A Woodcutting roll compares your level, axe, tree, and applicable bonuses. Better axes increase success rate even before you can equip them, provided you can use them.
GATHERING • F2P + MEMBERS
Woodcutting
Move from quick early logs into either Forestry groups, profit logs, or low-attention trees.
A better axe is the cleanest upgrade; you can often use one before you can equip it.
UNDERSTANDING WOODCUTTING
Learn the system before you optimise the loop.
Woodcutting is a gathering skill with several viable routes. The best method is not automatically the one with the largest experience-rate number: startup time, travel, real input prices, useful outputs, and the amount of attention you can sustain all belong in the decision.
This guide treats levels as unlocks rather than a single uninterrupted race to 99. Use the route below as a strong default, then switch when a quest, diary, equipment upgrade, or account goal makes another method more valuable to you.
Most trees are shared resources under Forestry behaviour, making populated locations useful instead of automatically harmful.
Banking logs, dropping them, or using storage changes the true rate. Decide whether the output is worth the travel before starting.
Forestry events add rewards and social play but make peak hourly rates less predictable than a fixed private route.
LEVEL-BY-LEVEL METHOD FINDER
Set your level. Get the methods that apply now.
This is the working core of the guide: source-backed training sections filtered by current level and account type, with full rates, quantities, requirements, setup notes, and method tables kept beside their revision.
3 Woodcutting sections shown for Members at level 1.
Open a section for its full setup, evidence, and tables.LEVEL 1–26 • MembersLevels 1–26: Questing
2 detailed notes
Levels 1–26: Questing
Completing Monk's Friend, Enlightened Journey, Icthlarin's Little Helper, and the Skrach Uglogwee subquest of Recipe for Disaster grants a total of 9,000 experience. This will get the player from level 1 to 26.
- Completing Monk's Friend, Enlightened Journey, Icthlarin's Little Helper, and the Skrach Uglogwee subquest of Recipe for Disaster grants a total of 9,000 experience. This will get the player from level 1 to 26.
Verify against Pay-to-play Woodcutting training, revision 15285391. Community reference material is attributed to the OSRS Wiki; this fan guide adds its own planning tools and route framing.
LEVEL 1–15 • MembersLevels 1–15: Regular trees
2 detailed notes
Levels 1–15: Regular trees
From level 1 to 15, the player should cut regular trees. Each log gives 25 Woodcutting experience. 97 logs are required to reach level 15.
- From level 1 to 15, the player should cut regular trees. Each log gives 25 Woodcutting experience. 97 logs are required to reach level 15.
Verify against Pay-to-play Woodcutting training, revision 15285391. Community reference material is attributed to the OSRS Wiki; this fan guide adds its own planning tools and route framing.
Members • MembersQuests for Woodcutting experience
13 data rows
Quests for Woodcutting experience
| Quest | Experience reward | Woodcutting requirement | Other requirements |
|---|---|---|---|
| Enlightened Journey | 1,500 | 20 , 20 , 30 , 36 | — |
| Recipe for Disaster (Skrach Uglogwee subquest) | 1,500 | 41 , 20 | — |
| Heroes' Quest | 1,575 | 55 , 53 , 53 , 25 , 50 | — |
| Monk's Friend | 2,000 | — | — |
| The Ribbiting Tale of a Lily Pad Labour Dispute | 2,000 | 15 | — |
| Animal Magnetism | 2,500 | 35 | 18 , 19 , 30 |
| The Eyes of Glouphrie | 2,500 | 45 () | 5 , 46 |
| The Fremennik Trials | 2,812 | 25 , 40 () | — |
| Icthlarin's Little Helper | 4,000 | — | — |
| The Fremennik Isles | 10,000 | 56 () | 20 , 40 |
| Song of the Elves | 40,000 | 70 | 70 , 70 , 70 , 70 , 70 , 70 , 70 |
| Grim Tales | 60,000 | 71 | 58 , 45 , 52 , 59 |
| Total | 128,387 | — | — |
Verify against Pay-to-play Woodcutting training, revision 15285391. Community reference material is attributed to the OSRS Wiki; this fan guide adds its own planning tools and route framing.
FOUR EDITORIAL STARTING POINTS
Shortlisted routes with executable instructions.
