LOCAL OSRS REFERENCE

Crystal equipment

Source revision 15355197 · Saved 2026-09-30 · Sources & credits

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Crystal equipment is a range of degradable weapons and armour made from elven crystal. Crystal combat equipment requires completion of Roving Elves to use, as well as 50 Agility (although 56 Agility is a boostable requirement to travel through Tirannwn), among other skill requirements unique to each piece. Crystal tools and crystal armour can only be obtained after Song of the Elves. There are also the crystal saw and crystal chime, which are rewards from the quests The Eyes of Glouphrie and The Path of Glouphrie respectively.

Upon death in the Wilderness, the killer will receive the seed form of the crystal equipment.

Creation

All crystal equipment may be sung from a certain type of crystal seed and varying amounts of crystal shards by the player via the use of a singing bowl, which requires various levels in Crafting and Smithing. If players do not have the requirements, they can have Conwenna or Reese nearby create the items for them for additional crystal shards.

However, for items created via crystal weapon seeds, players can take them to Ilfeen, who will create the items for coins rather than crystal shards.

Item Skills Crafting XP Smithing XP Materials
Celestial signet Crafting 70
Smithing 70
5,000 5,000 100 × Crystal shard
1000 × Stardust
1 × Celestial ring
1 × Elven signet
Crystal helm Crafting 70
Smithing 70
2,500 2,500 50 × Crystal shard
1 × Crystal armour seed
Crystal legs Crafting 72
Smithing 72
5,000 5,000 100 × Crystal shard
2 × Crystal armour seed
Crystal body Crafting 74
Smithing 74
7,500 7,500 150 × Crystal shard
3 × Crystal armour seed
Crystal axe Crafting 76
Smithing 76
6,000 6,000 120 × Crystal shard
1 × Crystal tool seed
1 × Dragon axe
Crystal felling axe Crafting 76
Smithing 76
6,000 6,000 120 × Crystal shard
1 × Crystal tool seed
1 × Dragon felling axe
Crystal harpoon Crafting 76
Smithing 76
6,000 6,000 120 × Crystal shard
1 × Crystal tool seed
1 × Dragon harpoon
Crystal pickaxe Crafting 76
Smithing 76
6,000 6,000 120 × Crystal shard
1 × Crystal tool seed
1 × Dragon pickaxe
Crystal bow Crafting 78
Smithing 78
2,000 2,000 40 × Crystal shard
1 × Crystal weapon seed
Crystal halberd Crafting 78
Smithing 78
2,000 2,000 40 × Crystal shard
1 × Crystal weapon seed
Crystal shield Crafting 78
Smithing 78
2,000 2,000 40 × Crystal shard
1 × Crystal weapon seed
Enhanced crystal key Crafting 80
Smithing 80
500 500 10 × Crystal shard
1 × Crystal key
Eternal teleport crystal Crafting 80
Smithing 80
5,000 5,000 100 × Crystal shard
1 × Enhanced crystal teleport seed
Blade of Saeldor Crafting 82
Smithing 82
5,000 5,000 100 × Crystal shard
1 × Enhanced crystal weapon seed
Bow of Faerdhinen Crafting 82
Smithing 82
5,000 5,000 100 × Crystal shard
1 × Enhanced crystal weapon seed
Blade of Saeldor (c) Crafting 82
Smithing 82
N/A N/A 1,000 × Crystal shard
1 × Blade of Saeldor (inactive)
Bow of Faerdhinen (c) Crafting 82
Smithing 82
N/A N/A 2,000 × Crystal shard
1 × Bow of Faerdhinen (inactive)
Crystal saw N/A N/A N/A 1 × Crystal saw seed
Crystal chime N/A N/A N/A 1 × Crystal chime seed

Crystal weapons

Standard crystal weapon seeds can be used to create three types of equipment: crystal bows, shields, and halberds. However, the halberd can only be created after completion of the Hard Western Provinces Diary.

