LOCAL OSRS REFERENCE

Mastering Mixology

Source revision 15337336 · Saved 2026-09-27 · Sources & credits

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Mastering Mixology
Released25 September 2024 (Update)
TypeMinigame
MembersYes
LocationAldarin
Participants1
SkillsHerblore
Reward currencyMox, Aga, and Lye resin
TutorialYes
Map

Mastering Mixology is a Herblore minigame located in Aldarin. The main goal of the minigame is assisting the Alchemical Society in filling out orders of potions, which have skyrocketed after Varlamore opened its borders to the mainland.

Requirements

Participating in mixology requires level 60 Herblore [not boostable] and completion of Children of the Sun, although higher levels will be advantageous as they allow for faster experience and point rewards due to having access to more potion recipes, with all potion recipes available from level 81.

Clean herbs or the corresponding unfinished potions must be brought to refine into paste. There is a bank chest available. Herbs must be un-noted.

Only 1 inventory space is needed for making a potion, but 3 empty inventory spaces are recommended for the most efficient play when turning in 3 orders at once.

Some movement is involved, but lightweight clothing is not necessary.

Transportation

Gameplay

Mastering Mixology involves refining herbs into their basic elements and using the resulting pastes to brew potions based on the order given.

Refining herbs

To begin, refine herbs into mox, lye, and aga paste. To do so, put clean herbs or the corresponding unfinished potions into the refiner, located next to the bank chest in the south-east of the facility. This process happens automatically every 2 ticks, but the pace can be doubled by clicking the refiner every tick. Depositing herbs or unfinished potions will also give the player 6 Herblore experience per item.

Approximately 2,750 herbs can be processed per hour for 16,500 Herblore xp when processing passively. This rate can be nearly doubled by actively clicking.

Add the paste to the hopper located next to the levers. The hopper can hold up to 3,000 of each paste at a time.

The most economical clean herbs to use are Tarromin at 19.67 coins per mox paste, Dwarf weed at 32.1 coins per aga paste, and Avantoe at 64.7 coins per lye paste.

Grimy herbs are typically cheaper and in greater supply than their cleaned counterpart, but cannot be used in mixology until cleaned.

Herb Paste Cost/paste
Type Qty Herb (unf) Grimy
Guam leaf Mox 10 34.90 34.70 29.40
Marrentill Mox 13 24.00 20.54 18.69
Tarromin Mox 15 19.67 29.13 13.20
Harralander Mox 20 20.05 28.75 16.20
Ranarr weed Lye 26 229.77 243.73 222.19
Toadflax Lye 32 69.88 79.94 65.84
Irit leaf Aga 30 49.47 59.07 44.23
Avantoe Lye 30 64.70 74.10 59.63
Kwuarm Lye 33 72.94 83.33 68.85
Huasca Aga 20 338.90 388.90 331.20
Snapdragon Lye 40 187.80 198.25 182.75
Cadantine Aga 34 67.03 77.47 63.21
Lantadyme Aga 40 32.17 39.10 28.70
Dwarf weed Aga 42 32.10 39.12 30.07
Torstol Aga 44 78.50 85.36 76.80

Mixing

The minigame HUD.

Entering the main area of the minigame will cause the HUD to appear on the top left of the player's game client. This shows the potion bases that must be made, how they should be processed, and how much reagent (paste) remains in the hopper. Each usage of a reagent requires 10 paste. For example, a mystic mana amalgam requires two inputs of mox and one of aga, for a total of 20 mox paste and 10 aga paste.

Players can pull the respective levers in any order. The pastes are not consumed until the potion base is taken from the mixing vessel behind them. If all three spots in the mixer are full, pulling any of the levers will also override the oldest element selected. This allows for correcting mistakes without wasting any paste. For example, if the currently selected mixture is mox-lye-mox, then pulling the aga lever once will remove the first mox paste and result in a lye-mox-aga mix. If the hopper does not contain sufficient paste to create the potion indicated by the inputs, the player will be prevented from taking the potion from the mixer. Lacking the appropriate Herblore level for a potion will also prevent the player from taking it out of the mixer. The player can boost to get orders requiring higher-level potions, the level requirements stop you from receiving orders of that type, and pulling the potion out of the Mixing vessel.

