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Mortimer

Source revision 15355790 · Saved 2026-09-27 · Sources & credits

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Mortimer
Released29 July 2026 (Update)
MembersYes
RaceSkeleton
LocationWyrmscraig Cavern
ShopSlayer Equipment, Slayer Rewards
GenderMale
OptionsTalk-to, Assignment, Trade, Rewards
ExamineHe looks dangerous, and boney!
Map
Advanced data
NPC ID16175,16294
LinkMOID

Mortimer is the highest level Slayer Master, found in Wyrmscraig Cavern. To be assigned a Slayer task by Mortimer, the player must either have a combat level of 100 and a Slayer level of 70, or any combat level if the player has achieved 99 Slayer and shows him the Slayer cape. In addition, the player must have partially completed the Fallen From Grace quest.

Mortimer has three unique traits that separate him from other Slayer Masters. The first is that, rather than granting Slayer points by default, Mortimer has a unique system of unlockable modifiers called "Mortifiers" that affect his tasks. The second is that he only assigns tasks with a superior variant, making him ideal for players seeking drops from the superior slayer table such as the imbued heart and eternal gem. The third is that he offers a choice of tasks when getting an assignment from him. Because of this, skipping a task from Mortimer is significantly more expensive, costing 100 slayer points rather than the usual 30, and he only offers two block slots which cost 120 slayer points each. Additionally, Mortimer's tasks cannot be skipped by receiving a replacement assignment from Turael.

As with Krystilia, tasks stored from Mortimer are shared alongside the rest of the Slayer Masters. The player should take note of this if they have a temporarily undesirable task from Mortimer and another undesirable task from another Slayer Master, as they will be forced to complete one of the two in order to free up storage.

Mortimer is the only Slayer Master who can assign venators directly, and shares several tasks that used to be exclusive to only a single other Slayer Master, namely hydras from Konar, infernal mages from Vannaka, and rockslugs from Mazchna. While Mortimer is intended for superior slayer monsters, players can complete the task at their corresponding boss if applicable.

Tasks

The interface when selecting an assignment from Mortimer with at least 50 tasks completed, showcasing three tasks to choose from with different modifiers.

Unlike other Slayer Masters, Mortimer offers a choice of two potential tasks when approached for an assignment. This increases to three options after the player has completed 50 Slayer tasks with him. Each task can only be offered once per prompt. For example, a player cannot be given a choice of tasks in which two or more options are crawling hands. However, players can get the same monster back-to-back, even without the slayer cape effect going off.

Similarly to Krystilia, Mortimer's task streaks are counted separately from that of normal tasks. If Mortimer has offered you a task, you cannot get a task from another Slayer Master. If you attempt to do so, you will receive the message, "Hmm... It appears as though Mortimer has provided you with a task choice, you must go to them in order to pick."

Alongside the option to pick a task, each of Mortimer's tasks have a modifier to potentially incentivise one task over another. A modifier can be applied to one or more offered tasks at a time. For example, two tasks might offer more Slayer experience while the third offers a quantity modifier.

Tasks Completed Task Modifier
0 Slayer Point Modifier Task awards a number of Slayer reward points upon completion. Points awarded are dependent on task, with lower slayer level monsters awarding fewer points.

When completing a task with this modifier as Partner Slayer, both players obtain the same amount of points, since his original points value is 0. If the contribution ratio is notably different the higher contributor may get an additional slayer point.

0 Task Quantity Modifier Task modifies amount of slayer creatures assigned. Modifier is dependent on task, with lower slayer level monsters having a reduced quantity and higher level monsters having an increased quantity.

eg. If task is for Abyssal Demons 200 - 250, and modifier adds 75 additional kills, your task could range from 275 - 325 kills.

15 Clue Scroll Modifier Clue scroll drop rates are increased.
25 Superior Drop Rate Modifier Task modifies how often Superior slayer creatures access their Superior Slayer tertiary drop table.
40 Slayer XP Modifier Slayer creatures award more Slayer experience. Note that the experience modifier applies to both the Slayer creature as well as their superiors.
50 Third Task Choice Adds a third choice for task selection during new slayer assignment from Mortimer.

The Slayer cape, if it activates on one of Mortimer's tasks, will retain the assigned task and modifier. This can be used to retain a preferred task and modifier combo, e.g hydras with a 150% drop rate increase for superior slayer drops.

If the player is unsure of what modifier the task has, they may check their enchanted gem, slayer ring (or eternal slayer ring) for the overall benefit. However if the player logs out, they will no longer be able to check the task's modifier. If looking for the exact modifier for clue scrolls, slayer experience or superior drop rate increase, they must head to a Slayer Master.

Below is the list of tasks Mortimer can assign along with the proposed minimum and maximum values that can roll for that creature's modifiers. The modifier values increase in increments of five, for example: 25%, 30%, 35% and so on.