Enhanced crystal weapon seeds can be used to create the blade of Saeldor and the bow of Faerdhinen. These weapons can then be overcharged with crystal shards to create corrupted versions, which no longer degrade.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Blade of SaeldorBlade of Saeldor5510000000000930%001.814Members
Bow of FaerdhinenBow of Faerdhinen00001280000000%10601.500Members
Crystal bowCrystal bow00001000000000%7801.814Members
Crystal halberdCrystal halberd851105-40-145001180%001.814Members
Crystal shieldCrystal shield000-10-1051545308000%002.721Members
Item Material cost[n 1]
Blade of Saeldor 111,892,664.33
Bow of Faerdhinen 111,892,664.33
Crystal bow 1,142,522.73
Crystal halberd 1,142,522.73
Crystal shield 1,142,522.73
Blade of Saeldor (c) 130,504,478.33
Bow of Faerdhinen (c) 151,184,271.67
  1. ^ Using (enhanced) crystal weapon seed value, plus equivalent value of crystal shards needed.

Enchantment costs

While players can use a singing bowl to create crystal combat equipment out of crystal weapon seeds, they can alternatively have Ilfeen enchant them to crystal bows, shields, and halberds for coins. Having her sing halberds requires completion of the Hard Western Provinces Diary. Ilfeen cannot "recharge" the crystal items themselves, players must manually revert their item to a crystal weapon seed and choose the item that they want to pay her for. While singing yourself with shards always costs 827,192 coins, the price she charges depends on how many times she has previously been paid to enchant weapon seeds, down to a minimum price:

Item Enchantment cost
First Second Third Fourth Fifth and thereafter
Crystal bow 900,000 720,000 540,000 360,000 180,000
Crystal halberd 750,000 600,000 450,000 300,000 150,000
Crystal shield

Crystal armour

Crystal armour seeds can create three pieces of armour: the crystal helm, body, and legs. These can only be created by the player at a singing bowl, or by having Conwenna or Reese sing the crystal for them for an extra 60 crystal shards per piece.

The armour pieces start off at 2,500 charges; the maximum charges that can be stored is 20,000. One charge is depleted for each successful hit that is received from combat, except in the following cases:

  • Damage that is completely negated by protection prayers and Absorption potions does not deplete charges.
  • Damage from non-monster sources such as divine potions does not deplete charges, with the exception of damage taken from a strange device which does deplete charges.

Using the shard value of making divine super combat potions, the cost per charge is 144.82. Using the shard cost of trading in enhanced crystal teleport seeds to Amrod, the most efficient option for buying crystal shards directly, the cost per charge is 206.8. Assuming continuous unprotected combat against an enemy with an attack speed of 4 ticks, each piece of armour will lose 1,500 charges per hour, costing 310,196.87 per hour per piece (or 930,590.61 per hour with all 3 armour pieces) using the cost of trading in enhanced crystal teleport seeds.

To recharge the armour pieces, the player must load in crystal shards (this can be done before it is inactive as well), with each shard granting 100 charges. Dismantling a crystal armour piece will return the crystal armour seeds to the player but all crystal shard charges that were previously loaded will be lost.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Crystal helmCrystal helm000-10912814101800%020.500Members
Crystal bodyCrystal body000-1831463848446800%032.000Members
Crystal legsCrystal legs000-1218262130343800%021.000Members
Totals000-40588467928812400%073.5N/A

Each crystal armour piece has a bonus effect when equipped to give a damage and accuracy increase to the crystal bow and bow of Faerdhinen, adding up to a total 15% damage and 30% accuracy bonus when the full set is equipped.

While wearing the crystal body and/or crystal legs with the Slayer helmet (i), the damage bonus from crystal armour pieces is multiplied by the 15% ranged damage boost from the helmet. With both crystal body and legs, this results in a combined damage bonus of approximately 29.375%.

Item Accuracy bonus Damage bonus Material cost[n 1]
Crystal helm 5% 2.5% 6,579,019.67
Crystal body 15% 7.5% 19,737,059.00
Crystal legs 10% 5% 13,158,039.33
Totals 30% 15% 39,474,118.00
  1. ^ Using crystal armour seed value plus equivalent value of crystal shards needed.

Crystal tools

Crystal tool seeds can create three pieces of equipment: the crystal axe, pickaxe, and harpoon, which share the same combat stats as their dragon equivalents but offer faster gathering speeds. These can only be created by the player at a singing bowl, or by having Conwenna or Reese sing the crystal for them for an extra 60 crystal shards per piece.

