +2.
Amulet of water N/A 0 +10 0 0 0 0 0 0 0 0 Increases max hit of water spells by +2.
Amulet of earth N/A 0 +10 0 0 0 0 0 0 0 0 Increases max hit of earth spells by +2.
Amulet of air N/A 0 +10 0 0 0 0 0 0 0 0 Increases max hit of air spells by +2.
Elemental amulet N/A 0 +10 0 0 0 0 0 0 0 0 Increases max hit of all elemental spells by +2.
Not amulets, but similar in effect
Holy symbol N/A 0 0 0 +2 +2 +2 0 0 0 +8
Unholy symbol N/A +2 +2 +2 0 0 0 0 0 0 +8

Non-combat, specialised amulets

Item Gem Lasts for Description
Amulet of bounty Opal 10 uses 25% chance to save seeds when planting them in allotment patches.
Amulet of chemistry Jade 5 uses 5% chance to create a four-dosed potion when brewing potions.
Burning amulet Topaz 5 uses Can teleport the player to various locations in the Wilderness.
Amulet of Nature Emerald N/A It can be used to monitor the state of a farming patch.

Translation amulets

Necklaces

Necklaces tend to be utility oriented items, many provide very helpful teleports; the 4 highest tier necklaces however provide very powerful combat bonuses.

Item Gem Lasts for Description
Dodgy necklace Opal 10 uses 25% chance to prevent the player from being stunned and damaged while pickpocketing NPCs.
Necklace of passage Jade 5 uses Can teleport the player to Wizards' Tower, The Outpost, Eagles' Eyrie, and Wyrmscraig.
Necklace of faith Topaz 1 use Automatically restores the wearer's prayer points by 25% if their hitpoints drop below 20%. Degrades to dust after use.
Games necklace Sapphire 8 uses Transport to Burthorpe Games Room, Barbarian Assault minigame, Corporeal Beast's Cave, Tears of Guthix (after completion of the Tears of Guthix quest), or Wintertodt Camp (must have visited Zeah).
Binding necklace Emerald 16 uses 100% success in making combination runes.
Digsite pendant Ruby 5 uses Transport to Dig Site, Fossil Island, and Lithkren. Ruby necklaces can be enchanted after showing a clean necklace found while cleaning uncleaned finds to a nearby archaeologist in the Varrock Museum.
Phoenix necklace Diamond 1 use Automatically restores Hitpoints equivalent to 30% of the max stat if wearer drops below 20%. Has priority over Ring of life.
Skills necklace Dragonstone 4 teleports Allows wearer to teleport to Fishing, Farming, Mining, Crafting, Cooks' and Woodcutting Guilds. Slightly increases chance of getting a casket when big net fishing. Can be recharged at totem in Legends' Guild.
Berserker necklace Onyx N/A Melee Strength raised by 7. Melee Attack reduced by 10. Defence reduced by 20. Prayer raised by 3.

Increases the amount of damage wearer does when wielding an obsidian melee weapon by 20%.

Necklace of Fangs N/A N/A Ranged Accuracy raised by 12. Ranged Strength raised by 1.
Necklace of anguish Zenyte N/A Requires 75 Hitpoints to equip. Ranged Accuracy raised by 15. Ranged Strength raised by 5. Prayer raised by 2.

Offers the second best Ranged attack and Ranged Strength bonus.

Occult necklace N/A N/A Requires 70 Magic to equip. Magic Accuracy raised by 12. Magic damage raised by 5%. Prayer raised by 2.

Is the only neck-slot item to give a magic damage increase.

Dragonbone necklace N/A N/A Requires 70 Prayer to equip. Accuracy raised by 10. Defence and Strength raised by 2. Prayer raised by 12, the highest prayer bonus of any piece of equipment.

Restores prayer points as bones are buried, and can be combined with the bonecrusher and a hydra tail to create the bonecrusher necklace, which adds the auto-burying effects of the bonecrusher.

Necklace of rupture N/A N/A Requires 90 Hitpoints to equip. Ranged Accuracy raised by 20. Ranged Strength raised by 8. Prayer raised by 3.

Offers the best-in-slot Ranged attack and Ranged Strength bonus.

Rings

Many rings have a limited number of uses before they are destroyed. Charges (uses) cannot transfer to other players; so if you only have one charge left, and you trade rings with someone who has full charges, your new ring will still disappear after one more use, and the other person will still get full use out of theirs. All enchanted rings are members only except for the ring of forging.

