Requirements
- 32 Quest points [required to start]
- Completion of the following quests:
- The ability to defeat a level 32 Black Knight.
QUEST 88 · MEMBERS
A wanted man is on the loose. Can you track him down?

Talk to Sir Tiffy Cashien in Falador Park.
STEP BY STEP
Follow the chapters below. Click any screenshot or diagram to view it at full size.




To begin the quest, speak with Sir Tiffy Cashien in the Falador Park. Ask if he has any jobs for you, and he lets you know that a clerk has made an error and that you're not actually permitted to be a Temple Knight. It turns out you have to work as a squire for five years. Because this will take too long, Sir Tiffy offers an alternative by exploiting a loophole. He'll then ask you to go see Sir Amik Varze in the White Knights' Castle.
Speak to Sir Amik Varze by going up 2 flights of stairs, on the west side in the White Knights' Castle in Falador. He will ask you to become a squire after a small conversation. Decline his offer, and the conversation will continue. If you do not decline his offer to become a squire, he will ask for Asgarnian ale in an endless loop. Speak to Sir Tiffy Cashien to undo this.
It turns out that there needs to be a crisis for you to become a deputy, but there is no current crisis. Report back to Sir Tiffy in the Falador Park. For some players, Sir Tiffy will not say anything about a crisis until you have spoken to him a few times. Eventually, Sir Tiffy will inform you of a crisis that has arisen. Head back to talk to Sir Amik again.
Sir Amik will tell you the news that a criminal named Solus Dellagar, the "infamous murder-mage," is back. Sir Amik mentions they have been unable to capture Solus Dellagar due to his powers and, to only kill Solus Dellagar as a last resort. Join the White Knights, and accept the mission to pursue Solus Dellagar.

Once again, go back to Sir Tiffy Cashien. It turns out you're just the "agent" that needs to locate Solus Dellagar. As an agent, you need to be in constant communication. Sir Tiffy offers you a communication device for 10,000 coins, or he can make one if you bring the supplies. Give Sir Tiffy the money or the supplies (a law rune, an enchanted gem and molten glass). Either way, you'll receive a Commorb from him. It is needed for the whole quest.
Use the "contact" feature on the orb to talk to Savant. It turns out that you should investigate the Black Knight Hideout in Taverley Dungeon, and investigate the Mage of Zamorak in Varrock that is interested in Runecraft.
If you lose your Commorb after acquiring one, Sir Tiffy Cashien will lend you his.









Next, head over to the Taverley Dungeon.

Warning: The black knights are aggressive if you are under 67 combat; you can stand on the north-western corner of the room to hop worlds if you want to avoid them.
Continue through the double doors, and talk to Lord Daquarius in the south-western-most room. He tells you nothing. Savant will call you. (Use the contact option on the Commorb if she doesn't call automatically.) She advises you to try to bluff him into giving you something. Go kill a level 33 Black Knight to make Lord Daquarius give in and beg you not to kill any more of his men. He tells you that Solus Dellagar is in a place with a lot of fur, but that the fur is not from a bear.




Now you must talk to the Mage of Zamorak. Do not equip any Saradomin or Guthix items (such as Void Knight equipment) or the Zamorak Mage will refuse to speak with you. In addition, if you have talked to the Zamorak Mage within the Wilderness prior, you can go straight to the Zamorakian chapel in Varrock with 20 unnoted rune essence.
If you haven't done the Abyss miniquest, bank all your items and follow the river between Edgeville and the Grand Exchange into the Wilderness to find the Mage of Zamorak. He will then tell you to meet him "somewhere" in Varrock, referring to the Zamorakian chapel in south-east Varrock. Grab 20 unnoted rune/pure essence from the bank and head to chapel.

