LOCAL OSRS REFERENCE

Black Knights' Fortress

Source revision 15320497 · Saved 2026-09-27 · Sources & credits

On this page
This quest has a quick guide and a speedrunning guide.
It briefly summarises the steps needed to complete the quest.
Black Knights' Fortress (#12)
Released 6 April 2001 (Update)
Members No
Quest series None
Lead developer(s) Paul Gower

Black Knights' Fortress is a quest featuring the Black Knights' Fortress. Help Sir Amik Varze and infiltrate the fortress to find out what the Black Knights are planning and put a stop to it.

Details

Start pointMap icon Talk to Sir Amik Varze on the 2nd floor[UK]3rd floor[US] of the White Knights' Castle's western tower in Falador. Show on map
Official difficultyIntermediate
Official lengthVery Short
DescriptionThe Black Knights are up to no good. You are hired by the white knights to spy on them and destroy their secret weapon.
Requirements
Items required
Recommended
Enemies to defeat None

Walkthrough

Spy mission

Talk to Sir Amik Varze, who can be found on the 2nd floor[UK]3rd floor[US] west wing of White Knights' Castle in Falador. Ask him for a quest, and he will tell you that he needs a spy to infiltrate the Black Knights' Fortress. The Black Knights claim to have developed a powerful new secret weapon, and he wants you to find it and sabotage it. He will hand you a dossier (requires a free inventory space). Read it and it will self destruct, signifying the start of the quest.

If you still need the required items, on the way to the fortress you can purchase an iron chainbody from Wayne's Chains to the west of the southern entrance to Falador, a bronze med helm from Peksa in Barbarian Village, and a cabbage may be taken from the Edgeville Monastery.

Infiltrating the fortress

Items needed: An iron chainbody, a bronze med helm, and a cabbage not from Draynor Manor. Alternatively, wearing a black full helm, black platebody and black plateskirt will work.
The fortress is due north-east of Falador and slightly west of the Monastery.

Make your way to the Black Knights' Fortress, located north-east of the Dwarven Mine and the Oracle, and north-west of the Monastery. Run through the Black Knights outside the fortress; they will be aggressive to players under 67 combat. Equip the Iron chainbody and Bronze med helm to disguise yourself as a Fortress Guard before entering through the southern door (you may enter with anything equipped in any of the other slots). Alternatively, equipping a black full helm, black platebody, and black platelegs/black plateskirt to disguise yourself as a BlackKnight will work.

Note: You only need to be wearing the chainbody and med helm to enter the fortress - you can then unequip it and use the slots for something else.

Throughout the following steps, there will be numerous black knights that will attack you. While in an area without any, make sure you have healed up and read ahead to the next steps to quickly pass them.

  • Once inside, the wall right in front of you can be pushed. Push it to enter a small room.
  • Climb up the ladder in this small room.
  • Climb up the ladder immediately to the right of it.
  • Climb down the ladder just south.
  • Go through a door to the east.
  • Go up the closest ladder.
  • Climb down the ladder immediately to the east.
  • Open the sturdy door to the south and climb down the ladder to the west of it.

In this small room, there will be a grill. Click on it to listen. You will overhear a conversation between the Black Knight Captain, a witch and a goblin. The witch is talking about an invincibility potion she has been working on - she needs Greldo the goblin to retrieve the final ingredient to complete it, a special type of cabbage grown only in Draynor Manor. She mentions that any other type of cabbage would wreck the potion.

Sabotaging the secret weapon

Dropping the cabbage creates a strange reaction.
Note: Lower levelled players may choose to heal at the Edgeville Monastery to the east by speaking to a Monk before continuing.

Return to the entrance of the building and enter the room directly east; after entering, the guard will warn you the Black Knights inside are in the middle of an important meeting, and will try to kill anyone that interrupts it. Click the option saying you don't care to enter the room, and then climb the ladder on the northern wall.

Walk around the upper, L shaped landing, and Push the wall open. Right-click your cabbage so that you do not eat it, and use it on the hole. A cutscene will play showing the potion being destroyed by the cabbage.

Return to Sir Amik Varze, and tell him you sabotaged the weapon.

Ruined Potion
The jingle that plays while the potion is being ruined.

Congratulations, quest complete!

Reward

Required for completing

Completion of Black Knights' Fortress is required for the following:

Transcript

This article on a quest has an associated dialogue page.
Click here for a transcript of possible conversations encountered throughout the quest.

Changes

Date Changes
7 August 2006
(Update)

The quest underwent a major rework, with graphical updates and changes to dialogue.

7 – 21 March 2005

The quest was renamed from "Black Knight's Fortress" to "Black Knights' Fortress".

29 March 2004
(Update)

The quest was renamed from "Black knight's fortress" to "Black Knight's Fortress".

28 May -
16 June 2001

The quest was renamed from "Spy quest" to "Black knight's fortress".

Trivia

  • The quest point requirement was added to discourage players from creating new accounts to do the quest and transfer the 2,500 coins to their main characters.
  • If the player tries to throw a Draynor Manor cabbage down into the cauldron they will receive the chatbox message "This is the wrong sort of cabbage!", along with the character stating "I'm not supposed to be HELPING the witch you know..."
  • When talking to Sir Amik Varze to start the quest, he says "Your mission, should you decide to accept it". This is a reference to Mission Impossible.
  • The dossier given to you by Sir Amik Varze reads: "Infiltrate fortress... sabotage secret weapon... self destruct in 3...2...1...", which is another reference to Mission Impossible.
  • This quest was named Spy quest until the Quest List was released on 28 May 2001.
  • At first, the quest gave around 250 Thieving experience as a reward. Thieving was in the skill menu at the time, but had not been programmed yet. The skill was later removed and added back in 2002, but the quest no longer gave Thieving experience.
  • When talking to Sir Amik Varze to start the quest, you can choose to say "I laugh in the face of danger!" This is most likely a reference to Simba in The Lion King.

Sources & credits

“Black Knights' Fortress” by Old School RuneScape Wiki contributors, revision 15320497. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/Black_Knights%27_Fortress?oldid=15320497

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