Lastly, the names of each base act as a mnemonic and give a hint to their ingredient combination. For example, Marley's MoonLight is made from mox-mox-lye and AquaLux Amalgam is made from aga-lye-aga.

Each possible order has a weight value: the higher this value, the more likely the order is to be assigned. Since players can only receive orders they have the Herblore requirement for, the chance of getting any particular order can be calculated as the weight of that order divided by the sum of all available orders' weights. As such, a player at level 60 or 78 will receive orders requiring mox, aga, and lye in a 1:1:1 ratio on average, while a player at level 75 will receive orders requiring a 39:35:31 ratio of the pastes.

Players will earn only 10 mox, aga, or lye if the fulfilled order is not currently required. Players will also only get a third of the experience compared to if it was an ordered potion. This will still refresh the list of potions ordered, giving players 3 new potions. However, it is recommended to always make potions that are required.

Base Combination Points Herblore Level XP Weight
Mox Aga Lye Total
Alco-AugmentAtor (AAA) 0 20 0 20 Herblore 60 Herblore 190 5
Mammoth-Might Mix (MMM) 20 0 0 20 Herblore 60 Herblore 190 5
LipLack Liquor (LLL) 0 0 20 20 Herblore 60 Herblore 190 5
Mystic Mana Amalgam (MMA) 20 10 0 30 Herblore 63 Herblore 215 4
Marley's MoonLight (MML) 20 0 10 30 Herblore 66 Herblore 240 4
Azure Aura Mix (AAM) 10 20 0 30 Herblore 69 Herblore 265 4
AquaLux Amalgam (ALA) 0 20 10 30 Herblore 72 Herblore 290 4
MegaLite Liquid (MLL) 10 0 20 30 Herblore 75 Herblore 315 4
Anti-Leech Lotion (ALL) 0 10 20 30 Herblore 78 Herblore 340 4
MixALot (MAL) 20 20 20 60 Herblore 81 Herblore 365 3

Base Combination Points Herblore Level XP Weight
Alco-AugmentAtor (AAA) 10 Aga Herblore 60 Herblore 63 5
Mammoth-Might Mix (MMM) 10 Mox Herblore 60 Herblore 63 5
LipLack Liquor (LLL) 10 Lye Herblore 60 Herblore 63 5
Mystic Mana Amalgam (MMA) 10 Aga Herblore 63 Herblore 72 4
Marley's MoonLight (MML) 10 Lye Herblore 66 Herblore 80 4
Azure Aura Mix (AAM) 10 Aga Herblore 69 Herblore 88 4
AquaLux Amalgam (ALA) 10 Lye Herblore 72 Herblore 96 4
MegaLite Liquid (MLL) 10 Lye Herblore 75 Herblore 105 4
Anti-Leech Lotion (ALL) 10 Lye Herblore 78 Herblore 113 4
MixALot (MAL) 10 Lye Herblore 81 Herblore 122 3

Processing

An overview of the Alchemical Society's lab.

After making the unfinished potion base, players must either concentrate, homogenise, or crystalise it at the corresponding workstation (the retort, agitator, and alembic respectively) to complete the potion. Potions do not follow a recipe beyond prior mixing; a potion may need to be homogenised once, but the same potion on a later order may require crystallisation instead. Once the potion is made, complete the order by placing it on the conveyor belt. Players with a higher Herblore level will process unfinished potion bases faster. If the machine is left-clicked, the first unprocessed potion in the player's inventory will be input to the machine, regardless if it fulfills a current order. If the player has multiple unprocessed potions in their inventory, a specific potion can be used on the machine, to avoid incorrectly processing a different potion.

The processing machines will progress at different rates depending on player input, as well as reward additional Herblore experience.

