Gleason's Gielinor GuideAn adventurer's field notes← All quest guides

QUEST 132 · MEMBERS

Bone Voyage

Curator Haig Halen needs your help to finish the construction of a barge fit to take the Varrock museum crew to an unexplored landmass to the east. There have been many attempts to reach the island, but none were successful. This quest will have you venturing across Gielinor, aiding the Varrock museum and making the success of the voyage a possibility.

Difficulty
Intermediate
Length
Short
Quest points
1
Released
7 September 2017
START POINT

Talk to Curator Haig Halen in the Varrock Museum.

BEFORE YOU LEAVE THE BANK

Preparation

Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.

Requirements

  • 100 Kudos
  • Completion of the following quest:
  • The Dig Site

Items required

  • 2 vodka
  • Marrentill potion (unf)

Recommended

  • Fast travel to the Digsite (Digsite teleport or Digsite pendant; 3-4 teleports recommended)
  • Fast travel to the Lumber Yard (short walk from the Digsite or use a Lumberyard teleport — alternatively, use the Balloon Transport System, costing a Willow Log per flight; 2 teleports recommended). You can also use a Ring of the elements to teleport to Earth Altar and run north.
  • Fast travel to the Woodcutting Guild (Skills necklace or Xeric's talisman to Xeric's Lookout)
  • Fast travel to Varrock (Varrock teleport)
  • Fast travel to reach Port Sarim (Amulet of glory or Explorer's ring 2)
  • An iron bar, 2 oak planks, 5 nails and a hammer if you want to build the bank chest on Fossil Island (Note: This requires 21 Construction)

Enemies to defeat

None listed.

ACTION CHECKLIST

Walkthrough

Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.

Starting out

  1. 01

    Speak to Curator Haig Halen in the Varrock Museum. Dialogue: Have you any interesting news? → Sign me up!

The finishing touches

  1. 01

    Go to the canal barge north of The Digsite and speak to the barge foreman.

  2. 02

    Speak to the sawmill operator in the Lumber Yard. Dialogue: I'm here on behalf of the museum archaeological team.

  3. 03

    Bring the sawmill proposal to the sawmill operator in the Woodcutting Guild. Dialogue: I'm here on behalf of the museum archaeological team.

  4. If you don't have the requirements to enter, just try and open the eastern gate of the guild to complete this step.

  5. 04

    Bring the sawmill agreement back to the Lumber Yard's sawmill operator. Dialogue: I'm here on behalf of the museum archaeological team.

The cursed voyage

  1. 01

    Speak to the barge foreman.

  2. 02

    Right click the Embark option on the barge guard.

  3. 03

    Speak to the Lead Navigator. Dialogue: Yep, that would be me. → I'm aware, no need to tell me about them.

  4. 04

    Talk to Jack Seagull in the Rusty Anchor Inn in Port Sarim. Dialogue: Ever made any cursed voyages? or Dialogue: Ever made any cursed voyages?

  5. 05

    Return to the northern part of the digsite and board the boat through the barge guard.

  6. 06

    Talk to the Lead Navigator.

  7. 07

    Speak to the Odd Old Man at the limestone mine to the north. You can get there by deboarding the boat and walking west, north, then east. Dialogue: Talk about lucky charms. → I'm making a cursed voyage. He will give you the Bone charm.

  8. 08

    Speak to the Apothecary in Varrock. Bring your two bottles of vodka and your Marrentill potion (unf)

  9. Chat options depend on quests completed. Pick Talk about something else., then pick Talk about Bone Voyage.

  10. 09

    Speak to him again, selecting the same chat options as before.

  11. 10

    Return to the Lead Navigator to give him the potion of sealegs.

  12. 11

    Speak to the Junior Navigator to give him the bone charm. Dialogue: I'm ready, let's go.

The "cursed" voyage

  1. 01

    You will have to steer left or right using the controls on the interface. The progress bar will indicate how far you have to go to reach the island.

  2. 02

    Once the progress bar is filled, you will arrive at Fossil Island.

  3. 03

    Congratulations, quest complete!

QUEST COMPLETE

Rewards

  • Access to Fossil Island - to disembark the boat upon arrival at Fossil Island, speak to the Junior Navigator.

REVISION-PINNED EVIDENCE

Verify the guide after updates.

Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.