Gleason's Gielinor GuideAn adventurer's field notes← All quest guides

QUEST 55 · MEMBERS

Nature Spirit

After saving the holy man Drezel, he's seeking some assistance again. This time he has a special request for any adventurous sorts to search for the Druid 'Filliman Tarlock' and brave the terrors that infest the swamp of Mort Myre.

Difficulty
Intermediate
Length
Short
Quest points
2
Released
13 July 2004
START POINT

Talk to Drezel in the basement of the Paterdomus Temple by the northern end of the River Salve.

BEFORE YOU LEAVE THE BANK

Preparation

Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.

Requirements

  • Completion of Priest in Peril
  • Completion of The Restless Ghost

Items required

  • Silver sickle
  • Ghostspeak amulet
  • 6 empty inventory spaces

Recommended

  • 20 Combat
  • Weapon, armour and some food (ghasts may rot some of this food during the quest, see swamp section for details)
  • Stamina or energy potions
  • Prayer potions for players with a low Prayer level
  • 2 Salve Graveyard Teleports to teleport near Drezel

Enemies to defeat

  • 3 Ghasts (level 30)

Ironman notes

  • 18 Crafting (boostable) to craft a silver sickle using a silver bar on a furnace with a sickle mould in your inventory. The silver bar may be purchased from the Silver merchant in Ardougne.

ACTION CHECKLIST

Walkthrough

Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.

Starting out

  1. 01

    Talk to Drezel to get three meat pies and three apple pies. Dialogue: Well, what is it, I may be able to help? → Yes. → I'd better get going.

  2. 02

    Leave the temple and run south through Mort Myre Swamp to the Nature Grotto north-west of Mort'ton. Note: You must enter Mort Myre through the gate, or Filliman will not appear.

  3. 03

    Attempt to enter the grotto and Filliman will come out. Wear your amulet of ghostspeak and talk to him. Dialogue: How long have you been a ghost?. Note that Filliman will disappear after a while so you need to be actively interacting with him.

  4. 04

    Take the washing bowl off the nearby bench to find a mirror underneath.

  5. 05

    Use the mirror on Filliman, he then tells you to find his journal. If using does not work, try talking him again, it should do the trick.

  6. 06

    Search (right-click) the grotto tree to get his journal then use it on him to give it to him. Dialogue: How can I help? He'll give you a druidic spell.

The Nature Spirit

  1. 01

    Run back to Drezel and ask him to bless you.

  2. UIM Note: If you discarded your Wolfbane, you will first have to take the replacement dagger and then speak to him to be blessed.

  3. 02

    Enter the swamp, stand next to a rotting log in the swamp and cast the druidic spell.

  4. 03

    Quickly pick a mushroom growing from the log and bring it back to Filliman's camp.

  5. 04

    Talk to Filliman to ensure he is standing outside between all 3 stones.

  6. 05

    Use the mushroom on the light-brown stone.

  7. 06

    Use the used spell card on the grey stone.

  8. 07

    Stand on the orange stone and tell Filliman you've solved the puzzle. Dialogue: I think I've solved the puzzle!

  9. 08

    Enter the hole under the tree then search the grotto in the middle of the cave.

  10. 09

    Give the nature spirit your silver sickle by talking to him and he will give you a druid pouch.

Killing the Ghasts

  1. 01

    Leave the grotto and stand next to rotting plants (logs, bushes, branches) in the swamp.

  2. 02

    Using the silver sickle (b)'s Bloom ability (requires prayer points), harvest the swamp plants and fill your druid pouch with them.

  3. 03

    Use your filled druid pouch on Ghasts to make them attackable, kill three of them.

  4. 04

    Return to the nature spirit by clicking the grotto in the cave and he'll redecorate the grotto.

  5. If you plan on completing the Morytania Diary, pray at the altar now.

  6. 05

    Congratulations, quest complete!

QUEST COMPLETE

Rewards

  • 3,000 Crafting Crafting experience
  • 2,000 Defence Defence experience
  • 2,000 Hitpoints Hitpoints experience
  • Access to Mort Myre Swamp and the Nature Spirit altar, where you can replenish and temporarily boost your prayer points by 2
  • Ability to fight ghasts
  • 3 meat pies and 3 apple pies unless they were rotted by the ghasts
  • Ability to build the fire of dehumidification after completion of Making Friends with My Arm
  • Ability to use the Swamp Boaty

REVISION-PINNED EVIDENCE

Verify the guide after updates.

Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.