The small village of Witchaven was all but deserted when the Fishing Platform was built a short ways off the coast. Now, some of the inhabitants of the village have been acting somewhat strangely....
Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.
Requirements
Completion of the following quests:
Wanted!
Recruitment Drive
Black Knights' Fortress
Druidic Ritual
The Lost Tribe
Rune Mysteries
Goblin Diplomacy
Enter the Abyss
Priest in Peril
Sea Slug
30 Crafting
30 Runecraft
30 Slayer
30 Thieving
The ability to defeat a level 62 enemy with Melee.
You must have the Commorb in your inventory to start the quest.
Items required
Commorb (can get another by speaking to Sir Tiffy)
Swamp paste (not consumed)
Dead sea slug (obtainable during the quest)
At least 5 rune/pure essence (bring 15–20 in case they shatter; succeeding with 5 is very unlikely)
Chisel
5 open inventory slots
Access to the Air, Water, Earth, Fire, and Mind Altars
Elemental talisman OR Air, Water, Earth, and Fire talismans or tiaras
Mind talisman or tiara
OR
Travelling through the Abyss or using a Runecraft cape
Access to Guardians of the Rift
Recommended
35 Combat
Charged abyssal bracelet if going through the Abyss
Stamina or energy potions
Fast travel to several locations
Falador (Falador teleport)
Witchaven (Ardougne teleport or fairy rings to BLR)
Outpost (necklace of passage)
Ring of the Elements
Air Altar (Falador teleport, skills necklace to the Crafting Guild, or travelling through the Abyss)
Water Altar (Lumbridge teleport, necklace of passage to the Wizards' Tower, or the Abyss)
Earth Altar (Varrock teleport, Lumberyard teleport, Digsite pendant, balloon transport system, or the Abyss)
Fire Altar (ring of dueling or amulet of glory to Al Kharid, gnome glider or the Abyss)
Mind Altar (Mind Altar teleport tablet, Falador teleport, or the Abyss)
Abyss, if using that method (amulet of glory to Edgeville, ring of wealth to the Grand Exchange, or fairy rings to DKR)
Wizards' Tower, if using Guardians of the Rift to access the altars (necklace of Passage, amulet of glory to Draynor Village, or fairy rings to DIS)
Armour and some food
Melee weapon to defeat the Slug Prince, which cannot be damaged in other ways
Prayer potions to counter the Slug Prince's prayer drain
Enemies to defeat
Slug Prince (level 62)
ACTION CHECKLIST
Walkthrough
Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.
Starting out
01
Talk to Sir Tiffy Cashien in Falador Park to get a Commorb v2. Dialogue: Do you have any jobs for me yet?
↳
Note: Savant will contact you through the Commorb v2 multiple times throughout the quest to scan your surroundings and/or provide hints.
02
Talk to Col. O'Niall on the north-east dock in Witchaven. Dialogue: What's the mission? → Who are the important people in Witchaven?
03
Talk to the following people in Witchaven in any order:
↳
Talk to Brother Maledict (church)
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Talk to Mayor Hobb (most north-west building) Dialogue: I'm here to relax.. After Savant prompts you, scan with your Commorb v2.
↳
Talk to Holgart (green shirt, north-east of quest icon, by the boat to the Fishing Platform)
04
Talk to Col. O'Niall again.
The shrine
01
Climb down the Old Ruin Entrance (Dungeon sign) west of Witchaven.
02
Push the false wall on the east wall by the entrance (red on minimap).
03
Follow the path to the imposing door, using the shortcut if able, try to open it.
04
Scan with the Commorb v2 to acquire the door transcription (make sure you have one free inventory space).
05
Pick up a dead sea slug just west of the imposing door. (If you do not pick up the dead sea slug, you will not be able to talk to Jorral).
06
Talk to Jorral in the outpost (necklace of passage) north-west of Ardougne. Dialogue: Translations if Making History has not been started.
The pages
01
Talk to Col. O'Niall.
02
Talk to Brother Maledict.
03
Go to the mayor's house and search the study desk until you get a page.
04
Talk to Ezekial Lovecraft in the fishing store (make sure you have one free inventory space).
05
Talk to Col. O'Niall (make sure you have 3 free inventory spaces)
06
Use swamp paste on one of the fragments. Savant will stop you.
07
Talk to Jeb (near Holgart) and travel to the Fishing Platform.
08
Talk to Bailey on the south-west part Fishing Platform, give him the dead slug.
09
Use the sea slug glue on a fragment, then solve the puzzle.
The imposing door
01
Right click the pages and select shape-options on the pages to shape essence into air, water, fire, earth, and mind.
↳
Note: It is possible and likely to fail and break the essence.
02
Use the chiselled stones on their respective Runic altar. It is recommended to bring extra rune essence in case they are destroyed.
↳
Air: the Air Altar is south of Falador
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Mind: the Mind Altar is north of Falador (just below the Wilderness)
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Water: the Water Altar is south of Lumbridge (next to the shack to Zanaris)
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Earth: the Earth Altar is north-east of Varrock (you can use balloon transport system if unlocked)
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Fire: the Fire Altar is west of the Emir's Arena in Al Kharid (you can use ring of dueling)
↳
Note: It is possible and likely to fail this step as well.
03
Use the handmade runes on the imposing door in the cave underneath Witchaven. Make sure to bring the Commorb with you.
04
Kill the level 62 Slug Prince, only melee can damage it and it drains your Prayer points.
↳
Note: It is possible to safespot with a halberd
05
Talk to Sir Tiffy Cashien. Dialogue: Slug Menance.
06
Congratulations, quest complete!
QUEST COMPLETE
Rewards
3,500 Crafting Crafting experience
3,500 Runecraft Runecraft experience
3,500 Thieving Thieving experience
Promotion to Proselyte among the Temple Knights. This means you can buy and wear Proselyte armour with a greater Prayer bonus than Initiate. You can buy each piece individually, or buy the armour pack which, when opened, gives you the plate, helm, and legs/tassets all at once. The pack costs 25,000 coins
Buying the upgraded armour in separate pieces costs more: the helm costs 8,000 coins, the platelegs and plateskirt cost 10,000 coins, and the platebody costs 12,000 coins for a total of 30,000 coins
Required for the hard Falador Diary
REVISION-PINNED EVIDENCE
Verify the guide after updates.
Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.