| Draynor Manor | ||||
|---|---|---|---|---|
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| Released | 4 January 2001 (Update) | |||
| Members | No | |||
| Location | Draynor Village | |||
| Music | • Spooky • Tiptoe | |||
| Map | ||||
| Advanced data | ||||
| Type | building | |||
| Location on World Map | ||||
| Barbarian Village | ||||
| ↑ | ||||
| Falador | ← | Draynor Manor | → | Champions' Guild |
| ↓ | ||||
| Draynor Village | ||||
Draynor Manor is a large, haunted, mansion located north of Draynor Village owned by Count Draynor Drakan. The manor contains 4 floors and is a central location for 3 quests: Ernest the Chicken, Vampyre Slayer, and Animal Magnetism, and is visited briefly during Fairytale I - Growing Pains. It also holds a portal that grants access to the dimension where killerwatts reside.
There is a Belladonna patch outside the manor, towards the west and within the fence.
Upon entering the manor through the front doors, the doors will lock behind the player. There is an exit in the eastern-most room that can be used to leave the building.
The yard around the mansion contains dead trees that can be chopped down, but also undead trees that can attack the player and deal 0 to 3 damage. In the south-eastern part of the yard, vines can spawn from the ground that deal 1 damage to the player.
Transportation
A few teleports bring the player close to the manor:
Draynor Manor Teleport — directly to the manor doors via the
Arceuus spellbook. Players can also use the magic tablet equivalent.
Amulet of glory — to Draynor Village then walk north to the manor
Chronicle — to the Champions' Guild then run west to the manor via the stepping stones (31 Agility).
Basement
Draynor Manor has a basement which is visited in the Ernest the Chicken quest. This basement consists of different rooms containing levers connected by doors. Each door opens only when the levers are in certain positions. The lever positions required to open each door are specified in the table below. In this table, "D" means the lever needs to be down, "U" means the lever needs to be up, "x" means the lever doesn't affect the door, and "?" means it isn't certain whether the door is affected by the lever.

| Lever Positions | ||||||
|---|---|---|---|---|---|---|
| Door | A | B | C | D | E | F |
| 1 | D | D | U | x | U? | U |
| 2 | D | x | U | x | U | U |
| 3 | x | x | x | D | U | x |
| 4 | x | x | x | D | U | x |
| 5 | x | U | x | D | x | U |
| 6 | x | U | x | D | x | D |
| 7 | U | U? | x | x | D | D |
| 8 | x | x | x | D? | U | D |
| 9 | x | x | D | D | x | D |
Inhabitants
For a full list of NPCs involved in the area, see the navigation boxes at the bottom of the page.
Veronica, Ernest's girlfriend who will ask the player to find him.
Ernest, Veronica's wayward boyfriend.
Professor Oddenstein, the mad scientist who delayed Ernest.
Helda the Witch, involved in the Animal Magnetism quest.
Ava, a scientist from whom the player can acquire Ava's devices.
Monsters
- Count Draynor
- Ghost
- Rat
- Skeleton
- Spider
Quests
- Ernest the Chicken
- Vampyre Slayer
- Animal Magnetism
- Fairytale I - Growing Pains
- Holy Grail
- Dragon Slayer II
Trivia
- If a free-to-play player uses a spade on the grave mount behind the manor, a message will appear, saying "You dig up an unusual item. There doesn't seem to be any use for it around here, so you leave it alone."
- The name 'Draynor Manor' is likely a reference to the Drayton Manor Theme Park in Staffordshire, a county north-west of Jagex Headquarters.
- Occasionally, a figure will briefly appear hung on the gallows behind the manor before disappearing. This is likely Guy, who is buried to the west of the gallows between the trees, as the gravestone examine says "Here lies Guy, who told a lie, so we swung him from the gallows high."