The tools start off at 10,000 charges; the maximum charges that can be stored is 20,000. One charge is depleted for each item that is obtained using the tool. To recharge the tools, the player must load in crystal shards (this can be done before it is inactive as well), offering 100 charges per shard. Dismantling a crystal tool will return the dragon equivalent and crystal tool seed to the player and doing so will lose all crystal shard charges that were previously loaded.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Crystal axeCrystal axe-238320001000420%000.907Members
Crystal harpoonCrystal harpoon383200001000420%000.907Members
Crystal pickaxeCrystal pickaxe38-2320001000420%001.360Members
Item Material cost[n 1]
Crystal axe 26,834,247.20
Crystal harpoon 28,874,068.20
Crystal pickaxe 27,360,137.20
  1. ^ Using dragon tool value, crystal tool seed value, and equivalent value of crystal shards needed.

Miscellaneous

Other equipment made from crystal includes the crystal saw, crystal chime, and celestial signet.

A crystal saw provides a +3 Construction boost for constructing furniture using a saw which stacks with other Construction boosts. The crystal chime is required to slay warped creatures. The celestial signet combines the elven signet and celestial ring to enable the benefits of both to be used with a crystal pickaxe.

While not equipment, divine potions and enhanced crystal keys are also made from crystal shards, as well as teleport crystals and eternal teleport crystals, which are created from their own crystal seeds.

Recolouring

The crystal armour, corrupted blade of Saeldor, and corrupted bow of Faerdhinen can be recoloured to colours representing the eight Elven Clans of Prifddinas by use of crystals purchased from Lliann's Wares for 500,000 coins each. You will need one crystal per piece of armour or weapon you wish to recolour and they are used up when applied to the item. In their default colouration, the armour has the colours of the Meilyr clan, and the corrupted weapons have the colours of the Hefin clan. If an armour piece is reverted to a crystal armour seed, the recolour will be lost and the recolouring crystal will not be refunded.

A Deadman variant can be unlocked for the crystal armour and corrupted bow of Faerdhinen by giving Nigel an annihilation weapon scroll. Crystal equipment reverted from the Deadman variant will be reset to the default colours of the item; the Meilyr clan colours for the armour, and the Hefin clan colours for the bow.

  • The crystal armour set on body type A.
    The crystal armour set on body type A.
  • The inactive crystal armour set on body type A.
    The inactive crystal armour set on body type A.
  • The crystal armour set on body type B.
    The crystal armour set on body type B.
  • The inactive crystal armour set on body type B.
    The inactive crystal armour set on body type B.
  • The Meilyr corrupted blade of Saeldor.
    The Meilyr corrupted blade of Saeldor.
  • The Meilyr corrupted bow of Faerdhinen.
    The Meilyr corrupted bow of Faerdhinen.

  • The Amlodd crystal armour set on body type A.
    The Amlodd crystal armour set on body type A.
  • The inactive Amlodd crystal armour set on body type A.
    The inactive Amlodd crystal armour set on body type A.
  • The Amlodd crystal armour set on body type B.
    The Amlodd crystal armour set on body type B.
  • The inactive Amlodd crystal armour set on body type B.
    The inactive Amlodd crystal armour set on body type B.
  • The Amlodd corrupted blade of Saeldor.
    The Amlodd corrupted blade of Saeldor.
  • The Amlodd corrupted bow of Faerdhinen.
    The Amlodd corrupted bow of Faerdhinen.

  • The Cadarn crystal armour set on body type A.
    The Cadarn crystal armour set on body type A.
  • The inactive Cadarn crystal armour set on body type A.
    The inactive Cadarn crystal armour set on body type A.
  • The Cadarn crystal armour set on body type B.
    The Cadarn crystal armour set on body type B.
  • The inactive Cadarn crystal armour set on body type B.
    The inactive Cadarn crystal armour set on body type B.
  • The Cadarn corrupted blade of Saeldor.
    The Cadarn corrupted blade of Saeldor.
  • The Cadarn corrupted bow of Faerdhinen.
    The Cadarn corrupted bow of Faerdhinen.

  • The Crwys crystal armour set on body type A.
    The Crwys crystal armour set on body type A.
  • The inactive Crwys crystal armour set on body type A.
    The inactive Crwys crystal armour set on body type A.
  • The Crwys crystal armour set on body type B.
    The Crwys crystal armour set on body type B.
  • The inactive Crwys crystal armour set on body type B.
    The inactive Crwys crystal armour set on body type B.
  • The Crwys corrupted blade of Saeldor.
    The Crwys corrupted blade of Saeldor.
  • The Crwys corrupted bow of Faerdhinen.
    The Crwys corrupted bow of Faerdhinen.