Use the finder above for the complete method library. These four routes are the fan-guide shortlist: each includes its setup, repeatable sequence, realistic rate band, and most important failure point.
35–65 • MEDIUM ATTENTION
Teak trees, conventional
Fast uncomplicated mid-levels
Low profit if dropped
Fossil Island, Ape Atoll, or Prifddinas
Best usable axe and access to a dense teak location
Axe, Forestry kit/rations if used, teleport
- Stand between multiple teaks to minimise movement after depletion.
- Drop logs in batches or bank only if the route remains short.
- Participate in nearby Forestry events when their rewards justify the interruption.
65–99 • MEDIUM ATTENTION
Sulliusceps
Strong XP without tick manipulation
Fossils and mushrooms
Fossil Island mushroom forest
Bone Voyage, food, route knowledge
Best axe, food, rake, antidote/serum as needed, prayer or tank gear
- Follow the fixed rotation between available sulliuscep caps.
- Clear or navigate obstacles and use the safe route rather than improvising.
- Bank fossils and valuable mushrooms when the route naturally returns near storage.
90–99 • LOW ATTENTION
Redwoods
Long low-attention intervals
Moderate log value
Woodcutting Guild or Farming Guild
90 Woodcutting and guild/area access
Dragon/crystal axe, Forestry kit and rations if desired
- Choose a section with easy access to several cut points.
- Bank logs when the nearby deposit makes the time cost small.
- Use notifications responsibly; the tree provides long actions but still requires attention.
35–99 • HIGH ATTENTION
Tick-manipulated teaks
Maximum Woodcutting speed
Consumes manipulation supplies
Two- or three-tree teak layouts
2-tick or 1.5-tick setup and practiced rhythm
Best axe, manipulation items, stamina/teleport as route requires
- Set up the external attack or skilling cycle required by the chosen method.
- Click the teak on the correct tick and drop logs without breaking rhythm.
- Measure a ten-minute sample before projecting the full grind.
WOODCUTTING CALCULATOR
Turn a level goal into hours and materials.
Select a method for its realistic experience-rate band. Add XP and GP per action when you want an exact resource estimate for your chosen item.
The level formula is exact. Time and budget are planning estimates: your equipment, banking, failures, attention, and live Grand Exchange prices determine the real result.
SETUP PROGRESSION
Upgrade the part that actually controls the rate.
| Stage | Setup | Priority |
|---|---|---|
| 1–40 | Steel → mithril → adamant axe | Use the best axe even before you can equip it. |
| 40–60 | Rune axe and optional Forestry kit | Axe tier is the highest-value upgrade. |
| 60–71 | Dragon axe/felling axe | Use special attack boosts where they cross useful thresholds. |
| 71+ | Crystal axe/felling axe when charge cost is acceptable | Reserve expensive charges for methods where speed matters. |
THE ROUTE
From level 1 to cape
1–35
Trees, oak, then willow
Follow dense tree patches near banks and upgrade axes immediately.The opening objective is access, not perfect efficiency. Use quests and inexpensive equipment to compress levels where possible, and avoid over-investing in a method you will outgrow quickly.35–60
Teaks or Forestry hotspots
Teaks are faster; Forestry adds events and a more social loop.This is where the skill settles into a repeatable loop. Upgrade the parts of the setup that affect every action, measure a representative session, and keep travel or banking from becoming the hidden bottleneck.60–90
Yews, teaks, or Blisterwood
Pick profit, speed, or low attention based on the session.At the mid-game checkpoint, compare the fastest route with account progress, useful outputs, and attention. A slightly slower method can be more efficient overall when it also supplies quests, diaries, or another skill.90–99
Redwoods or efficient teaks
Redwoods are relaxed; tick-manipulated teaks are dramatically more active.Late-game training is a sustainability problem. Recheck prices and unlocks, alternate high-focus sessions with calmer ones, and choose a route you can repeat without turning the cape into a chore.Sulliuscep cutting offers fossils and a more involved route once Fossil Island is open.
