| Ava's accumulator | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 12 December 2006 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest item | Animal Magnetism | ||||||||||||||||||
| Properties | |||||||||||||||||||
| Tradeable | No | ||||||||||||||||||
| Equipable | Yes | ||||||||||||||||||
| Stackable | No | ||||||||||||||||||
| Noteable | No | ||||||||||||||||||
| Options | Wear, Commune, Drop | ||||||||||||||||||
| Worn options | Commune | ||||||||||||||||||
| Examine | A superior bagged chicken ready to serve you, magnet in claw. | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 1,000 coins | ||||||||||||||||||
| Alchemy | Not alchemisable | ||||||||||||||||||
| Weight | 4.535 kg | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | 10499 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||

Ava's accumulator is an item awarded to the player by completing the quest Animal Magnetism if the player is level 50 Ranged or above (players below 50 Ranged will instead receive Ava's attractor). It is equipped in the cape slot, can pick up a player's ranged ammunition after they fire it, and every 3.5 minutes, will attract an assortment of metal ammunition. The accumulator gives the fourth best Ranged attack bonus for the cape slot.
Like all of Ava's devices, the accumulator will not work when metal torso armour (Ahrim's top included) is worn, as this will cause 'interference'. A list of metal torso armour that does not interfere with Ava's accumulator can be found here.
Ava (found in Draynor Manor) will upgrade the attractor for anyone who obtains 50 Ranged after the quest for a price of 75 steel arrows, along with either 999 coins or an attractor (If you bring both coins and an attractor, the attractor will be used). It can also be purchased from Perdu after getting level 50 Ranged, even without first obtaining one from Ava. After that, it can be upgraded to Ava's assembler (upon completion of Dragon Slayer II) for Vorkath's head and 75 mithril arrows, as well as 4,999 coins or an Accumulator.
Upon dying, if it is not an item kept on death, it will be stored in the player's grave until reclaimed. If not reclaimed within an hour, it can be reacquired by speaking with Ava and purchased for 999 coins and 75 steel arrows. Multiple devices may be possessed at the same time.
As with Ava's other devices, Ava's accumulator can be used on both Lanthus in the Castle Wars lobby and Nomad in the Soul Wars lobby to permanently activate the effect in the minigames.
The Ava's accumulator can also be combined with the max cape to change its appearance by turning it into the accumulator max cape.
Lastly, the breakdown of the ammo recovery rate is as listed:
- Break on impact: 20%
- Drop onto floor: 8%
- Recovered automatically: 72%
Combat stats
![]() | ![]() | |||||
| +0 | +0 | +0 | +0 | +4 | ||
| +0 | +1 | +0 | +4 | +0 | ||
| Slot | ||||||
| +0 | +0 | +0% | +0 | List | ||
Metal attraction
Approximately every 3.5 minutes, Ava's accumulator will attract an assortment of steel items, provided that the player has moved at least three tiles since the last pickup.[1]
Players can commune with the accumulator to stop it from gathering junk by right-clicking "Commune" on the item while it is worn or in the inventory. The average GE value of these items is 11.61. The item will prioritise being equipped over going to the inventory if the attracted item can be equipped. The item will drop to the ground if there is no space in the equipment or inventory.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Steel arrow | 1 | 1,975/2,000 | 9 | 7 | |
| Steel dart | 1 | 5/2,000 | 4 | 6 | |
| Steel knife | 1 | 5/2,000 | 67 | 6 | |
| Iron ore | 1 | 5/2,000 | 73 | 10 | |
| Steel nails | 1 | 5/2,000 | 29 | 1 | |
| Toy mouse | 1 | 1/2,000 | 3,897 | 6 | |
| Broken arrow | 1 | 1/2,000 | Not sold | 0 | |
| Steel arrowtips | 1 | 1/2,000 | 35 | 3 | |
| Steel med helm | 1 | 1/2,000 | 63 | 180 | |
| Steel bar | 1 | 1/2,000 | 588 | 60 |
Creation
| Skill | Level | XP | |
|---|---|---|---|
| 50 (nb) | 0 | ||
| Members | Ticks | ? (edit) | |
| Item | Quantity | Cost | |
|---|---|---|---|
| Coins | 999 | 999 | |
| Steel arrow | 75 | 675 | |
| Total cost | 1,674 | ||
| Ava's accumulator | 1 | N/A | |
| Skill | Level | XP | |
|---|---|---|---|
| 50 (nb) | 0 | ||
| Members | Ticks | ? (edit) | |
Products
| Item | Members | Skills | XP | Materials | |
|---|---|---|---|---|---|
| Accumulator max cape |
|
| |||
| Accumulator max hood |
|
| |||
| Ava's assembler |
|
| |||
Shop locations
| Seller | Location | Number in stock | Restock time | Price sold at | Price bought at | Change Per | Members |
|---|---|---|---|---|---|---|---|
| Lost Property shop (1) | Lumbridge | ∞ | N/A | N/A | 0.0% | ||
| Lost Property shop (2) | Catherby | ∞ | N/A | N/A | 0.0% | ||
| Lost Property shop (3) | Edgeville | ∞ | N/A | N/A | 0.0% | ||
| Lost Property shop (4) | Falador | ∞ | N/A | N/A | 0.0% | ||
| Lost Property shop (5) | Ferox Enclave | ∞ | N/A | N/A | 0.0% | ||
| Lost Property shop (6) | Emir's Arena | ∞ | N/A | N/A | 0.0% | ||
| Lost Property shop (7) | Daimon's Crater | ∞ | N/A | N/A | 0.0% |
Cost saving benefits
The ammo retention of the accumulator results in ammunition being fired 3.57 times before it is lost, assuming it is not picked up from the ground. This means it is approximately three and half times cheaper than the price paid. Picking up ammo would make it equal to the Ava's Assembler's 80% ammo retention rate, where each ammunition is fired 5 times before it is destroyed.