  • The Hefin crystal armour set on body type A.
    The Hefin crystal armour set on body type A.
  • The inactive Hefin crystal armour set on body type A.
    The inactive Hefin crystal armour set on body type A.
  • The Hefin crystal armour set on body type B.
    The Hefin crystal armour set on body type B.
  • The inactive Hefin crystal armour set on body type B.
    The inactive Hefin crystal armour set on body type B.
  • The corrupted blade of Saeldor.
    The corrupted blade of Saeldor.
  • The corrupted bow of Faerdhinen.
    The corrupted bow of Faerdhinen.

  • The Iorwerth crystal armour set on body type A.
    The Iorwerth crystal armour set on body type A.
  • The inactive Iorwerth crystal armour set on body type A.
    The inactive Iorwerth crystal armour set on body type A.
  • The Iorwerth crystal armour set on body type B.
    The Iorwerth crystal armour set on body type B.
  • The inactive Iorwerth crystal armour set on body type B.
    The inactive Iorwerth crystal armour set on body type B.
  • The Iorwerth corrupted blade of Saeldor.
    The Iorwerth corrupted blade of Saeldor.
  • The Iorwerth corrupted bow of Faerdhinen.
    The Iorwerth corrupted bow of Faerdhinen.

  • The Ithell crystal armour set on body type A.
    The Ithell crystal armour set on body type A.
  • The inactive Ithell crystal armour set on body type A.
    The inactive Ithell crystal armour set on body type A.
  • The Ithell crystal armour set on body type B.
    The Ithell crystal armour set on body type B.
  • The inactive Ithell crystal armour set on body type B.
    The inactive Ithell crystal armour set on body type B.
  • The Ithell corrupted blade of Saeldor.
    The Ithell corrupted blade of Saeldor.
  • The Ithell corrupted bow of Faerdhinen.
    The Ithell corrupted bow of Faerdhinen.

  • The Trahaearn crystal armour set on body type A.
    The Trahaearn crystal armour set on body type A.
  • The inactive Trahaearn crystal armour set on body type A.
    The inactive Trahaearn crystal armour set on body type A.
  • The Trahaearn crystal armour set on body type B.
    The Trahaearn crystal armour set on body type B.
  • The inactive Trahaearn crystal armour set on body type B.
    The inactive Trahaearn crystal armour set on body type B.
  • The Trahaearn corrupted blade of Saeldor.
    The Trahaearn corrupted blade of Saeldor.
  • The Trahaearn corrupted bow of Faerdhinen.
    The Trahaearn corrupted bow of Faerdhinen.

  • The Deadman crystal armour set on body type A.
    The Deadman crystal armour set on body type A.
  • The inactive Deadman crystal armour set on body type A.
    The inactive Deadman crystal armour set on body type A.
  • The Deadman crystal armour set on body type B.
    The Deadman crystal armour set on body type B.
  • The inactive Deadman crystal armour set on body type B.
    The inactive Deadman crystal armour set on body type B.
  • The Deadman corrupted bow of Faerdhinen.
    The Deadman corrupted bow of Faerdhinen.

Changes

Date Changes
13 March 2014
(Update)

Crystal equipment now reverts to a seed when dropped on death.

  • The original design of crystal armour shown in the reveal and poll blogs for Song of the Elves.
    The original design of crystal armour shown in the reveal and poll blogs for Song of the Elves.
  • Revised concept art of crystal armour by Mod Gee, following player feedback on the original design.
    Revised concept art of crystal armour by Mod Gee, following player feedback on the original design.

Trivia

  • There was once a glitch that allowed players to cast High Level Alchemy on crystal bows and crystal shields in free-to-play worlds and make several thousand coins per piece. Players could buy crystal seeds from other players, pay the reduced recharge cost, and make large sums of money. Because of this glitch, it is no longer possible to alchemise crystal equipment at all.

Sources & credits

“Crystal equipment” by Old School RuneScape Wiki contributors, revision 15355197. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/Crystal_equipment?oldid=15355197

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