The Diamonds of Azzanadra consist of four diamonds that play a role in the Desert Treasure I quest. A player must collect all four gems from each of the four Zamorakian guardians (Kamil, Damis, Fareed and Malak) in order to free Azzanadra, a Mahjarrat, from his prison inside the Jaldraocht Pyramid. Each diamond represents an element of the Ancient Magicks, and may be found in locations representative of their elemental influences. The power of the diamonds has affected their guardians, causing them to gain the powers of the respective elements.[1]
With the exception of the blood diamond, they are obtained by killing each of the guardians after the player has looked into the mystical mirrors to find their locations; the blood diamond is obtained by killing a rival of the guardian, rather than the guardian himself.
Should the player wish to keep copies of the diamonds after the quest, before putting the last diamond into the pyramid's final unpowered obelisk, the player should drop the duplicates. After this, the quest can be safely completed without having the diamonds be automatically removed from one's inventory or bank.
Diamonds
Smoke diamond - dropped by Fareed
Shadow diamond - dropped by Damis
Blood diamond - given to the player by Malak for killing Dessous
Ice diamond - obtained from the troll child after defeating Kamil and freeing his parents from the ice
Gallery
Trivia
- Players holding any of the diamonds in their inventory may be randomly attacked by a stranger using a dragon dagger (p++).
- The four diamonds represent the four "elemental" attacks of the Ancient Magicks which are Smoke, Shadow, Blood and Ice.
References
- ^ Eblis in Desert Treasure I. Old School RuneScape. "They were stolen by warriors of the false god Zamorak generations ago. When you find the warriors, you will find the diamonds. I suspect they will not willingly part with such objects of power however. Beware too, for these warriors are very powerful; they have taken the powers of the diamonds into themselves!"



