Gleason's Gielinor GuideAn adventurer's field notes← All quest guides

QUEST 92 · MEMBERS

Making History

A secluded outpost has served the City of Ardougne for generations, playing stage to many exceptional events. Its current occupant wants to employ your skills to construct its true history before time runs out and history itself is wiped away!

Difficulty
Intermediate
Length
Short
Quest points
3
Released
22 November 2005
START POINT

Talk to Jorral in the outpost north-west of West Ardougne.

BEFORE YOU LEAVE THE BANK

Preparation

Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.

Requirements

  • Completion of the following quests:
  • Priest in Peril
  • The Restless Ghost

Items required

  • Spade
  • Sapphire amulet
  • Ghostspeak amulet or Morytania legs 2 or higher
  • A way to enter Port Phasmatys
  • Completion of Ghosts Ahoy or
  • 2 ecto-token or
  • 1 bone, 1 pot and 1 bucket to earn 5 ecto-tokens (you still only need two) or
  • 5,200 gold for a Charter ship to Port Phasmatys (cheaper depending upon where you travel from and if you use Ring of Charos(a)).

Recommended

  • Weight-reducing clothing and stamina or energy potions
  • Fast travel to several locations
  • The Outpost (3 trips) - Necklace of passage or Ardougne Teleport
  • East Ardougne (2 trips) - Ardougne Teleport
  • Port Phasmatys (1 trip) - Ectophial or Fairy ring to ALQ or Charter ship to Port Phasmatys for 5200 coins
  • Castle Wars (1 trip) - Ring of dueling or Castle Wars minigame teleport or Fairy ring to BKP
  • Rellekka (1 trip) - Fremennik sea boots 1-4 or Enchanted lyre or Rellekka teleport or Fairy ring to DKS

Enemies to defeat

None listed.

Ironman notes

  • 24 Crafting Crafting (if making own sapphire amulet (u))

ACTION CHECKLIST

Walkthrough

Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.

Starting out

  1. 01

    Walk to or use the necklace of passage to teleport to the outpost north-west of Ardougne.

  2. 02

    Talk to Jorral. Dialogue: Tell me more. → Ok, I'll make a stand for history!

  3. 03

    Complete the next 3 segments in any order.

Erin the silver merchant

  1. 01

    Talk to the Silver merchant in the East Ardougne market. Dialogue: Ask about the outpost.

  2. 02

    Dig with your spade to find the chest buried north of Castle Wars.

  3. 03

    Open the chest with the enchanted key to get a journal.

Droalak the Ghost

  1. 01

    Equip your Ghostspeak amulet and talk to Droalak outside the Port Phasmatys general store.

  2. 02

    In the building east of the general store, directly south of the pub, give Melina a strung sapphire amulet.

  3. 03

    Talk to Droalak to receive a scroll.

Dron the Warrior

  1. 01

    Go to Rellekka and talk to Blanin east of the longhall.

  2. 02

    Talk to Dron north of the longhall. Dialogue: I'm after important answers. → Why, you're the famous warrior Dron! Answers:

  3. Quick answers: Dialogue: An iron mace → Breakfast → Lunch → Bunnies → Red → Fifth and Fourth → North East side of town → Blanin → Fluffy → , but what does that have to do with anything?

  4. He wields an iron mace in battle. Dialogue: An iron mace

  5. He eats rats for breakfast. Dialogue: Breakfast

  6. He eats kittens for lunch. Dialogue: Lunch

  7. He eats bunnies for tea. Dialogue: Bunnies

  8. His favourite drink is red spider blood. Dialogue: Red

  9. He is 36 years, 8 months (21 days) old. Dialogue:

  10. He studies the Fifth and Fourth ages. Dialogue: Fifth and Fourth

  11. His house is on the north-east side of town. Dialogue: North East side of town

  12. His brother's name is Blanin. Dialogue: Blanin

  13. His pet cat is named Fluffy. Dialogue: Fluffy

  14. 5 plus 7 is 12 Dialogue: , but what does that have to do with anything?

Reporting back

  1. 01

    Talk to Jorral, back at the outpost, with the scroll and journal.

  2. 02

    Talk to King Lathas, located on the first floor of the Ardougne Castle. Dialogue: F

  3. 03

    Talk to Jorral, back at the outpost.

  4. 04

    Congratulations, quest complete!

QUEST COMPLETE

Rewards

  • 1,000 Crafting Crafting experience
  • 1,000 Prayer Prayer experience
  • 750 coins
  • Enchanted key, allowing you to go on your own treasure digs until it disappears
  • Access to the museum in the outpost
  • Ability to complete master clue hot/cold Treasure Trails.
  • Ability to claim 5 Kudos and an Antique lamp rewarding 1,000 XP in any skill of at least level 20 from Historian Minas after completion of the quest

REVISION-PINNED EVIDENCE

Verify the guide after updates.

Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.