Monster Amount Extended amount Weight Unlock Requirement Quantity Modifier Points Modifier Clue Scroll Modifier Clues Dropped[note] XP% Modifier Superior Unique% Modifier
Crawling hands 35-50 N/A 10 Slayer 5 , completion of Priest in Peril -15-30 5-15 N/A N/A 25%-100% 50%-100%
Cave crawlers 35-50 N/A 10 Slayer 10 , Combat level 10 -15-30 5-15 N/A N/A 25%-100% 50%-100%
Banshees 35-50 N/A 10 Slayer 15 , Combat level 20 , completion of Priest in Peril -15-30 5-15 75%-150% Easy clues (Slayer Tower Banshees only)
Hard clues (Twisted Banshees only)
25%-100% 50%-100%
Rockslugs 35-50 N/A 10 Slayer 20 , Combat level 20 -15-30 5-15 N/A N/A 25%-100% 50%-100%
Cockatrice 35-50 N/A 10 Slayer 25 , Combat level 25 , Defence 20 -15-30 5-15 75%-150% Medium clues 25%-100% 50%-100%
Pyrefiends 35-50 N/A 10 Slayer 30 , Combat level 25 -15-30 5-15 75%-150% Medium clues 25%-100% 50%-100%
Basilisks 40-60 200-250 10 Slayer 40 , Combat level 40 , Defence 20 50-100 25-40 75%-150% Hard clues
(Basilisk knights only)
35%-75% 200%-300%
Infernal mages 35-50 N/A 10 Slayer 45 , Combat level 40 , completion of Priest in Peril -15-30 5-15 N/A N/A 25%-100% 50%-100%
Bloodvelds 120-180 200-250 8 Slayer 50 , Combat level 50 , completion of Priest in Peril 50-100 10-15 35%-75% Hard clues 5%-15% 100%-150%
Gryphons 80-120 160-200 10 Slayer 51 , Sailing 45 , completion of Troubled Tortugans 50-100 10-25 75%-150% Hard clues 20%-50% 100%-150%
Jellies 80-120 N/A 10 Slayer 52 , Combat level 57 50-100 10-15 35%-75% Hard clues 10%-25% 100%-150%
Custodian stalkers 80-120 200-250 8 Slayer 54 , completion of Shadows of Custodia 50-100 10-15 N/A N/A 10%-25% 100%-150%
Turoth 80-120 N/A 10 Slayer 55 , Combat level 60 30-80 15-30 75%-150% Hard clues 35%-75% 200%-300%
Warped creatures 80-120 N/A 10 Slayer 56 , completion of The Path of Glouphrie 50-100 15-30 75%-150% Hard clues 35%-75% 200%-300%
Cave horrors 80-120 200-250 10 Slayer 58 , Combat level 85 , completion of Cabin Fever 30-80 15-30 75%-150% Hard clues 35%-75% 200%-300%
Aberrant spectres 80-120 200-250 10 Slayer 60 , Combat level 65 , completion of Priest in Peril 30-80 15-30 75%-150% Hard clues 35%-75% 200%-300%
Wyrms 80-120 200-250 10 Slayer 62 50-100 25-40 75%-150% Hard clues
(Wyrms, Strykewyrms only)
35%-75% 200%-300%
Dust devils 120-180 200-250 8 Slayer 65 , Combat level 70 , partial completion of Desert Treasure I 50-150 10-15 N/A N/A 10%-20% 100%-150%
Kurask 40-60 N/A 10 Slayer 70 , Combat level 65 30-80 25-40 75%-150% Hard clues 35%-75% 200%-300%
Venators 120-180 N/A 10 Slayer 74 , Combat level 60 , completion of The Blood Moon Rises 50-100 10-25 75%-150% Elite clues 35%-75% 200%-300%
Gargoyles 120-180 200-250 10 Slayer 75 , Combat level 80 , completion of Priest in Peril 50-100 15-30 75%-150% Hard clues 35%-75% 200%-300%
Aquanites 40-60 150-200 10 Slayer 78 , Sailing 73 50-100 25-40 75%-150% Hard clues 35%-75% 200%-300%
Nechryael 150-200 200-250 8 Slayer 80 , Combat level 85 , completion of Priest in Peril 50-100 10-20 35%-75% Hard clues 15%-30% 70%-120%
Drakes 40-60 N/A 10 Slayer 84 30-80 25-40 75%-150% Hard clues 25%-75% 75%-150%
Abyssal demons 120-180 200-250 8 Slayer 85 , Combat level 85 , completion of Priest in Peril or Fairytale II - Cure a Queen [1] 50-100 10-25 35%-75% Hard clues
Elite clues
10%-25% 30%-60%
Dark beasts 40-60 110-135 10 Slayer 90 , Combat level 90 , started Mourning's End Part II 30-80 10-25 75%-150% Hard clues
Elite clues
35%-75% 200%-300%
Araxytes 120-180 200-250 8 Slayer 92 , Completion of Priest in Peril 50-100 10-20 35%-75% Hard clues 5%-15% 10%-25%
Smoke devils 80-120 N/A 8 Slayer 93 , Combat level 85 50-100 10-20 35%-75% Hard clues
Elite clues
5%-15% 10%-25%
Hydras 150-200 N/A 10 Slayer 95 50-100 15-30 75%-150% Hard clues
Elite clues
10%-30% 75%-150%
Total task weight 276

Dialogue

This article on an NPC has an associated dialogue page.
Click here for a transcript of possible conversations with this NPC.
Click here for a list of other transcripts that this NPC speaks in.

