Requirements
- 30 Crafting (boostable)
- Completion of the following quests:
- The Golem
- Demon Slayer
- The ability to defeat a level 100 demon
QUEST 91 · MEMBERS
A sinister group of dark wizards is attempting to summon Agrith-Naar, a demon of exceptional mystical power. Rather than try to prevent them, a Saradominist priest asks the player to help summon the demon and then kill it once and for all. But all is not as it seems...
Talk to Father Reen south of Al Kharid bank.
BEFORE YOU LEAVE THE BANK
Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.
ACTION CHECKLIST
Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.
Talk to Father Reen outside Al Kharid bank. Dialogue: That's me!
Travel to the Ruins of Uzer via the magic carpet south of Al Kharid (or use the necklace of passage teleport to Eagle's Eyrie and run south-east). You can also use a fairy ring (DLQ) and go north-east.
Talk to Father Badden near the ruin entrance. Dialogue: Reen sent me. → So what do you want me to do? → How can I do that? Be sure to have Silverlight in your inventory.
Pick and use a black mushroom (or black dye) on Silverlight to dye it black (you can find some beside the staircase).
Go down the stairs and grab a copy of the Strange implement in the north-west corner of the ruin.
Talk to Evil Dave in the dungeon wearing your 3 black items and your dyed Silverlight. Dialogue: I want to join your group. → I'm evil!
Talk to Denath on the other side of the portal. Dialogue: What do I have to do?
Talk to Jennifer to get a demonic sigil mould. Dialogue: Do you have the demonic sigil mould?
Talk to Matthew. Dialogue: Do you know what happened to Josef?
Go to any furnace and smelt a demonic sigil (use silver bar on furnace and select 'demonic sigil').
Your black outfit can now be discarded and replaced with combat gear (keep Silverlight with you).
Head back to Uzer and talk to the clay golem outside about last night. Dialogue: Did you see anything happen last night?
Search the nearby kilns for a book (there are four kilns – the last two are on the east side of the ruin, and by the magic carpet).
Read the book, and take it to Matthew on the other side of the portal
Go north and talk to Denath. Dialogue: I forgot the incantation. (or Dialogue: I forgot the incantation. during the ritual). Write down the incantation he tells you as it is used twice during the quest.
Complete the circle and click the sigil in your inventory to chant the incantation (unequip the Silverlight if nothing happens).
TAKE THE DEMONIC SIGIL DENATH DROPPED ON THE FLOOR. (If you do not, you will have to create another Demonic sigil)
Enter the portal to exit the room and take Tanya's sigil.
Tell Evil Dave to return to the lair Dialogue: You've got to get back to the throne room! – you should have 4 sigils now.
Talk to Father Badden outside.
Convince Father Reen to join the ritual. Dialogue: Oh, don't be so simple-minded!
Talk to the golem, he will refuse to help. Dialogue: I could just reprogram you again.
Use the Strange implement on the golem to reprogram him.
Talk to the golem again to make him enter the dungeon.
Talk to Matthew to start the incantation, say it backwards. Dialogue: Yes
Kill Agrith Naar with any weapon, but the final blow must be with Silverlight. The demon will heal if you run away as the final blow is being dealt.
Unequip Silverlight.
Choose your reward to finish the quest.
Congratulations, quest complete!
QUEST COMPLETE
REVISION-PINNED EVIDENCE
Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.