Without player input, the Alembic and Agitator take the same number of ticks, while the Retort is ~10% faster by default.

Workstation Process Time saved with player input Extra Herblore XP Details
Alembic Crystallising 33% Herblore 14 Click it once to begin, then do so again when the bellows fully opens for the 4th time.
  • If clicked too early or too late, some progress will be deducted, but the bonus may still be obtained by clicking again on the 7th pump after the initial failure.
  • The pump count resets if the player leaves the alembic and starts pumping again, though the bonus will not be awarded more than once.
Retort Concentrating 50% Herblore 2 per tick Click it constantly every tick to speed up the process, rewarding 2 bonus Herblore experience per click. The total amount of bonus Herblore experience gained varies, as lower-level players can get more clicks in because they take a longer time to process their potions.
Agitator Homogenising 33% / 66% Herblore 14 / Herblore 16 Click it once to begin, click again within 2 ticks of the sound/visual effect (will always occurs within the first 33% of processing time) to speed up the process. With proper timing, clicks can be done in each tick of the 2-tick window, netting double bonus progress. This results in 14 bonus Herblore experience for the first click, and 2 bonus Herblore experience for the second click per potion. Each successful click saves 33% of the total processing time.
  • If the player's latency is too high and keeps missing this window regularly, it can be faster to simply not click again rather than incur the progress penalty for missing the window.
  • Speeding up the homogenising process at an agitator.
  • Speeding up the crystallising process at an alembic.
  • Speeding up the concentrating process at a retort.

Depositing

After processing potions, players may deposit them on the conveyor belt to the north.

Clicking the conveyor belt will deposit up to three potions, fulfiling as many of the current orders as possible from anywhere in the player's inventory. If none of the current orders can be fulfiled, the player will deposit the first potion from their inventory for reduced rewards. In either case, all three orders will be refreshed.

Players will receive mox resin, aga resin, and lye resin and Herblore experience depending on the potion made. If the player fulfils multiple orders, more resin is given per potion; fulfiling two orders at once rewards 20% more resin, while fulfiling all three in one go rewards 40% more resin.

If the player deposits a potion that does not fulfil any of the current orders, they will receive a third of the experience, and 10 of the resin of the highest 'tier' given by that potion (e.g. Marley's moonlight would award 10 lye resin). Rewards require a mix of all resin, so players may choose to fill orders that reward the type of resin they require points for.

Playing actively with all speedups, a player with level 81 Herblore can expect to earn approximately 70,000 xp/hour along with 3,000 of each type of resin at a cost of 2,000 of each type of paste. Inputs and rewards will vary according to play strategy.

Playing passively without any speedups, on the other hand, a player with level 81 Herblore can expect to earn approximately 45,000 xp/hour.

If a player's Herblore level falls between 63-77, paste consumption won't be balanced between all three types, and by extension, rewarded resin won't be equally distributed. This is caused by the first two additional base potions favouring the use of mox paste, with the following two favouring aga paste, and the last two favouring lye paste. At level 78 Herblore, all 6 additional potion bases are unlocked, alongside the three initial potion bases, giving equal odds of all three types of paste being used on average. This doesn't change when the last potion base is unlocked at level 81 Herblore as it uses all three pastes and rewards all three resins evenly.

Digweed

Occasionally a young digweed plant will mature and bloom into a flower in one of the corners of the room, indicated by a chatbox message. Clicking on matured digweed will allow players to collect it, even if it dies before the player reaches the plant. The spawn rate scales with Herblore level; at level 81 Herblore it will spawn roughly every 7 minutes of active play. It does not spawn if not playing, even when standing inside the room.

Digweed can be added to any potion, before or after processing, doubling the amount of experience and resin gained from that potion. Players must use the digweed before exiting the minigame area (4 game tiles away from the hopper, towards the bank), or the digweed will wither and die thus disappearing from their inventory. Players can take digweed outside the minigame area by dropping it, leaving the minigame area, and telegrabbing the digweed. However, players cannot bank the digweed, so there is no reason to do this. Players can only use one digweed on a given potion; attempting to add another will give the message This potion has already been improved with digweed.