LEVEL REFERENCE
Milestones worth planning around
These are decision points, not instructions to stop. Boostable requirements and quest gates can change when an unlock becomes usable.
| Level | Unlock | Why it matters |
|---|---|---|
| 15 | Oak trees | A quick early improvement over normal trees. |
| 30 | Willow trees | Dense, accessible early training. |
| 35 | Teak trees | A foundation of fast active training. |
| 60 | Yew trees | Slower experience with valuable logs. |
| 75 | Magic trees | High-value, low-success gathering. |
| 90 | Redwood trees | Long, low-attention chopping intervals. |
QUEST ROUTING
Let account progress do part of the grind.
Quest experience is most valuable when it skips slow early methods or opens a training system you will keep using.
Monk's Friend
A short early Woodcutting reward.
Enlightened Journey
Unlocks balloon travel and additional log sinks.
Song of the Elves
Opens Prifddinas and its convenient skilling options.
CHOOSE YOUR ACCOUNT
The route changes with the rules you play by.
Spend for the time you value
Use teaks or specialised active methods when speed matters, Forestry when you want variety, and yews/redwoods when attention matters more than completion date. Axe upgrades should be purchased early because they affect every log.
Optimise the whole supply chain
Logs feed Fletching, Firemaking, Construction, birdhouses, and quests. Bank the types your account will consume, but do not turn every early log into a slow banking trip without a plan.
Know the edge of the map
Free-to-play players use normal, oak, willow, maple in limited areas, and yew trees. Members gain teaks, mahogany, redwoods, Forestry rewards, and far stronger transport.
REVISION-PINNED REFERENCE
The detailed tables behind the recommendations.
Pulled in one batch from the Old School RuneScape Wiki on August 2, 2026. Every table keeps its source page and revision so you can verify requirements or spot a later game update.
Levels 35–99: Teak trees8 reference rows
| level | XP/h |
|---|---|
| 35 | 93,000 |
| 41 | 115,000 |
| 50 | 126,000 |
| 61 | 173,000 |
| 71 | 194,000 |
| 80 | 208,000 |
| 90 | 222,000 |
| 99 | 235,000 |
Levels 65–99: Sulliuscep6 reference rows
| Level | XP/h | Dragon | Crystal |
|---|---|---|---|
| Dragon | Crystal | — | — |
| 65 | 82,700 | N/A | — |
| 71 | 86,300 | 89,500 | — |
| 80 | 91,600 | 94,800 | — |
| 90 | 97,400 | 100,100 | — |
| 99 | 101,900 | 105,000 | — |
Experience rates/profit at level 9912 reference rows
| Log | Level | XP | XP/hr | Profit/hr at 99 | Members | Notes |
|---|---|---|---|---|---|---|
| Normal | 1 | 25 | 12,500–18,750 | 12,000 | 0 | Includes dead, jungle, evergreen, and normal trees. The most common trees in Old School RuneScape. Each tree only provides one log. |
| Achey | 1 | 25 | 17,000 | 193,120 | 1 | Achey trees are used primarily to fletch Ogre Ranged equipment. They are located around Feldip Hills and near Castle Wars. One log per tree. |
| Oak | 15 | 37.5 | 40,000 | 38,376 | 0 | Oak trees are fairly common in Old School RuneScape. A single oak tree can provide multiple logs. |
| Willow | 30 | 67.5 | 74,000 | 24,090 | 0 | Willow trees are found near water and provide the fastest experience for free players. Members locations include Port Sarim, Draynor Village, Lumbridge, Rimmington, Catherby, Barbarian Outpost, Seers' Village, and the Woodcutting Guild. |
| Teak | 35 | 85 | 90,000–255,000 | 58,136 - 116,272 | 1 | Teak trees are found in the Hardwood Grove (entry requires 100 Trading sticks), Kharazi Jungle, Ape Atoll, Prifddinas, Isle of Souls, south-east of Ruins of Ullek, west of Kastori, and the woods south of Castle Wars. They can also be grown |
| Juniper | 42 | 35 | N/A | 1 | Juniper trees are found in Hosidius. They are used to make dynamite. | — |
