LOCAL OSRS REFERENCE

A Kingdom Divided/Quick guide

Source revision 15131940 · Saved 2026-09-27 · Sources & credits

On this page
This quest has an in-depth guide.
It contains a more detailed description of dialogue, cutscenes, and storyline.

Details

Start pointMap icon Talk to Martin Holt at the entrance to Kourend Castle in Kingstown. Show on map
Official difficultyExperienced
Official lengthLong
DescriptionGreat Kourend: a land of wealth, comfort and security. Across its five cities, the people of this Kingdom work to bring peace and prosperity. However, all is not as it seems. Beneath this delicate façade lies an uncomfortable truth: the kingdom of Great Kourend is A Kingdom Divided.

Since the death of the last king, Great Kourend has been ruled by the Kourend Council. Under the watchful gaze of the Council, Kourend has enjoyed a golden age of progression. But not all of its citizens are happy, and, spurred by the recent arrest of Councillor Sophia Hughes, allegations of corruption are growing.

However, the political games of the Council may be the least of Kourend's concerns. A darker power is gathering in the Kingdom - one that could change the face of Gielinor forever...
Requirements
Items required
Recommended
Enemies to defeat

Walkthrough

The Disgraced Councillor's Escape

Items needed: Melee gear, food and potions, 1 free inventory space
Items recommended: Xeric's talisman, Kharedst's memoirs, Arceuus Library Teleport, Kourend Castle Teleport
  • Go speak to Martin Holt east of the Kourend Castle and start the quest. (Chat 1)…
    1Yes.
  • Go to the ground floor of the Kourend Castle and speak to Commander Fullore. A short cutscene will occur. (Chat 1)…
    1Let's get going.
  • Once the cutscene is over, you will be south of a little house that you will need to investigate.
  • Go in the house, go up the stairs, and search the drawers in the eastern room. Read the receipt.
  • Go down the stairs and talk to Tomas Lawry by the roses (Chat 2)…
    2
    .
  • Go to the Lovakengj pub north-west of the Kourend Castle and speak to Fuggy. (Chat 3)…
    3Had any councillors stay here recently?
  • Go to Veos's boat in the south-eastern corner of Port Piscarilius and talk to Cabin Boy Herbert close to the quest and travel marker. (Chat 2)…
    2I'm looking for a councillor.
    A short cutscene will occur.
    • Warning: Combat will immediately follow the cutscene.
  • After the cutscene you will need to defeat the level 168 demon Judge of Yama. Dodge the fire waves like Galvek by standing away from the fire and running to the boss to melee him. He will have protect from magic & protect from missiles overhead during the entire fight.
    • A good tactic is to use protect from melee and dodge the flames until you get in melee range. Tanking the flames to get into melee range is also a viable option.
  • After the boss has been killed a cutscene inside Kourend Castle will occur.
  • Go south-west to speak to Commander Fullore outside of the castle after the cutscene. She will be standing just south of the castle, directly north of the Shayzien mine.
  • Speak to Martin Holt again a bit east of Kourend Castle entrance where you started the quest.
  • Head to the ground floor of the Arceuus Library and Right-click teleport on Archeio.
  • Pickpocket Istoria for a Bluish key.
  • Search the pink case in the south-east corner of the room to retrieve Rose's diary.
  • Go back and speak to Martin Holt again with Rose's Diary. A note will fall out of the diary.
  • Read the note and speak to Martin again.