Changes

Date Changes
16 September 2026
(Update)

Fixed an issue where certain Mortimer Partner Slayer scenarios could lock players out from Slayer. Players affected by this issue should now be able to get Slayer tasks again.

19 August 2026
(Update)
  • You can no longer partner with another player if you have 'rolled' tasks with Mortimer and have not selected one yet.
  • If your Slayer Partner is offline when your tasks are 'rolled', they will no longer be considered your Slayer Partner.
  • Mortimer tasks can no longer be shared with other players that haven't unlocked Mortimer.
5 August 2026
(Update)

Mortimer's dialogue has been updated to clarify the effects of his perks.

  • Mortimer as featured in ScreteMonge's submission to the Player Designed Island Competition.
    Mortimer as featured in ScreteMonge's submission to the Player Designed Island Competition.
  • Mortimer concept art by Mod Jerv.
    Mortimer concept art by Mod Jerv.

Development history

As with many aspects of Wyrmscraig, Mortimer was designed by the player ScreteMonge as part of the Player Designed Island Competition. Mortimer would have allowed players to choose their next Slayer task from another Slayer Master for a "hefty cost" of Slayer reward points, which was intended to bring traditional Slayer task-streaking in line with Turael skipping. The ability to buy desired Slayer tasks was scrapped by Jagex due to it being too difficult to balance, along with feeling that it would only reinforce Turael skipping instead of offering an alternative.[2]

Jagex's initial proposal required the following amount of Mortimer task completions to unlock each modifier. They were roughly halved due to player feedback that the amount of time required to reach 100 Mortimer tasks would outweigh his benefits.[3]

  • 0 tasks - Slayer Point Modifier
  • 0 tasks - Task Quantity Modifier
  • 25 tasks - Clue Scroll Modifier
  • 50 tasks - Slayer XP Modifier
  • 75 tasks - Superior Drop Rate Modifier
  • 100 tasks - Third Task Choice

Trivia

  • "Mortimer" is an English name derived from the Old French morte, meaning dead, and mer, meaning sea. Mortimer's designer did not intend for the name to be a pun, though they did realise it could be interpreted as one shortly after conceiving the character.[4]
  • Mortimer's cloak has the symbol of Saradomin on it, implying that he is a Saradominist.
    • He also proclaims himself to be the oldest Slayer Master in Gielinor.[5] He is at least a few centuries old, as he says that's how long ago he coined the term "mortifiers" for his modifiers.[6]
    • It is possible that Mortimer could be thousands of years old, as Saradominists led by Elessia first settled on Wyrmscraig during the Third Age.

See also

  • Update:Wyrmscraig - Activities & Lock In Poll
  • Update:Meet Mortimer: Your Newest Slayer Master

References

  1. ^ Jagex. Mod Ash's Twitter account. 29 April 2019. Archived from the original on 4 March 2023. Mod Ash: "(...) Abyssal demons will accept Fairy Tale II for abyss access."
  2. ^ "Wyrmscraig - Activities & Lock In Poll". Old School RuneScape News. Jagex. 29 May 2026. Archived from the original. "In Gnome's original design, Mortimer would have allowed players to directly choose any Slayer task in exchange for a large number of Slayer Points. While we understand the appeal of this idea, particularly for those of you who want to see an alternative to established methods like Turael skipping, we felt that implementing this exact design would be difficult to balance appropriately. Additionally, we feel the original design may also have negatively impacted the core identity of Slayer as a RNG-based task system and would have resulted in Turael boosting being even more meta than it is currently."
  3. ^ "Meet Mortimer: Your Newest Slayer Master". Old School RuneScape News. Jagex. 27 July 2026. Archived from the original. "Thanks for all of your feedback over the weekend. Based on your feedback, we'll be reducing the number of tasks required to unlock Mortimer's modifiers on launch by around half. [...] We understand that the current unlock requirements can eat into the time players would otherwise spend progressing towards Imbued Heart rewards, making the system feel like it's competing with that goal. Reducing these thresholds should help you unlock the most impactful modifiers earlier and get the most out of the system sooner."
  4. ^ Jagex. Gnome on Discord. 30 July 2026. Gnome: "So the irony of Mortimer is that when I first put the name to paper, I didn't consciously do it because it was a pun. I just thought it was a very fitting name. I did realize it shortly after, of course. So there must be some subconscious memory of association between a character Mortimer and it being a dead guy that I have and simply can't consciously recall."
  5. ^ Mortimer in Fallen From Grace. Old School RuneScape. "The name's Mortimer, and I'm the oldest Slayer Master across all of the seas of Gielinor."
  6. ^ Mortimer in Fallen From Grace. Old School RuneScape. "Modifiers? You mean mortifiers! Coined that term myself a few centuries ago."

Sources & credits

“Mortimer” by Old School RuneScape Wiki contributors, revision 15355790. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/Mortimer?oldid=15355790

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Game icons © Jagex Ltd, via the OSRS Wiki. Interface icons by Lucide.