Holding digweed in the inventory seems to stop new spawns from appearing. However, plants will still appear if digweed is dropped on the floor, or mixed into a potion. Because of this, it is advisable to either mix digweed into a potion of choice for a later order or to stack digweed on the floor on a selected tile to allow digweed to continue to spawn while waiting for preferred potion orders. Digweed that is dropped on the floor does not despawn immediately if players leave the area, unlike digweed in the inventory. Note that if choosing to stack on the floor, players have a 3-minute timer to pick up and drop the stack before the digweed despawns.

To maximise benefits, an easy-to-remember rule of thumb is that the higher experience bases use two lye paste while lower experience bases use two mox paste. Alternatively, if players need points for a specific resin, focus on bases using two of the corresponding paste with the third paste used following the same L > A > M rule-of-thumb for slightly higher experience. No matter which strategy players prefer, avoid using digweed with the MMM, AAA, and LLL bases as they yield the least resin and experience per paste. For those with at least level 81 Herblore, one strategy to maximise resin and experience is to immediately mix any digweed into an unprocessed mixalot base. Players can then save the unprocessed base until an order for mixalot appears and process it as necessary or store it in the bank to avoid processing accidentally. If players choose to bank the base, remember to add in the digweed before leaving the minigame area or it will decay from the inventory. Bases will not stack in the bank, even if they are identical.

Money making

The following money making guide is available for Mastering Mixology:

MethodHourly profitSkills
Mastering Mixology1,695,166 Herblore 60+ (81 recommended for access to Mixalot potions)

Rewards

Supervisor Lalo runs the store Mixology Rewards where players can spend their resin earned by playing the minigame.

Rewards Mox resin Aga resin Lye resin Approximate cost[a] Approximate profit[b] Coins per resin [c] Time to Unlock [d] Notes
Apprentice potion pack 420 70 30 12,447.67 −7,416.05 −14.26 0 h 08 min Requires Herblore 60 [not boostable] to purchase. Gives four sets of 3-dose potions, in quantities of 2-4 each.
Adept potion pack 180 440 70 22,190.90 3,626.25 5.26 0 h 09 min Requires Herblore 70 [not boostable] to purchase. Gives four sets of 3-dose potions, in quantities of 2-3 each.
Expert potion pack 410 320 480 49,389.81 394.80 0.33 0 h 10 min Requires Herblore 85 [not boostable] to purchase. Gives four sets of 3-dose potions, in quantities of 2-4 each.
Prescription goggles 8,600 7,000 9,350 998,745.00 N/A N/A 3 h 07 min Grants a 10% chance to save a secondary ingredient when mixing potions.
Alchemist labcoat 2,250 2,800 3,700 373,506.67 N/A N/A 1 h 14 min A cosmetic item, part of the alchemist's outfit.
Alchemist pants 2,250 2,800 3,700 373,506.67 N/A N/A 1 h 14 min A cosmetic item, part of the alchemist's outfit.
Alchemist gloves 2,250 2,800 3,700 373,506.67 N/A N/A 1 h 14 min A cosmetic item, part of the alchemist's outfit.
Reagent pouch 13,800 11,200 15,100 1,607,836.67 N/A N/A 5 h 02 min Stores up to 26 of each secondary ingredient used in Herblore.
Potion storage 7,750 6,300 8,950 933,681.67 N/A N/A 2 h 59 min Unlocks a new part of the bank where potions, unfinished potions, and empty vials can be stored without taking up slots from the main bank interface.
Chugging barrel (disassembled)[e] 17,250 14,000 18,600 1,992,003.33 7,919,456.67 158.87 6 h 12 min Allows simultaneous consumption of up to five different potions when within a bank.
Alchemist's amulet 6,900 5,650 7,400 795,818.10 N/A N/A 2 h 28 min Grants a 15% chance of making a 4-dose potion, up from the 5% of an amulet of chemistry. 50 charges are given upon purchase, and an additional 10 per amulet of chemistry used on it.
Aldarium[e] 80 60 90 9,322.05 42,468.95 184.65 0 h 02 min A Herblore ingredient used to make goading potions and prayer regeneration potions.
  1. ^ Calculated from the cheapest herb or unfinished potion for each paste, assuming an average 1:1 ratio of paste to resin. Some potions don't reward resin in this ratio, and usage of digweed results in free resin. Above 81 herblore with Mixalots and completing 3 potion orders can result in upwards of 1.5 resin per paste.
  2. ^ Based on selling the reward at current Grand Exchange prices, which may be different from actual current prices. Includes Grand Exchange tax.
  3. ^ Simply adds the three different types of resin together, does not take their specific types into account.
  4. ^ With 81+ Herblore for Mixalots, a player can expect ~3,000 of each resin per hour of attentive play. Dividing the highest component cost by 3,000 gives an estimate of playtime needed.
  5. ^ 5.0 5.1 Tradeable.