Talk to him about Solus Dellagar, and make sure you do not wear anything of Guthix or Saradomin (including Void). The Zamorak Mage wants your orb in return for information, but Savant explains that it would be useless to him. He offers to trade his information for 20 rune essence instead. Talk to him again with the unnoted essence. The mage gives your character the tip that Solus went east. Your character connects "east" with the previous tip, "fur," and realises that Solus must be in Canifis with the werewolves.
Either run to Canifis or, if you have completed Ghosts Ahoy, grab your Ectophial from the bank to teleport to Port Phasmatys and run from there. Alternatively, you teleport to the Slayer Tower using a Slayer ring and run south, or use the fairy ring code CKS, or using Fenkenstrain's castle teleport tab to get nearby.

Once in Canifis, Savant will call you and tell you in a lengthy conversation that Solus is probably using a unique "slow teleport", which makes him invisible. If you accidentally keep running and skip the conversation with Savant, step outside the town back to the fairy ring and the conversation will trigger again. Now, use the "scan" option on your Commorb as you walk around the town until you uncover Solus Dellagar. Solus briefly appears, speaks with you, and disappears.


Savant then calls and finds that she is able to pull items off of Solus as he escapes. These items give the player a clue as to Solus' next whereabouts. From this point on, the player will be chasing Solus throughout Gielinor, and each time Solus is found, he will leave behind an item. That item is a hint for where to go next. There are seven locations in total, and each location is random, except for the Champions' Guild, the Dorgesh-Kaan Mine, and the Rune essence mine, which are always the third, fifth, and seventh locations, respectively (including Canifis). The items received for the second, fourth, and sixth locations are always random. Listed below are all of the items that may be received, as well as the location they point to.
These items always appear in a predetermined order.
These items appear in a random order, and vary from player to player.
| Item | Savant says | Location | |
|---|---|---|---|
| Fremennik purple cloak | It's... a cloak? | Rellekka | |
| Banana | It's...a banana? | Musa Point banana plantation | |
| Blue wizard hat | It's...a wizard hat? | Wizards' Tower south of Draynor Village, ground floor (UK) library | |
| Bone spear | It's... a very strange weapon? | Dorgesh-Kaan mine - Bring a light source, and follow the goblin to the mines and Nardok's Bone Weapons in order to scan for Solus. You do not need to finish The Lost Tribe in order to complete this step. You only need to progress far enough in The Lost Tribe to clear the rubble in the Lumbridge castle basement and proceed through the tunnel behind it. | |
| Bear fur | It's... fur? | Ardougne Market | |
| Blue cape | It's a cape... | Champions' Guild - you need to be inside the guild before you scan your Commorb in order for Solus to appear | |
| Cake | It's... a cake? | Ardougne Market | |
| Castle wars ticket | It's... a ticket? | Castle Wars | |
| Cream hat | It's... a hat? | The Grand Tree, next to King Narode Shareen (not by the clothing store that sells the hat). | |
| Earmuffs | It's... ear muffs? | Canifis Slayer Tower | |
| Right eye patch | It's... an eye patch? | Brimhaven pub | |
| Fake beard | It's...a fake beard? | Ali Morrisane's stall in Al Kharid | |
| Fremennik cloak | It's... a cloak? | Rellekka | |
| Fur | It's... fur? | Ardougne Market | |
| Giant frog legs | It's... some big frogs legs? | Lumbridge Swamp Caves - Bring a light source, a spiny helmet, and if it is your first time entering, a rope. Head to the end of the caves near the level 99 frogs. Using the Tears of Guthix teleport from a games necklace, running north and entering the cave is a quick way to get there. | |
| Goblin mail | It's... goblin armour? | Goblin Village | |
| Greenman's ale | It's a beer? | Dragon Inn (Yanille) | |
| Red vine worm | It's... a worm? | McGrubor's Wood (fairy ring ALS) | |
| Pure essence (20 noted) |
It's some kind of highly magically susceptible rock... | Rune Essence mine - This will always be the seventh and final location you are given. | |
| Toy horsey | It's... a toy horse? | Draynor Village, near Diango | |
| Unholy symbol | It's... an unholy symbol! | Shrine of Scorpius, north of the Observatory with all the ghosts. A quick way there is using a spirit tree to the Khazard Battlefield. | |
Solus Dellagar will also react based on which scan location out of seven the player is at.
| This fight takes place in an instance. |

The final clue will be 20 noted pure/rune essence. Bank and equip a weapon and armour for the final fight. Use any rune essence teleport spot you want, and Savant will close off possible teleports in order to trap him. After a small cutscene, Savant will summon 15 rangers to assist you, but Solus kills them all with Ice Barrage.