| Arctic | 54 | 40 | 19,000–21,000 | 359,500 | 1 | Arctic pine trees are found in Neitiznot by the yaks. |
| Maple | 45 | 100 | 48,000–52,800 | 6,240 | 0 | There are many maple trees between Rellekka and the Sinclair Mansion, several behind the Seers' Village bank, as well as 13 located in the Woodcutting Guild. |
| Bark | 45 | 82.5 | 70,000 | 35,616 | 1 | Hollow trees are found in the Haunted Woods. The trees provide bark. Bark can be made into splitbark armour. |
| Mahogany | 50 | 125 | 46,500 | 58,404 | 1 | Mahogany trees are found primarily in the Hardwood Grove (entry requires 100 Trading sticks), Ape Atoll, the Kharazi Jungle, Prifddinas, Isle of Souls, south-east of Ruins of Ullek, north of the Farming Guild, south of Tal Teklan, south-wes |
| Yew | 60 | 175 | 47,000 | 29,415 | 0 | Yew trees can be found by members at locations such as the Seers' Village churchyard, west of Catherby, Tree Gnome Stronghold, Prifddinas (between the southern bank and Zalcano portal), Nemus Retreat, and the Woodcutting Guild. Free players |
| Blisterwood | 62 | 76 | 85,000 | N/A | 1 | Blisterwood trees are found in Darkmeyer after Sins of the Father. It is a low intensity way to get fast woodcutting experience. There is a bank nearby, and the logs can be burned for fast firemaking experience. |
Quests for Woodcutting experience12 reference rows
| Quest | Experience reward | Woodcutting requirement | Other requirements |
|---|---|---|---|
| Enlightened Journey | 1,500 | 20 , 20 , 30 , 36 | — |
| Recipe for Disaster (Skrach Uglogwee subquest) | 1,500 | 41 , 20 | — |
| Heroes' Quest | 1,575 | 55 , 53 , 53 , 25 , 50 | — |
| Monk's Friend | 2,000 | — | — |
| The Ribbiting Tale of a Lily Pad Labour Dispute | 2,000 | 15 | — |
| Animal Magnetism | 2,500 | 35 | 18 , 19 , 30 |
| The Eyes of Glouphrie | 2,500 | 45 () | 5 , 46 |
| The Fremennik Trials | 2,812 | 25 , 40 () | — |
| Icthlarin's Little Helper | 4,000 | — | — |
| The Fremennik Isles | 10,000 | 56 () | 20 , 40 |
| Song of the Elves | 40,000 | 70 | 70 , 70 , 70 , 70 , 70 , 70 , 70 |
| Grim Tales | 60,000 | 71 | 58 , 45 , 52 , 59 |
Trees5 reference rows
| Level | Logs | Tree | Exp per log |
|---|---|---|---|
| 1 | Trees | 25 | — |
| 15 | Oak trees | 37.5 | — |
| 30 | Willow trees | 67.5 | — |
| 45 | Maple trees | 100 | — |
| 60 | Yew trees | 175 | — |
Levels 15–30/60/99: Oak trees4 reference rows
| Start | End | Logs | XP Gained | GP Profit |
|---|---|---|---|---|
| 15 | 30 | 292 | 10,950 | 10,512 |
| 30 | 45 | 1,576 | 59,100 | 56,736 |
| 45 | 60 | 5,368 | 201,300 | 193,248 |
| 60 | 99 | 340,286 | 12,760,725 | 12,250,296 |
Levels 30/60–99: Willow trees3 reference rows
| Start | End | Logs | XP Gained | GP Profit |
|---|---|---|---|---|
| 30 | 45 | 714 | 48,195 | 15,708 |
| 45 | 60 | 3,144 | 212,220 | 69,168 |
| 60 | 99 | 189,047 | 12,760,672 | 4,159,034 |
- Pay-to-play Woodcutting training ↗revision 15285391
- Free-to-play Woodcutting training ↗revision 14957897
- Ironman Guide/Woodcutting ↗revision 15257822
- Woodcutting ↗revision 15271548
- Woodcutting/Level up table ↗revision 15255278
Reference tables are adapted with attribution from the community-maintained OSRS Wiki. Editorial recommendations, method walkthroughs, warnings, and calculators are original fan-guide material.
COMMON QUESTIONS
Woodcutting FAQ
Should I bank or drop logs?
Bank logs with a planned use or meaningful value. Drop low-value logs when experience is the actual goal and banking would dominate the session.
Is Forestry faster?
Forestry can improve the social tree experience and adds event rewards. Exact rates depend on the location, group, events, and whether you chase them.
Game updates can change rates, requirements, and best methods. Check the community reference before a large purchase.
Ready to price the route?