The total cost for all unique items (excluding potion packs and aldarium) is 61,050 mox resin, 52,550 aga resin, and 70,500 lye resin (or about 7,541,955.19 coins). Assuming all potions are correctly handed in, this equates to Herblore 1,728,829 Herblore experience needed from resin. This also assumes the player is not gaining any bonus experience from speeding up the machines, handing all potions equally and is not gaining bonus points from utilising the digweed when it matures.

Alchemist clothing and (unfocused) prescription goggles from the shop can be refunded for 40% of the original resin cost.

If the player decides to refund the cosmetics (labcoat, pants, and gloves), the total cost is reduced to 58,350 mox resin, 49,190 aga resin, and 66,060 lye resin.

The total cost for the 3 primary rewards (goggles, storage, and amulet) is 23,250 mox resin, 18,950 aga resin, and 25,700 lye resin.

Collection log

Mastering Mixology has 7 collection log items.

ItemCollectionsComp%
Prescription gogglesMastering Mixology12.2%
Alchemist labcoatMastering Mixology2.7%
Alchemist pantsMastering Mixology2.6%
Alchemist glovesMastering Mixology2.6%
Alchemist's amuletMastering Mixology11.7%
Reagent pouchMastering Mixology4.2%
Chugging barrel (disassembled)Mastering Mixology3.5%

Experience per herb comparison

Below is a table comparing the experience earned per herb making commonly used or created products against the experience gained per herb from refining herbs for Mastering Mixology. The amount of experience obtained per herb is not static, as paste has a variable value depending on the potion created.

The minimum amount of experience assumes that the paste was used to create a mammoth-might mix, alco-augmentator, or liplack liquor. The maximum amount of experience assumes that the paste was used to create a mixalot. These values are doubled if used in a potion with digweed. In reality, most experience earned per herb is in between these values, slightly varying between potions; due to the number of factors involved, an all-encompassing average value cannot be calculated per herb.

However, lye paste has the highest average value per paste, and aga has a higher average value per paste than mox paste, as the potions that require multiple lye and aga give more experience than potions that require multiple mox, excluding the pure potions that require 3 of the same paste.

