Requirements
None listed.
QUEST 174 · MEMBERS
Embark on your first voyage and unlock the Sailing skill.
Talk to Will and Anne on the docks of Port Sarim.
BEFORE YOU LEAVE THE BANK
Requirements are gates. Recommendations are comfort and risk controls, not mandatory levels unless the game enforces them.
None listed.
None listed.
ACTION CHECKLIST
Nested rows are alternatives, dialogue selections, or substeps under the action above them. Recheck the pinned source after a game update.
Talk to Will or Anne at the south docks of Port Sarim Dialogue: Yes → I guess I'm ready... to accept their shipwreck salvaging job.
Navigate the helm to take control of the ship.
Navigate south through the Bay of Sarim until you reach east of the Karamja Shipyard.
Click the minimap or water to set your heading in that direction.
Click to trim the sails when a gust of wind arises for a speed boost.
Un-set the sails when Will says you have arrived.
Deploy the salvaging hook, after which you will be pushed overboard.
Talk to 'Squawking' Steve Beanie at the Pandemonium Pub.
Talk to Ribs just to the north to discuss the map. Dialogue: Any
Talk to 'Squawking' Steve Beanie again. Dialogue: About Will and Anne... → Do you have any idea where Will and Anne might have gone?
Head east to the docks and talk to Junior Jim to get a raft in exchange for the salvaged old cup. He will take you to the shipyard.
If needed, take a hammer and saw from the crates just to the south.
Board the gangplank to your raft and build a cargo hold in the facility hotspot.
Disembark the gangplank and talk to Junior Jim again to return to the Pandemonium and receive a Captain's log.
Board the gangplank to the north-east.
Navigate north through Mudskipper Sound and the Bay of Sarim until you reach Port Sarim.
Optionally use the buoy to dock your raft, then disembark the gangplank.
Take cargo from the ledger table near the docks and board the gangplank again.
Open the basic cargo hold to store the cargo.
Navigate back to the docks at the Pandemonium.
Open the basic cargo hold and withdraw the cargo.
Disembark the gangplank and deposit the cargo at the ledger table.
Talk to Junior Jim to let him know you delivered his cargo.
Talk to 'Squawking' Steve Beanie in the pub for an update on Will and Anne.
Congratulations, quest complete!
QUEST COMPLETE
REVISION-PINNED EVIDENCE
Facts and walkthrough actions are adapted from Old School RuneScape Wiki contributors under CC BY-NC-SA 3.0. This page is fan-made and not affiliated with Jagex.