Go attack Solus yourself and kill him, and you'll get his hat. He's fairly easy as he has been weakened after using such a powerful attack on the Temple Knight rangers. He has no specific Combat level, has 40 Hitpoints and only uses a weak, but fairly rapid melee attack. After the fight, Savant congratulates you. You are returned to the rune essence teleport location. If you lose Solus's hat, contact Savant for another one. You will lose Solus's hat if your inventory is full at the end of the fight.
Return to Falador. Talk to Sir Amik Varze in the White Knights' Castle, and hand over the hat. To keep a hat for after the quest, drop trick it before talking to him. He'll explain to you about the new armour system and killing Black Knights (and White Knights).
Congratulations, quest complete!
Use this when you already know the route. The full walkthrough above includes explanations and diagrams.
Speak with Sir Tiffy Cashien in Falador Park.
Say: Do you have any jobs for me yet? → Yes, I'm interested. → Ask about the Wanted! Quest → How will all that help?
Go talk to Sir Amik Varze in the White Knights' Castle on the west side of the second floor.
Say: No, not right now...
Report back to Sir Tiffy.
Say: Ask about the Wanted! Quest
Head back to Sir Amik and talk to him again.
Say: Sure, I'll help you!
Report once more to Tiffy.
Say: Ask about the Wanted! Quest
Say: Buy One: If you want to pay 10k coins for the Commorb.
Say: Have One Made → YES: If you have the required materials to make the Commorb.
Use the "contact" option on the Commorb.
Say: Current Assignment
Head over to Taverley Dungeon.
Follow the dungeon north, then east and then south, down to the Black Knights' Base.
Talk to Lord Daquarius in the south-western most room.
Kill a level 33 Black Knight; Daquarius will automatically speak to you once a knight is killed. You must finish this dialogue before speaking to him again!
Talk to Lord Daquarius again.
Talk to the Mage of Zamorak
Say: Solus Dellagar (or → if Temple of the Eye is completed.) in Varrock at the Altar of Chaos.
If you have not yet started the Enter the Abyss miniquest, you must first talk to him in the Wilderness north-east of Edgeville. He will then tell you to talk to him in Varrock.
Speak to him again to give him the 20 rune or pure essence.
Say: Solus Dellagar
Head to Canifis and Savant will call you. (fairy ring CKS)
Use the "scan" option of the Commorb near the bank in Canifis to unveil Solus Dellagar.
Have a look at the item list in the table below to find Solus Dellagar's location. Scan with the Commorb at the location.
Keep tracking down Solus Dellagar by following the item clues until you get the 20 noted pure essence. There are 7 locations in total that you will visit.
Note: On the fourth scan location, Solus will ward the player off with a strong cast of Flames of Zamorak, dealing a high percentage of your current Hitpoints total. This damage will not kill you and Savant will teleport you back to Falador.
Note: On the sixth scan location, Solus will summon a level 32 Black Knight that attempts to kill the player. Be prepared for this, however it is not necessary to kill this Black Knight.
Head to the rune essence mine by talking to one of the teleporting mages.
Kill Solus.
Head back to Falador and talk to Sir Amik Varze in the White Knights' Castle.
Congratulations, quest complete!
QUEST COMPLETE
OSRS WIKI CONTRIBUTORS
Walkthrough text and preparation lists are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. Game imagery © Jagex Ltd; individual image sources are linked in their captions. This page is fan-made and not affiliated with Jagex.
Game icons © Jagex Ltd, via the OSRS Wiki. Interface icons by Lucide.