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QUEST 30 · MEMBERS

Holy Grail

King Arthur is sending out his knights on a quest for the famous Holy Grail. If you are a Knight of the Round Table go to King Arthur for further orders.

Difficulty
Intermediate
Length
Short
Quest points
2
Released
23 July 2002
START POINT

Talk to King Arthur in Camelot.

BEFORE YOU LEAVE THE BANK

Preparation

Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.

Requirements

  • Completion of the following quests:
  • Merlin's Crystal
  • 20 Attack
  • Must be able to defeat a level 120 Black Knight Titan (can be safespotted or flinched)

Items required

  • Excalibur

Recommended

  • 50 Combat
  • Melee is highly recommended as the Black Knight Titan has +1000 magic and ranged defence
  • A Halberd may be used to avoid taking damage entirely, but the final damage must be dealt with Excalibur
  • If below 41 combat, a method to cure poison
  • Any pickaxe to complete an easy Karamja Diary task (requires 40 Mining)
  • Fast travel to several locations
  • Camelot to start the quest, plus 2 additional trips - Camelot Teleport
  • Galahad's house (1 trip) - combat bracelet to the Ranging Guild or skills necklace to the Fishing Guild
  • Draynor Manor (1 trip) - Draynor Manor teleport or amulet of glory to Draynor Village
  • Entrana (1 trip) - Balloon transport system or via Port Sarim using the Explorer's Ring 2 or Rat Pits minigame teleport
  • Brimhaven (1 trip) - Brimhaven teleport, Teleport to House (Brimhaven), via a charter ship or via Captain Barnaby's ship from Ardougne using the Ardougne Teleport or Ardougne cloak
  • Fisher Realm (1 trip) - fairy ring BJR or Brimhaven options listed above
  • Goblin Village (1 trip) - Goblin village sphere, Balloon transport system, Falador teleport or Teleport to House (Taverley)

Enemies to defeat

  • Black Knight Titan (level 120)

Ironman notes

  • The player briefly visits Entrana.

ACTION CHECKLIST

Walkthrough

Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.

King Arthur & Merlin

  1. 01

    Talk to King Arthur. Dialogue: Tell me of this quest. → I'd enjoy trying that.

  2. 02

    Talk to Merlin. Dialogue: Thank you for the advice.

  3. He will now be found on the first floor, in the room with the cauldron. Go up the main staircase and head to the eastern room. He won't show up as a yellow dot on the minimap until you have entered the room.

Searching for the Holy Grail

  1. 01

    Bank all weapons and armour. Travel to Entrana.

  2. 02

    Talk to the High Priest in the chapel. Dialogue: Ok, I will go searching.

  3. 03

    Travel to Galahad's house west of McGrubor's Wood (fairy ring code ALS) or combat bracelet to Ranging Guild.

  4. 04

    Talk to Galahad and receive the holy table napkin. Dialogue: I seek an item from the realm of the Fisher King.

  5. (Talk to Galahad again to complete a task in the Kandarin easy diary Dialogue: Do you get lonely here on your own?)

  6. 05

    Travel to Draynor Manor's second floor southern-most room with the holy table napkin in your inventory and pick up 2 magic whistles from the table. The whistles will not be visible until you enter the room.

The Fisher Realm

  1. 01

    Prepare for the fight against the Black Knight Titan.

  2. 02

    Travel north-west of Brimhaven to the north-western peninsula (see the minimap image).

  3. 03

    optional* mine gold ore south west of pillars for Easy Karamja Diary Task

  4. 04

    Stand under the tower and blow a magic whistle to be teleported to the Fisher Realm.

  5. 05

    Fight the Black Knight Titan nearby on the bridge and kill the titan with Excalibur. See the in-depth quest guide for details.

  6. 06

    Head south along the river and talk to the fisherman. Dialogue: Any ideas how to get into the castle?

  7. 07

    Head to the castle, south-west of the fisherman, pick up the Grail bell from the ground and ring it. (You must stand in front of the bricks to gain access to the castle. Make sure NOT to use the Magic Whistle or you will be teleported outside and you will have to fight the Black Knight Titan again.)

  8. 08

    Take the stairs to the south, and talk to the Fisher King. Dialogue: I seek the Holy Grail. → You don't look too well. (Make sure to talk to him about both options or you will have to kill the Black Knight Titan again if you leave.)

Finishing up

  1. 01

    Travel to Camelot and talk to King Arthur. Make sure to have 1 empty slot in your inventory for Magic gold feather he gives you.

  2. 02

    Travel to Goblin Village.

  3. 03

    Use the Open option on the sacks in the house in the east side of Goblin Village.

  4. 04

    Talk to Sir Percival, he will take your magic whistle. Make sure you have another to get to the Fisher Realm yourself. Dialogue: Come with me, I shall make you a king.

  5. 05

    Travel back to the Fisher Realm (via Brimhaven or using the fairy ring code BJR. You do not need to fight the Titan again either way)

  6. 06

    Head to the top floor of the castle's eastern tower and take the Holy grail.

  7. 07

    Return to King Arthur.

  8. 08

    Congratulations, quest complete!

QUEST COMPLETE

Rewards

  • 11,000 Prayer Prayer experience
  • 15,300 Defence Defence experience
  • Access to the Fisher Realm
  • Ability to put King Arthur picture on the wall in the Construction skill
  • Black Knight Titan accessible in the Nightmare Zone.

REVISION-PINNED EVIDENCE

Verify the guide after updates.

Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.