| Abyssal pathfinder | |||||||||||||||||||
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| Released | 26 July 2023 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Location | The Scar | ||||||||||||||||||
| Examine | Has an aura around it that seems to be safe. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 12220 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The abyssal pathfinder is a glowing orb that spawns when The Leviathan is under 20% health in both modes. It will spawn north-west of the arena (or the next clockwise direction if the spawn point is blocked by debris) and will begin to move clockwise. The pathfinder has a 5x5 area in the normal encounter, and a 7x7 area in the awakened encounter. Players should stand within its range to prevent the Leviathan's attacks from causing chip damage. Standing in its area also provides the player's attacks with perfect accuracy and a minimum hit of 20% of their maximum.[1]
References
- ^ Jagex. Mod Ash's Twitter account. 16 September 2023. Archived from the original on 16 September 2023. Mod Ash: "[Hi, can you tell us how does the abyssal pathfinder at Leviathan works? How much dmg/accuracy % it gives?] If I'm reading my colleagues' code correctly, it's ensuring you hit for at least 20% of your max (...)"
