Gleason's Gielinor GuideAn adventurer's field notes← All quest guides

QUEST 163 · MEMBERS

Perilous Moons

Beneath the steep and jagged cliffs of Ralos' Rise sits the dwarven town of Cam Torum. Its strong fortifications have kept it safe through all of Varlamore's history... but now the inhabitants face a new challenge. Lurking below the surface is an ancient temple, built to contain powerful entities. Now, the earth has been disturbed – and the dwarves need your help to keep these strange beings contained!

Difficulty
Master
Length
Medium
Quest points
2
Released
20 March 2024
START POINT

Talk to Zuma or Attala at the entrance to Cam Torum.

BEFORE YOU LEAVE THE BANK

Preparation

Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.

Requirements

  • 48 Slayer
  • 20 Hunter
  • 20 Fishing
  • 20 Runecraft
  • 10 Construction
  • Completion of the following quests:
  • Twilight's Promise
  • Children of the Sun

Items required

  • Knife (obtainable during quest)
  • Big fishing net (obtainable during quest)
  • Rope (obtainable during quest)
  • Pestle and mortar (obtainable during quest)
  • Combat equipment for multiple PvM encounters.

Recommended

  • 75 Combat
  • 60+ Attack, Strength, and Defence
  • 50 Hunter/60 Cooking for Cooked moss lizard/Cooked bream health scaling
  • 55 Herblore for Moonlight potion scaling
  • Some form of energy regeneration
  • Antipoison, if below 100 Combat, for aggressive Grimy lizards
  • 5 empty inventory spaces (for building supplies)
  • 10 quetzal feed, 4 soft clay, 3 limestone bricks (to build a landing site for the Quetzal Transport System)

Enemies to defeat

  • Sulphur Nagua (level 98)
  • Blue Moon (level 329)
  • Blood Moon (level 329)
  • Eclipse Moon (level 329)

ACTION CHECKLIST

Walkthrough

Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.

Walkthrough

  1. 01

    Speak to Attala near the temple entrance at the southern base of Ralos' Rise to start the quest.

  2. 02

    Climb the rocks to the north-east (requires 47 agility) or walk back up Ralos' Rise and kill the Sulphur Nagua at the south-east ledge.

  3. 03

    Return to Attala. Cross the drawbridge and enter Cam Torum.

  4. 04

    Go directly north and attempt to speak with Jessamine. A guard will interrupt you. Speak with Jessamine in the northern part of the city. Dialogue: .

  5. 05

    Pass through the entrance to the north into the Neypotzli dungeon.

  6. 06

    Speak to Attala, Zuma, and Jessamine, in that order.

  7. 07

    Take from the crate of building supplies just west of Jessamine. You will receive a hammer, saw, and three Building supplies.

  8. 08

    You will need to build the three camp sites by going through the various entrances in the corners of the dungeon. Note that camp spots are marked on your mini map as a cooking range icon:

  9. Ancient Prison

  10. Pass through the south-western entrance in the dungeon

  11. Be aware of the level 98 Sulphur Nagua in this area. Protect from Melee will negate damage.

  12. Run south, then west, then north through the large hallway to the north-west corner

  13. Build the camp spot and return back to the Antechamber. You will need to go back the way you came in.

  14. Streambound Cavern

  15. Pass through the north-eastern entrance in the dungeon

  16. Go north, then east across the bridge. Follow the trail up the south stairs. The camp spot is just south of the stairs.

  17. Earthbound Cavern

  18. Pass through the north-western entrance in the dungeon

  19. Follow the trail west then south down the stairs.

  20. Build the camp spot and return back to the Antechamber. You can now drop the hammer and saw.

  21. 09

    Speak to Attala in the Antechamber Dialogue: What does the inscription say? → What do we do now? to receive a Water talisman and Earth talisman

  22. 10

    Exit the Neypotzli to the south. Go south to the magic shop and speak to NahtaDialogue: Actually, I've been sent by Attala.

  23. 11

    Go north-east to the furnace and speak to the blacksmith Dialogue: I need your help with these talismans → Can you help?.

  24. 12

    Return to Attala in the Neypotzli to the north.

  25. 13

    Use the two infused talismans to locate Eyatlalli. The direction in which the earth and water talismans point—north/south or east/west—is different for each player. You may need to enter one of the chambers in the 4 corners. You may also need to enter the ancient shrine, which is accessible through either the streambound cavern or the ancient prison. Keep using the talisman until Eyatlalli appears. Like hot/cold clues.

  26. This location varies from player to player

  27. 14

    Return to the Antechamber and attempt to speak to any of the three. Eyatlalli will appear again. After the dialogue ends, speak with Eyatlalli again.

