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Swamp lizard

Source revision 15212295 · Saved 2026-09-27 · Sources & credits

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Swamp lizard
Released21 November 2006 (Update)
MembersYes
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Release
ExamineA very slimy and generally disgusting green lizard.
Values
Value50 coins
High alch30 coins
Low alch20 coins
Weight4 kg
Grand Exchange
Exchange102 coins (info)
Buy limit125
Daily volume506
View real-time prices
Advanced data
Item ID10149
LinkMOID
A player attacks using a salamander.

The swamp lizard is a two-handed Ranged weapon requiring level 30 in Attack, Ranged, and Magic to wield. The required ammunition for the swamp lizard is Guam tar.

Despite being able to perform Magic and Ranged attacks, this weapon requires the user to be in the opponent's melee distance to attack, potentially reducing the practicality of the two attack styles. However, it can be used to attack enemies from behind fences, and can also attack enemies in diagonal squares, meaning that safespotting is still possible.

Swamp lizards may be obtained by trapping swamp lizards east of Canifis using net traps, requiring level 29 Hunter, or by trading with other players. Successfully catching a Swamp Lizard grants 152 Hunter experience.

When using the Scorch (Slash) and Blaze (Magic) attack styles, the attack speed is 5. When using the Flare (Range) attack style, the attack speed is 4, which is similar in concept to the Rapid style of most ranged weapons, and it will use standard[1] ranged defence, similar to bows.

In its melee mode, the swamp lizard has a chance of inflicting poison starting at 6 damage.

Warning: This is a live creature; if unprotected it will run away when you die. Should this happen, you will need to buy or catch a new one.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+0+10+0+0+20
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayer2h slot table
+22+0+0%+0List
Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
ScorchSlashAggressive5 ticks (3.0s)1 tileStrength Hitpoints+3 Strength
FlareStandardAccurate4 ticks (2.4s)1 tileRanged HitpointsNone
BlazeMagicDefensive5 ticks (3.0s)1 tileMagic Hitpoints+3 Defence

Chance to hit

Each attack style uses its own respective attack bonus (Slash, Range, Magic) when calculating a successful hit. Players looking to use two or more attack styles should take care in selecting equipment that does not penalize those attack bonuses.

Experience

While using the Ranged and Melee attack styles, combat experience is rewarded normally. Dissimilarly, the Magic attack style rewards experience at a halved rate (than what would normally be compensated with a base per-cast exp amount with traditional spells).

Combat Style Type Experience
Scorch Slash StrengthExp=4×Damage
Flare Ranged RangedExp=4×Damage
Blaze Magic MagicExp=2×Damage

Maximum hit

Melee mode's damage potential is determined by the strength bonus of the salamander itself, which is +22 for a swamp lizard (equivalent to a mithril longsword).

Ranged mode's damage potential is determined by the Ranged strength bonus of the tar used, which is +16 for the guam tar used with a swamp lizard (equivalent to a steel arrow).

The maximum hit for magic mode uses the "magic damage bonus" of the salamander. This bonus is not visible in the equipment stats, but is equal to 56 for the swamp lizard.

The max hit (Hitmax) formula for salamanders is as shown in fig.1., where "Magic" is your visible magic level and "Bonus" is the "magic damage bonus" for the salamander, in this case 56. This gives us the formula for the swamp lizard as shown in fig.2.

Hitmax=⌊12+Magic*(64+Bonus)640⌋(1)Hitmax=⌊12+Magic*120640⌋(2)

The table below shows maximum hits from level 30 to level 125. Like all other magic attacks, the max hit damage can be increased by using magic damage boosting equipment.

Magic Level Max Hit
30-34 6
35-39 7
40-45 8
46-50 9
51-55 10
56-61 11
62-66 12
67-71 13
72-77 14
78-82 15
83-87 16
88-93 17
94-98 18
99-103 19
104-109 20
110-114 21
115-119 22
120-125 23

Item sources

SourceLevelQuantityRarity
Swamp lizard (Hunter)29 1Always

Sound effects

Sound Name Description ID
equip_salamander Wielding 732
salamander_flame Attacking, with slash 738
salamander_blaze Attacking, with standard 736
salamander_scorch Attacking, with magic 740
salamander_belch Unused 734
salamander_blast Unused 735

Trivia

  • Salamanders have a unique sound when equipping them.

References

  1. ^ Jagex. Mod Ash's Twitter account. 15 July 2024. Archived from the original on 2 May 2026. Mod Ash: ""standard""

Sources & credits

“Swamp lizard” by Old School RuneScape Wiki contributors, revision 15212295. Text adapted under CC BY-NC-SA 3.0; adapted text is shared under the same license. Formatting and navigation changed; Wiki scripts and editing controls omitted. Game imagery © Jagex Ltd. Imported image-file descriptions retain their own credits and licensing statements.

Original source address: https://oldschool.runescape.wiki/w/Swamp_lizard?oldid=15212295

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Game icons © Jagex Ltd, via the OSRS Wiki. Interface icons by Lucide.