Herb Paste Product Experience
Paste[a] Product Bonus
Guam leaf Mox Guam tar Herblore 74 - 132.3 Herblore 30 2.47 - 4.41x
Marrentill Mox Marrentill tar Herblore 94.4 - 170.2 Herblore 42.5 2.22 - 4.01x
Tarromin Mox Tarromin tar Herblore 108 - 195.5 Herblore 55 1.96 - 3.55x
Harralander Mox Harralander tar Herblore 142 - 258.7 Herblore 72.5 1.96 - 3.57x
Ranarr weed Lye Prayer potion Herblore 182.8 - 334.5 Herblore 87.5 2.09 - 3.82x
Toadflax Lye Saradomin brew Herblore 223.6 - 410.3 Herblore 180 1.24 - 2.28x
Irit leaf Aga Super attack Herblore 210 - 385 Herblore 100 2.1 - 3.85x
Avantoe Lye Super energy Herblore 190 - 385 Herblore 117.5 1.79 - 3.28x
Extended stamina potion Herblore 276.5 [b] 0.69 - 1.39
Kwuarm Lye Super strength Herblore 230.4 - 422.9 Herblore 125 1.84 - 3.38x
Huasca Aga Prayer regeneration Herblore 142 - 258.7 Herblore 132 1.08 - 1.96x
Snapdragon Lye Super restore Herblore 278 - 511.3 Herblore 142.5 1.95 - 3.59x
Cadantine Aga Super defence Herblore 237.2 - 435.5 Herblore 150 1.58 - 2.9x
Lantadyme Aga Antifire potion Herblore 278 - 511.3 Herblore 157.5 1.77 - 3.25x
Extended super antifire Herblore 375 [b] 0.74 - 1.36x
Dwarf weed Aga Ranging potion Herblore 291.6 - 536.6 Herblore 162.5 1.79 - 3.3x
Torstol Aga Super combat potion Herblore 305.2 - 561.9 Herblore 150 2.03 - 3.75x
  1. ^ Includes the 6 experience from refining the herb and 14 experience from speeding up the processing. Using 3 of the same paste gives the least experience while using one of each gives the most.
  2. ^ 2.0 2.1 Total experience per herb, including making each intermediary potion
  • Concept art of the minigame area, by Mod Jerv.
    Concept art of the minigame area, by Mod Jerv.
  • Original concept art of the reagent mixer, by Mod Grub.
    Original concept art of the reagent mixer, by Mod Grub.
  • Revised concept of the reagent mixer, by Mods Grub and Jerv.
    Revised concept of the reagent mixer, by Mods Grub and Jerv.
  • Concept art of the processing machines, by Mod Grub.
    Concept art of the processing machines, by Mod Grub.
  • Concept art of the alchemist outfit, by Mod Jerv.
    Concept art of the alchemist outfit, by Mod Jerv.
  • Concept art of various minigame rewards, by Mod Jerv.
    Concept art of various minigame rewards, by Mod Jerv.

Changes

Date Changes
11 March 2026
(Update)
  • Mastering Mixology now has a teleport option in the minigame teleport spell.
  • World 470 is now the official game world for Mastering Mixology.
9 October 2024
(Update)
  • Players now get bonus points for submitting multiple potions at the same time:
    • A 20% bonus for submitting 2 potion orders in one go.
    • A 40% bonus for submitting 3 potion orders in one go.
2 October 2024
(Update)
  • Level requirements, resin gain, and experience given for the potion bases have been adjusted.
  • Rewards from the shop have had their costs reduced.
  • The paste cap in the mixer has been increased from 300 to 3,000.
  • Digweed spawn rates now scale with the player's Herblore level.
27 September 2024
(Update)
Hotfix
  • Players can now hand in multiple potion orders at once. Any potion hand-in will refresh all three available orders, and potion location within the player's inventory no longer matters.
  • Players will now only receive orders that they have the Herblore requirement for.
    • Any 'old' orders that cannot be fulfiled can be refreshed by handing in an incorrect potion.
  • The frequency of digweed spawns was doubled.
  • The duration of time digweed is available has been increased from 6 seconds to 20 seconds.
  • Fixed a bug that prevented digweed from spawning in the north-west corner.
  • An extra tick of leniency has been added to the Agitator's 'reaction' click when homogenising potions.

Trivia

  • The examine text of many of the potions created in the minigame seems to imply that the Alchemical Society mainly produces cosmetics and luxury products rather than combat or skill boosting potions.
  • The examine text of Mammoth-might mix is a reference to a quote by British presenter Karl Pilkington.
  • The name of the Mixalot potion is a reference to the American rapper Sir Mix-A-Lot.
    • The examine text of the potion references his popular single, "Baby Got Back".

Sources & credits

“Mastering Mixology” by Old School RuneScape Wiki contributors, revision 15337336. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/Mastering_Mixology?oldid=15337336

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