The average number of fires (of 3.57) can be derived as follows. Let p(n) be the probability to shoot a single arrow at least n times:
p(n)=(0.72)n−1
Note that p(1)=1 because a single arrow can always be shot once; subsequent arrows are picked up with probability 0.72. Now let P(n) be the probability of shooting an arrow exactly n times. This is equal to the probability of shooting an arrow at least n times and then failing the picking up the next shot
P(n)=p(n)⋅(1−0.72)=(1−0.72)⋅(0.72)n−1.
The expected number of arrows shot N is given by the expectation value formula E(N)=∑n=1∞nP(n)
E(N)=∑n=1∞n⋅(1−0.72)⋅(0.72)n−1=1−0.720.72∑n=1∞n(0.72)n=1−0.720.72⋅(0.72(1−0.72)2)=3.57.
Used in recommended equipment
| Rank | Method |
|---|---|
| 3 | Slayer training (Ranged) |
| 2 | Slayer training (Ranged (Wilderness)) |
| 5 | Hunter training (Staff of the Dead) |
| 5 | Hunter training (Dinh's bulwark) |
| 4 | K'ril Tsutsaroth/Strategies (Ranged) |
| 3 | Dagannoth Kings/Strategies (Ranged) |
| 3 | Barrows/Strategies (Ranged (Ahrim)) |
| 2 | TzHaar Fight Cave/Strategies (Pure) |
| 1 | TzHaar Fight Cave/Strategies (Early-game iron) |
| 3 | King Black Dragon/Strategies (Ranged) |
| 3 | King Black Dragon/Strategies (Crossbow) |
| 3 | King Black Dragon/Strategies (Ranged BIS smuggle) |
| 4 | Mithril dragon/Strategies (Ranged) |
| 3 | Kalphite Queen/Strategies (High level ranged) |
| 3 | General Graardor/Strategies (Ranged (Solo)) |
| 5 | General Graardor/Strategies (Ranged Attacker) |
| 2 | Nightmare Zone/Strategies (Ranged (Absorption, AFK)) |
| 3 | Nightmare Zone/Strategies (Ranged) |
| 3 | Zulrah/Strategies (Ranged) |
| 3 | Metal dragons/Strategies (Ranged) |
| 3 | Barbarian Assault/Strategies (Ranged) |
| 3 | Venenatis/Strategies (Ranged) |
| 2 | Callisto/Strategies (Ranged) |
| 4 | Cerberus/Strategies (Ranged) |
| 4 | Demonic gorilla/Strategies (Ranged) |
| 5 | Lizardman shaman/Strategies (Ranged) |
| 3 | Chaos Elemental/Strategies (Ranged) |
| 1 | Chaos Fanatic/Strategies (Ranged) |
| 3 | Green dragon/Strategies (Ranged) |
| 4 | Lava dragon/Strategies (Ranged) |
| 3 | Chambers of Xeric/Strategies (Ranged) |
| 3 | Krystilia/Strategies (Ranged) |
| 3 | Krystilia/Strategies (Ranged) |
| 3 | Fossil Island Wyverns/Strategies (Ranged) |
| 3 | Grotesque Guardians/Strategies (Ranged switches) |
| 2 | One-defence pure (Ranged) |
| 3 | Revenants/Strategies (Ranged) |
| 3 | Vorkath/Strategies (Ranged (crossbow)) |
| 4 | Rune dragon/Strategies (Ranged) |
| 3 | Aviansie/Strategies (Ranged) |
| 1 | Aviansie/Strategies (Ranged - Low Risk) |
| 3 | Skotizo/Strategies (Ranged) |
| 4 | Alchemical Hydra/Strategies (Ranged) |
| 4 | Ultimate Ironman Guide/Equipment |
| 3 | Slayer task/Gargoyles (Ranged) |
| 3 | Slayer task/Dust devils (Ranged) |
| 3 | Slayer task/Drakes (Ranged) |
| 3 | The Mimic/Strategies (Ranged) |
| 3 | Chambers of Xeric/Challenge Mode/Strategies (Ranged) |
| 3 | Slayer task/Fossil Island wyverns (Ranged) |
