Projects

Games shipped, tools built, and engineering side quests — from a 76,000-download Steam game to GDC-credited pipeline automation.

Call of Duty (Treyarch, 2021–2024)

Credited build & release engineering on Modern Warfare II (2022), Modern Warfare III (2023), Warzone Mobile (2024), and Black Ops 6 (2024) — verified credits. My merge-automation work is covered in Activision’s GDC 2024 MergeBot presentation (PDF).

My games

Veritex — Unreal Engine 4 open-world survival game on Steam, 76,000+ downloads. Full archive of the project lives here on the site.

Stone Rage — prehistoric multiplayer survival game (Unreal Engine 4, Steam). More on the Game Projects page.

Bug Wars and Opus — C# / Unity3D multiplayer RTS experiments, plus a NodeJS matchmaking system. See Game Projects.

Tools & engineering

Resolvy — merge-conflict automation for 800+ Call of Duty developers at Treyarch; credited in Activision’s GDC presentation.

Glitching.Net — RuneScape community forum I ran (~4,000 members, MyBB).

Non-game engineering work is collected on the Non-Game Projects page, and code lives on GitHub.