| Sinclair Guard dog | |||||||||||||||||||
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| Released | 9 June 2003 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Race | Dog | ||||||||||||||||||
| Quest | Murder Mystery | ||||||||||||||||||
| Location | Sinclair Mansion | ||||||||||||||||||
| Examine | Big, noisy, and scary looking! | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 4228 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The Sinclair Guard dog lives in the dog pen at the Sinclair Mansion, north of Seers' Village. He is indirectly involved in the Murder Mystery quest. When asking the Sinclair Mansion residents about the murder, Hobbes will mention that he didn't hear the dog barking, suggesting that it wasn't a stranger who committed the murder of Old Man Sinclair.
Players can verify Hobbes' statement by attempting to enter the dog pen; the guard dog will always notice and bark loudly.
Dialogue
| This article on an NPC has an associated dialogue page. Click here for a transcript of possible conversations with this NPC. |
Changes
| Date | Changes |
|---|---|
| 4 June 2007 (Update) |
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Gallery (historical)
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| 29 March 2004 – 4 June 2007 |
4 June 2007 – present |


