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Nature Spirit

Source revision 15320518 · Saved 2026-09-27 · Sources & credits

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It briefly summarises the steps needed to complete the quest.
Nature Spirit (#55)
Released 13 July 2004 (Update)
Members Yes
Quest series None
Lead developer(s) Tytn H

Nature Spirit is a quest that takes place deep in the Mort Myre Swamp. The nature spirit Filliman Tarlock needs help restoring the Nature Grotto, his home, to its previous glory.

Details

Start pointMap icon Talk to Drezel in the basement of the Paterdomus Temple by the northern end of the River Salve. Show on map
Official difficultyIntermediate
Official lengthShort
DescriptionAfter saving the holy man Drezel, he's seeking some assistance again. This time he has a special request for any adventurous sorts to search for the Druid 'Filliman Tarlock' and brave the terrors that infest the swamp of Mort Myre.
Requirements
Items required
Recommended
Enemies to defeat
Ironman concerns

Walkthrough

Starting out

Talk to Drezel in the basement of the Paterdomus Temple where you left him at the end of Priest in Peril. Drezel will give you three meat pies and three apple pies to take to Filliman Tarlock.

Pass through the Holy Barrier by Drezel, then cross the nearby bridge. Travel south to the gate permitting access to the Mort Myre Swamp.

Traversing the swamp

Items needed: Ghostspeak amulet
Items recommended: Additional food for low levels (some may be rotted, see below)
Location of the Grotto Tree.
The Grotto Tree.

While in the swamp the player will lose 3 health every 2 minutes to swamp decay. Additionally ghasts will attempt to rot your food, though they may often miss. Without any food in your inventory they will instead deal up to 3 typeless damage per attack. The druid pouch obtained later during the quest will protect you from ghasts by consuming charges per attack. Do not worry about the food given by Drezel being rotted as you won't actually end up giving Filliman the food. You may considering banking this food in Canifis before entering the swamp to avoid it rotting if you have more inexpensive food to use.

You must enter the Mort Myre Swamp through the gate, or Filliman will not appear. Head south along the west river until you see the grotto tree. Jump across the broken bridge to the grotto. There is a chance to fail, with the player taking upwards of 7 damage.

Once on the island, the player will be safe from both swamp decay and ghasts. Attempt to enter the grotto via the small black hole with an "Enter" option, and the ghost of Filliman Tarlock will appear.

Equip your amulet of ghostspeak to speak to him. He won't believe that he's dead, so take the washing bowl off the nearby bench to find a mirror underneath. Use the mirror on Filliman to convince him. After this, he will tell you to find his journal. Search the Grotto tree to get it and give it to him.

Ask him how you can help, and Filliman will mention that the journal details the requirements for him to complete his transformation into a Nature Spirit. He will give you a spell scroll.

Blessings

Items needed: Druidic spell (given to you by Filliman), a Silver sickle, and your ghost speak amulet
Items recommended: Additional food to prevent the mushroom from being rotted in this section
Drezel blesses the player.

Return to Drezel and ask him to bless you. For the next step you will need to use Prayer points. If you need to recharge them, there is an altar on the Paterdomus Temple's main floor.

Once blessed by Drezel, return to the swamp and look for any rotting log. Cast the druidic spell next to it to make a mushroom grow. The druidic spell will transform into a used spell; do not drop it as you will need it later. Pick up the mushroom and show it to Filliman. If a Ghast turns your mushroom rotten, go back to the grotto to ask for another Bloom scroll.

Note: Multiple spells cards may be obtained from Filliman utilising the drop trick. This can be used to avoid the need to use prayer in the next section.
Filliman performs the transformation ritual.

At Filliman's grotto, use (don't drop) the mushroom on the light-brown (western) stone, and the used spell card on the grey stone. Summon Filliman again if needed by trying to enter his grotto, then, while standing on the orange stone, tell Filliman you think that you have solved the puzzle. Filliman will complete half of his transformation and ask you to come inside the grotto.

Filliman blesses the player's silver sickle.

Go inside, and search the grotto in the middle of the cave. Filliman will turn into a Nature Spirit, then ask you to get a Silver sickle. Talk to him again and Filliman will bless the sickle, turning it into a Silver sickle (b). After giving you a Druid pouch, he will then ask you to kill three ghasts.

Killing the ghasts

Items needed: A weapon, Ghostspeak amulet, druid pouch, and prayer potions for players with low Prayer
The ghast is freed after it is killed.

Go into the swamp with the blessed silver sickle, and operate it to cast Bloom while standing next to logs, bushes, and twigs. Each cast costs 1-6 Prayer points and allows you to harvest nearby pears, fungi, and stems.

Add at least three pears, fungi, or stems to your druid pouch by clicking "Fill" while three of them are in your inventory.

When you use the druid pouch on the level 30 ghasts, they'll become visible, and one charge will be deducted from your druid pouch. Kill three of them (you may use any weapon).

Note: If you get a message when using the druid pouch saying "You've not been told how to use this item yet", ensure you've finished the dialogue with Filliman explaining how to use it.

Enter the grotto tree, then search the grotto and speak with the Nature Spirit to complete the quest.

Warning: Any items dropped before speaking with the Nature Spirit will be lost in the "old" grotto upon completion of the quest.

Congratulations, quest complete!

Tip: Before leaving, pray at the Altar of nature within the Grotto to complete an easy task for the Morytania Diary.

Rewards

Required for completing

Completion of Nature Spirit is required for the following:

Transcript

This article on a quest has an associated dialogue page.
Click here for a transcript of possible conversations encountered throughout the quest.

Sources & credits

“Nature Spirit” by Old School RuneScape Wiki contributors, revision 15320518. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/Nature_Spirit?oldid=15320518

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