Gleason's Gielinor GuideAn adventurer's field notes← All quest guides

QUEST 47 · MEMBERS

Murder Mystery

Old man Sinclair has been found dead in his mansion! Unfortunately, the local authorities are having some trouble figuring out who's the guilty party. Maybe the unbiased eye of a passing adventurer will be of help.

Difficulty
Novice
Length
Short
Quest points
3
Released
9 June 2003
START POINT

Talk to any guard around the Sinclair Mansion, north of Seers' Village and Camelot.

BEFORE YOU LEAVE THE BANK

Preparation

Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.

Requirements

None listed.

Items required

  • Pot or Pot of flour

Recommended

  • 16 empty inventory spaces
  • Weight-reducing clothing

Enemies to defeat

None listed.

ACTION CHECKLIST

Walkthrough

Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.

Walkthrough

  1. 01

    Talk to the guard out front of Sinclair Mansion and agree to help. Dialogue: Sure, I'll help.

  2. 02

    Go north-west and investigate the sacks in the shed, take 4 flypapers.

  3. 03

    Go inside the mansion and take the pungent pot and criminal's dagger.

  4. 04

    Investigate the smashed window on the eastern side for the criminal's thread.

  5. 05

    Search the barrels in the bedroom owned by the following two suspects to get 2 silver items.

  6. If the thread is red, search the barrels belonging to Bob and Carol.

  7. If the thread is green, search the barrels belonging to Anna and David.

  8. If the thread is blue, search the barrels belonging to Elizabeth and Frank.

  9. 06

    Go to the kitchen and fill your pot with flour from the barrel.

  10. 07

    Use flour and flypaper to dust each silver item and the dagger.

  11. 08

    Use the silver items' prints on the dagger's print until you get a match. Remember who it is.

  12. Anna

  13. Bob

  14. Frank

  15. David

  16. Carol

  17. Elizabeth

  18. 09

    Talk to Gossip outside the front gate of the mansion and ask who he thinks is responsible. Dialogue: Who do you think was responsible?

  19. 10

    Talk to the poison salesman in the Seers' Village pub, ask who he sold poison to. (Select Murder Mystery quest) (Be sure to not select the Fremennik Trials option.) Dialogue: Who did you sell Poison to at the house?

  20. 11

    Talk to the person whose prints matched, ask why they bought poison. Dialogue: Why'd you buy poison the other day?

  21. 12

    Search the item they say they used the poison on.

  22. Anna - Compost heap

  23. Bob - Beehive in cow pen

  24. Frank - Family Crest, east of the front door

  25. David - Spiders' nest, upstairs between the two rooms with three beds each in them

  26. Carol - Kitchen drain, west of the front door

  27. Elizabeth - The fountain

  28. 13

    Drop the silver necklace (if you took it from Anna's barrel) before talking to the guard if you want to keep it, you can't get it back afterward.

  29. 14

    Talk to a guard. Dialogue: I know who did it!

  30. 15

    Congratulations, quest complete!

QUEST COMPLETE

Rewards

  • 1,406 Crafting Crafting experience
  • 2,000 Coins

REVISION-PINNED EVIDENCE

Verify the guide after updates.

Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.