| 3 | Slayer task/Abyssal demons (Ranged) |
| 3 | Slayer task/Jellies (Ranged) |
| 3 | Slayer task/Skeletons (Ranged) |
| 4 | Adamant dragon/Strategies (Ranged) |
| 1 | Xamphur (Ranged) |
| 4 | Galvek Speed-Trialist (Melee and Ranged) |
| 4 | Slayer task/Wyrms (Ranged) |
| 3 | Tombs of Amascut/Strategies (Ranged switch) |
| 3 | Phantom Muspah/Strategies (Ranged) |
| 3 | Slayer task/Suqah (Ranged (North)) |
| 1 | Ecumenical key/Strategies (Ranged) |
| 3 | Spindel/Strategies (Ranged) |
| 3 | The Leviathan/Strategies (Ranged) |
| 2 | Artio/Strategies (Ranged) |
| 1 | Scurrius/Strategies (Ranged (mid level)) |
| 4 | Scurrius/Strategies (Ranged (high level)) |
| 2 | Chompy bird hunting/Strategy |
| 3 | Chompy bird hunting/Strategy |
| 3 | Brutal black dragon/Strategies (Ranged) |
| 3 | Tormented Demon/Strategies (Ranged switch) |
| 2 | Royal Titans/Strategies (Ranged) |
| 2 | Royal Titans/Strategies (Minimal gear switching) |
| 4 | Boat combat (Firing cannons) |
| 3 | Slayer task/Custodian stalker (Ranged) |
| 2 | Gemstone Crab/Strategies (Ranged (low level)) |
| 3 | Gemstone Crab/Strategies (Ranged (Atlatl)) |
| 3 | Gemstone Crab/Strategies (Ranged (high level)) |
| 4 | Slayer task/Aquanites (Ranged) |
| 3 | Slayer task/Kurasks (Ranged) |
| 4 | Frost dragon/Strategies (Ranged) |
Comparison between other Ranged capes
| Device | Recovered ammo |
Combat stats | |||
|---|---|---|---|---|---|
| Ava's attractor | 30 | 60% | +2 | +0 | |
| Ava's accumulator | 50 | 72% | +4 | +0 | |
| Ava's assembler | 70 | 80% | +8 | +2 | |
| Dizana's quiver (uncharged) | 75 | 80%[a] | +18 | +3 | |
| Dizana's quiver | 75 | 80%[a] | +28[b] | +4[b] | |
| Blessed Dizana's quiver | 75 | 80%[a] | +28[b] | +4[b] | |
| Ranging cape | 99 | 80%[c] | +0 | +0 | |
Changes
| Date | Changes |
|---|---|
| 21 October 2020 (Update) |
|
| 14 October 2020 (Update | poll) |
Ava's accumulator is no longer destroyed upon a non-PvP death. |
| 11 December 2019 (Update) |
Ava's devices will no longer check the boosted skill level when trying to equip attracted items. |
| 9 April 2015 (Update) |
You can now choose to buy-X devices at once when right-clicking Ava and selecting 'Devices'. |
| 22 January 2015 (Update | poll) |
The device is now able to grab ammo whether or not an obstacle is in the way. |
| 5 June 2014 (Update) |
Ava device ammo conservation no longer takes effect on F2P Worlds. |
| 20 February 2014 (Update | poll) |
Players may now toggle the collection of random metal items by right-clicking the accumulator and selecting "Commune". |
| 6 February 2007 (Update) |
Ava's accumulator will no longer work on non-members' worlds. |
Trivia
- If your inventory is full when the accumulator picks up a random metal item, it will instead be dropped to the floor. The exception to this rule is if the item that is picked up can be equipped into an empty equipment slot.
References
- ^ Jagex. Mod Ash's Twitter account. 24 January 2023. Archived from the original on 24 January 2023.