Item Gem Lasts for Description
Ring of pursuit Opal 10 uses 100% chance to reveal the entire track of hunter creatures caught via noose wand.
Ring of returning Jade 5 uses The player will be teleported to their respawn point.
Efaritay's aid Topaz 200 uses The player will be able to attack vampyric creatures with any weapon. The ring consumes one charge per attack.
Ring of recoil Sapphire 40 damage Recoils 10% of the damage done to you onto your attacker, lasts for 40 returned damage.
Ring of dueling Emerald 8 uses Teleport to the Emir's Arena, also a quick way to get to Al Kharid, near the Fire Altar. An alternative teleport location is Castle Wars, with a convenient bank nearby.
Ring of forging Ruby 140 bars Smelt iron with 100% success, instead of 50% - this makes iron excellent Smithing experience if you can buy or make these rings.
Ring of life Diamond 1 use An automatic teleport to the player's respawn point if you get hit while having less than 10% hitpoints remaining - can be a lifesaver, unless your opponent deals fatal damage from more than 10%. Ineffective beyond level 30 Wilderness, as with the Amulet of glory.
Ring of wealth Dragonstone N/A Increased chance of obtaining a rare drop upon hitting the rare drop table on monster kills. Toggleable passive effect allows currency dropped from killed monsters to automatically be collected to the inventory, including coins, numulite, and Tokkul. Also possesses the ability to teleport to Miscellania, the Grand Exchange, Falador Park and the Keldagrim gold mine when charged (up to 5 charges).
Ring of stone Onyx N/A Turns the wearer into a rock. Effects: Can only talk or unmorph, attempting to move or being attacked will also unmorph.
Ring of suffering Zenyte N/A It is the best-in-slot defensive ring. It can also be charged with rings of recoil to add its recoil effect to it.
Slayer ring Enchanted gem 8 uses Players can purchase Slayer rings from Slayer masters for 75 Slayer reward points. Players can also purchase the "Ring bling" ability to unlock the ability to craft the rings themselves for a one-time cost of 150 points. Making a ring requires level 75 Crafting. Players must bring an enchanted gem, a gold bar, and a ring mould to a furnace to make the ring.
Easter ring N/A N/A A reward for completing an Easter holiday event. Similar in effect to the Ring of stone, but turns the wearer into an Easter egg. Effects: Can only talk or unmorph, attempting to move or being attacked will also unmorph.

Bracelets

Bracelets are worn in the place of gloves. All enchanted bracelets are members only.

Item Gem Lasts for Description
Expeditious bracelet Opal 30 uses There is a 25% chance to count one of its wearer's Slayer task kills to count as two instead, but granting no additional experience. Must be worn on the killing blow to count.
Flamtaer bracelet Jade 80 uses Each build at the Shades of Mort'ton temple will become substantially more effective, providing ~75% more Sanctity than normal.
Bracelet of slaughter Topaz 30 uses There is a 25% chance for a Slayer task kill to not count as a kill towards it, but still granting the appropriate Slayer experience. Must be worn on the killing blow to count.
Bracelet of clay Sapphire 28 clay Wearer will mine soft clay rather than hard clay while wearing bracelet.
Castle wars bracelet Emerald 3 games The wearer will do extra 20% of damage against a bearer of their side's flag. Castle Wars bandages heals 50% more to players wearing the bracelet.
Inoculation bracelet Ruby 275 damage Protects the wearer from an amount of disease damage. Breaks when protection has been used up.
Abyssal bracelet Diamond 5 uses Prevents the wearer from being skulled when entering the Abyss. Player still suffers from Prayer drain.
Combat bracelet Dragonstone 4 teleports Allows the wearer to teleport to Warriors', Champions' and Ranging Guild as well as the Edgeville Monastery. Updates wearer with their Slayer totals every tenth target they need to kill. Can be recharged at totem in Legends' Guild.
Regen bracelet Onyx N/A Doubles the natural Hitpoint recovery (i.e. the player heals 2 hitpoints every minute instead of 1 hitpoint per minute).
Tormented bracelet Zenyte N/A It is the second-best magic item worn in the hand slot, providing the second-highest magic attack bonus, as well as a 5% bonus to magic damage.

Trivia

  • The concept and most of the effects of enchanted silver jewellery are based on a post by Reddit user LoreMasterRS,[1] who was credited in the newspost proposing their addition to the game.[2]

References

  1. ^ LoreMasterRS. "[Suggestion] Silver Jewelry". Reddit. 10 August 2016. Archived from the original on 4 August 2026.
  2. ^ "Dev Blog: Silver Jewellery & Poll 49". Old School RuneScape News. Jagex. 9 November 2016. Archived from the original. "Inspired by a recent suggestion from LoreMasterRS on reddit, we'd like to offer the ability to create a variety of silver jewellery!"

Sources & credits

“Jewellery” by Old School RuneScape Wiki contributors, revision 15352963. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/Jewellery?oldid=15352963

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