  28. 15

    Go to the Streambound Cavern to the north-east. Follow the path to the camp spot.

  29. 16

    Optionally, grab supplies from the Supply crate or make a cup of tea to restore run energy at the Cooking stove.

  30. 17

    Collect from a Grubby sapling to the east of the camp spot. Use the Moonlight grub on a Pestle and mortar to receive a Moonlight grub paste

  31. 18

    Go to the river south-east of the camp spot, and fish the fishing spot up the stairs on the bridge to catch a Raw bream. Use a knife on the bream to receive Bream scales.

  32. 19

    Walk north down the stairs, and enter the small entrance.

  33. 20

    Walk west to reach some rocks that you can trap. Click on 2 separate rocks to set a trap and then Rustle a bush to trap a moss lizard.

  34. 21

    Pick up the Raw moss lizard. Use a knife on the lizard to receive a Moss lizard tail.

  35. 22

    Exit the Earthbound Cavern to return to the Antechamber.

  36. 23

    Speak to Eyatlalli with the three items to begin the ritual.

  37. 24

    Prepare to battle three Moons of Peril located in the three chambers of the dungeon. The south-eastern entrance is inaccessible.

  38. 25

    During the boss fights, you will need to stand in the highlighted circle to safely deal damage to the boss. The highlighted circle occasionally changes in a clockwise direction.

  39. 26

    When the highlighted circle reaches the full and empty moon circles, the boss will use one of their unique special attacks.

  40. 27

    Each boss has a melee attack style that they are weak to. However, high level players may not find this to be an issue. The Moons have very high magic and range defence and are immune to poison and venom. Damage cannot be negated with protection prayers.

  41. 28

    Damage dealt during a special attack phase counts towards the overall boss damage.

  42. 29

    After a boss fight ends, you will be teleported to a camp in another chamber so you can quickly move onto the next encounter.

  43. The Blue Moon

  44. Note: This boss is weak to crush

  45. Enter the north-western chamber and follow the trail past the camp spot. Go east past the camp spot until you reach another entrance to enter the boss encounter.

  46. The Blue Moon uses two special attacks:

  47. Weapon freeze - The Moon unequips your weapon and puts it in a block of ice. Punch the ice to deal damage to release it. The Moon will periodically spawn ice spikes on the floor around the block of ice which must be avoided by stepping off of them.

  48. Brazier - The Moon extinguishes the two braziers at the edges of the room, similar to the braziers in Wintertodt. Run to each brazier in the room and reignite it while avoiding the moving tornadoes that deal damage and turn off your run energy.

  49. The Blood Moon

  50. Note: This boss is weak to slash

  51. Enter the south-western chamber and follow the path to the boss entrance.

  52. The Blood Moon uses two special attacks:

  53. Raining Blood - The Moon will disappear and rain blood from above, forming pools of blood throughout the room. Move off of the blood pools on the floor to avoid standing on them.

  54. Blood Jaguar - Blood jaguars spawn around the room, along with a damaging square of blood pools. Run to Eyatlalli's glyph and attack the jaguar. Damage taken by stepping onto the pool too early or not stepping out of the jaguar's attack range will heal the Blood Moon for 3x the damage taken.

  55. The Eclipse Moon

  56. Note: This boss is weak to stab

  57. Enter the north-eastern chamber and follow the path to the boss entrance.

  58. The Eclipse Moon uses two special attacks:

  59. Eclipse Shield - The Moon will spawn a moon shield and begins attacking rapidly with rays of light. Keep the moon shield between you and the boss to prevent damage from the attacks. The shield will move quickly around the boss in a circle.

  60. Mimic - You are teleported to the centre of the room and frozen in place. Clones of the Moon will spawn around you, attacking you. You must face your character toward each clone as it spawns to prevent damage. One method is to click the tile below each clone as it spawns. Reacting to the clone has no delay so it is advised to use your strongest weapon (Crystal Halberd), no matter the speed.

  61. 30

    After defeating the three Moons, return to the Antechamber.

  62. 31

    Speak to all three in the Antechamber.

  63. 32

    Speak to Eyatlalli to finish the quest.

QUEST COMPLETE

Rewards

  • 40,000 Slayer experience
  • 5,000 Runecraft experience
  • 5,000 Hunter experience
  • 5,000 Fishing experience
  • Access to Neypotzli and the Moons of Peril
  • The ability to be assigned lesser nagua as a Slayer task.

REVISION-PINNED EVIDENCE

Verify the guide after updates.

Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.