Kourend's Last Princess

Items needed: Runes for fire bolt or better, any axe, combat equipment
Items recommended: Xeric's talisman or access to one, skills necklace, games necklace, Kharedst's memoirs, use of fairy rings
  • Go to the Forthos Ruins, north-east of Woodcutting guild.
  • Speak to Martin Holt. (Chat 4)…
    4I'll get searching.
  • Search the Stone Piles around the ruins to find a combination of numbers for the panel. Take note of these (unique to each player).
  • Cut the vines to the west, squeeze-through the vines, and use the unique combination for 'ROSE' on the panel on the wall.
    • For example, if the piles tell you the following: R - 1, O - 3, S - 3, E - 7, your code will be '1337'.
  • Read the note then show it to Martin Holt. (Chat 4)…
    4Alright. I'll see you soon.
  • Go to the Settlement Ruins, south-west of Wintertodt.
  • Speak with Martin Holt in the north-west building after running past the Ice Spiders, Ice Giants, and Ice Wolves.
  • Kill the assassin that spawns.
  • Cast fire bolt (or above) on the ice chunks south-west of Martin, search the melted ice chunk and open the panel on the western wall.
  • Read the note and speak to Martin.
  • Go to The Legless Faun, in southern Piscarilius, on land, speak to Martin and climb the southern pillar.
  • Check the panel upstairs. Note the order of each house.
  • Go back down the wall and push the statue panels on the statues in the order specified from the panel.
  • Check the panel upstairs again.
  • After the cutscene, read the note.
  • Head to the shack north-east of the farming guild, directly west of fairy ring CIR, and search the bed.
  • Read the tatty note, then inspect the crates in the north-western corner and climb down the trap door. (Chat 1)…
    1Climb through it.

The Mysterious Mage

Items needed: Combat equipment melee or ranged (as Xamphur has high melee defence, ranged is the preferred method)
Items recommended: Xeric's talisman or access to one, anti-poison, Kharedst's memoirs, use of fairy rings, Arceuus Library Teleport, pickaxe, Facemask
  • Exit the shack and go south to Molch.
  • Go east to the furthest dwelling in Molch and enter the Lizard dwelling.
  • Go north and talk to Kaht B'alam. (Chat 2)…
    2Do you think you could help me find a mage?
  • Exit the temple by jumping in the hole to the west.
  • Go south-west into the Kebos Swamp and cross the stone bridge.
  • Search the south-eastern Lizardman eggs, and you will be attacked by a level 75 lizardman brute. You do not need to kill it.
  • Go back into the temple and give the Lizardman egg to Khat B'alam for the key. (Chat 1)…
    1So, about the key to that door...
  • Open the door that is located on the north wall of the main corridor, south-west of Khat B'alam. The door is indicated by a keyhole on the wall. (Chat 1)…
    1Yes.
  • Kill the spirit boss Xamphur.
    • Pray Protect from Magic throughout the fight.
    • Kill summoned hands to avoid corruption and avoid the falling hand mechanic by walking in a straight line back and forth, similar to Vorkath mechanics.
  • Search the northern table in the lab.
  • Return to the shack north-east of the farming guild, directly west of fairy ring CIR, and go downstairs by inspecting the crates again.
  • After the cut-scene, go and talk with:
  • Go to Xeric's Lookout and talk to Commander Fullore (Xeric's talisman - 1. Xeric's Lookout)
  • After the cut-scene, speak with Commander Fullore again then talk with all 5 Lords again. They are on different floors of the lookout house, including the basement. Lord Arceuus is just outside (make sure you receive the broken redirector from him).

The Council's End

Items needed: A defence potion with (3) or (4) doses, volcanic sulphur (face mask/slayer helmet/gas mask required to mine), combat equipment, molten glass, dark essence block (or any pickaxe), broken redirector
Items recommended: Lockpick, chisel, pickaxe, Battlefront teleports or Rada's blessing 3+, games necklace, Xeric's talisman, access to fairy rings, Rada's blessing 1+

Rewards

  • 2 Quest points Quest points
  • The Book of the Dead
  • Two antique lamps giving 10,000 experience to any skill level 40 or above.
    • If players claimed the antique lamp from the Architectural Alliance miniquest before 10 January 2024, they will only receive one lamp.
  • Ability to set your respawn point to Kourend Castle. Talk to Asteros Arceuus, now found on the 1st floor[UK]2nd floor[US] of Kourend Castle, to change your respawn point at any time.
  • 24 new spells made available in the Arceuus spellbook (all combat spells with the exception of Ghostly Grasp and Inferior Demonbane, and all utility spells with the exception of Resurrect Crops and reanimation spells).
  • The ability to fight Yama

Sources & credits

“A Kingdom Divided/Quick guide” by Old School RuneScape Wiki contributors, revision 15131940. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/A_Kingdom_Divided/Quick_guide?oldid=15131940

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